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Group rendering gets weird fast. #6
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Need to dig into this more at a later date, but something about Groups really freaks out Zdog.
Where I just ran into this, I have a bowtie anchor. Inside this, I added a "center" group so I could add separate fill and stroke ellipses and have the stroke render on top of the fill.
So far, all's well.
Then I add a "wings" group to hold either end of the bowtie and rendering breaks. Multiple groups, the two I'm using here, as well as groups elsewhere, start interfering with each other's rendering.
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