-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathindex.html
More file actions
34 lines (30 loc) · 1.31 KB
/
index.html
File metadata and controls
34 lines (30 loc) · 1.31 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
<!DOCTYPE HTML>
<html>
<head>
<title>Labyrinth survival - a melonJS game</title>
<meta name="description" content="melonJS homepage" />
<meta name="keywords" content="melonJS, HTML5, javascript, game, engine, framework" />
<meta http-equiv="content-type" content="text/html; charset=windows-1252" />
<link rel="stylesheet" type="text/css" href="index.css" title="style" />
</head>
<body>
<div id="screen"></div>
<script type="text/javascript" src="/lib/melonJS-2.1.0.js"></script>
<script type="text/javascript" src="/lib/plugins/debug/debugPanel.js"></script>
<script type="text/javascript" src="js/game.js"></script>
<script type="text/javascript" src="js/resources.js"></script>
<script type="text/javascript" src="js/screens/play.js"></script>
<script type="text/javascript" src="js/wall.js"></script>
<script type="text/javascript" src="js/man.js"></script>
<script type="text/javascript" src="js/exit.js"></script>
<script type="text/javascript" src="js/floor.js"></script>
<script type="text/javascript" src="js/level.js"></script>
<script type="text/javascript" src="js/wall_manager.js"></script>
<script type="text/javascript">
/* Bootstrap */
window.onReady(function onReady() {
game.onload();
});
</script>
</body>
</html>