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script.js
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78 lines (72 loc) · 2.39 KB
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const playerScore = document.getElementById('player-score')
const computerScore = document.getElementById('computer-score')
const rockBtn = document.getElementById('rock-button')
const paperBtn = document.getElementById('paper-button')
const scissorsBtn = document.getElementById('scissors-button')
const result = document.getElementById('result')
const resultDiv = document.getElementById('result-div')
const playerSelection = document.getElementById('player-selection')
const computerSelection = document.getElementById('computer-selection')
function playerWins() {
result.innerText = 'You Win!'
resultDiv.style.backgroundColor = 'green'
playerScore.innerText++
}
function computerWins() {
result.innerText = 'Computer Wins!'
resultDiv.style.backgroundColor = 'red'
computerScore.innerText++
}
function draw() {
result.innerText = 'Draw!'
resultDiv.style.backgroundColor = '#cc9900'
}
function test(choice) {
let computerChoices = ['rock', 'paper', 'scissors']
let computerChoice = computerChoices[Math.floor(Math.random()*3)]
playerSelection.innerText = choice
computerSelection.innerText = computerChoice
switch(choice) {
case 'rock':
switch(computerChoice) {
case 'rock':
draw()
break
case 'paper':
computerWins()
break
case 'scissors':
playerWins()
break
}
break
case 'paper':
switch(computerChoice) {
case 'rock':
playerWins()
break
case 'paper':
draw()
break
case 'scissors':
computerWins()
break
}
break
case 'scissors':
switch(computerChoice) {
case 'rock':
computerWins()
break
case 'paper':
playerWins()
break
case 'scissors':
draw()
break
}
}
}
rockBtn.onclick = ()=> test('rock')
paperBtn.onclick = ()=> test('paper')
scissorsBtn.onclick = ()=> test('scissors')