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player-avatar: glideSpeed and doubleJump in defaults table are not settable properties #114

Description

@decentraland-bot

Description

The locomotion settings section includes a "default values for reference" table that lists glideSpeed and doubleJump alongside the actual settable properties. This is misleading — those two values are internal engine movement parameters and are not exposed in the AvatarLocomotionSettings SDK component.

The proto definition (avatar_locomotion_settings.proto, component ID 1211) only exposes 6 settable fields:

  • walkSpeed
  • jogSpeed
  • runSpeed
  • jumpHeight
  • runJumpHeight
  • hardLandingCooldown

Attempting to use glideSpeed or doubleJump in code causes an IDE type error.

Suggested Fix

Remove glideSpeed and doubleJump from the defaults reference table (or add a clear note that they are internal engine values and cannot be set via the component).

Affected Page

creator/sdk7/interactivity/player-avatar.md — locomotion settings section

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