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UnityMultiplayerARPG_DatabaseManager.sln
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25 lines (25 loc) · 1.13 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.5.33414.496
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UnityMultiplayerARPG_DatabaseManager", "UnityMultiplayerARPG_DatabaseManager.csproj", "{3D14D3AC-AB9D-4379-BAC9-F13A96B11AE1}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3D14D3AC-AB9D-4379-BAC9-F13A96B11AE1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3D14D3AC-AB9D-4379-BAC9-F13A96B11AE1}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3D14D3AC-AB9D-4379-BAC9-F13A96B11AE1}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3D14D3AC-AB9D-4379-BAC9-F13A96B11AE1}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {A97BE829-69D8-4607-B46C-9F0FAA37FAB7}
EndGlobalSection
EndGlobal