Skip to content

BACKPORT: BaseCharacterEntity optimization #7

@johnmoney

Description

@johnmoney

Added NonAlloc list, no longer rebuilding list every frame

Metadata

Metadata

Assignees

Labels

scalabilityCan the system handle hundreds or thousands of concurrent players?
No fields configured for Feature.

Projects

Status
Backlog

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions