Skip to content
Discussion options

You must be logged in to vote

You can do this:

using var baseColor = new MagickImage("Texture_BaseColor.jpg");
using var opacity = new MagickImage("Texture_Opacity.jpg");
baseColor.Composite(opacity, CompositeOperator.CopyAlpha);
baseColor.Write("Texture_Albedo.png");

Replies: 2 comments 2 replies

Comment options

You must be logged in to vote
1 reply
@LagowiecDev
Comment options

Comment options

You must be logged in to vote
1 reply
@LagowiecDev
Comment options

Answer selected by LagowiecDev
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Help
Labels
None yet
2 participants