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SystemsQueryExtraction.tt
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1562 lines (1559 loc) · 79.9 KB
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<#@ template debug="false" hostspecific="false" language="C#" #>
<#@ output extension=".cs" #>
using Il2CppInterop.Runtime;
using KindredExtract.Commands;
using System.Text;
namespace KindredExtract
{
public static class SystemsQueryExtraction
{
public static void DumpAllSystemQueries(StringBuilder sb)
{
<#
// List of component type names. You might want to load this dynamically in a real scenario.
string[] systemTypes = {
"CleanupDestroyPreventionSystem",
"ConsoleDebugViewSystem",
"DualSensePCStudioManagerSystem",
"GreenScreenSystem",
"TransformBakingSystem",
"TutorialSystem",
"TutorialSystem_ReactToSpawn",
"VoiceOverlaySystem",
"Network.Systems.TeleportIncorrectPositionSystem",
"ProjectM.AbilityCastStarted_SetupAbilityTargetSystem_Shared",
"ProjectM.AbilityCastStarted_SpawnPrefabSystem_Server",
"ProjectM.AbilityDisableHeightCorrectionSystem_OnDestroy",
"ProjectM.AbilityDisableHeightCorrectionSystem_Shared",
"ProjectM.AbilityGroup",
"ProjectM.AbilityInitializeGroup",
"ProjectM.AbilityInputSystem",
"ProjectM.AbilityMoveGroup",
"ProjectM.AbilityMoveStop_Shared",
"ProjectM.AbilityReactDuringCastGroup",
"ProjectM.AbilityReactToCastFinishGroup",
"ProjectM.AbilityReactToCastStartGroup",
"ProjectM.AbilityRotateTowardAimDuringCastSystem_Shared",
"ProjectM.AbilityRunScriptsSystem",
"ProjectM.AbilityRunScriptsSystem_Client",
"ProjectM.AbilityStopSequenceOnInterrupt_Client",
"ProjectM.ActiveJewelCraftingStationSequenceSystem",
"ProjectM.ActiveLightningRodSequenceSystem",
"ProjectM.ActiveRefinementSequenceSystem",
"ProjectM.ActiveResearchstationSequenceSystem",
"ProjectM.ActiveSalvageSequenceSystem",
"ProjectM.ActiveUnitSpawnerstationSequenceSystem",
"ProjectM.ActuallyDisableSystem",
"ProjectM.AdditionalInteractBuffComponentDestroySystem",
"ProjectM.AdditionalInteractBuffComponentSpawnSystem",
"ProjectM.AddRecommendedTerritoryMarkerSystems",
"ProjectM.AddShowOnBuffFromMultipleSourcesSystem",
"ProjectM.AdjustCurrentChargesOnGameplayEvents",
"ProjectM.AdjustCurrentChargesOnGameplayEvents_Initialize",
"ProjectM.AdjustCurrentCooldownOnGameplayEvents",
"ProjectM.AdjustCurrentCooldownOnGameplayEvents_Initialize",
"ProjectM.AdjustLifetimeOnGameplayEvents",
"ProjectM.AdjustLifetimeOnGameplayEvents_Initialize",
"ProjectM.AdminAuthClientSystem",
"ProjectM.AdminAuthSystem",
"ProjectM.AfterDeserializationGroup",
"ProjectM.AfterDestroyGroup_Server",
"ProjectM.AfterLoadUpdateDayNightCycleSystem",
"ProjectM.AfterRecursiveSpawnDestroyBarrier",
"ProjectM.AfterRecursiveSpawnDestroyGroup",
"ProjectM.AfterSerializeGroup",
"ProjectM.AiGroup",
"ProjectM.AimAssistConfigurationsSystem",
"ProjectM.AimAssistSystem",
"ProjectM.AiMoveSystem_Client_ReactToDisabled",
"ProjectM.AiMoveSystem_Client_Spawn",
"ProjectM.AimPreviewGroup",
"ProjectM.AiSubGroup1",
"ProjectM.AiSubGroup2",
"ProjectM.AlertAlliesOnDeathSystem",
"ProjectM.AllowJumpFromCliffsBuffDestroySystem",
"ProjectM.AllowJumpFromCliffsBuffSpawnSystem",
"ProjectM.AlternatingServerUpdateSystem",
"ProjectM.ApplyBuffOnGameplayEvents",
"ProjectM.ApplyBuffOnGameplayEvents_Initialize",
"ProjectM.ApplyKnockbackOnGameplayEvents",
"ProjectM.ApplyKnockbackOnGameplayEvents_Initialize",
"ProjectM.Apply_BuffModificationsSystem_Client",
"ProjectM.Apply_BuffModificationsSystem_Server",
"ProjectM.Apply_KnockbackResistanceBuff",
"ProjectM.AreaSequenceSystem",
//"ProjectM.AssetSubSceneStreamingHandler<TSingleton>",
"ProjectM.AttachParentIdSystem",
"ProjectM.AttachSystemBase",
"ProjectM.AttachSystem_ReactToPersistenceLoad",
"ProjectM.AttachSystem_Spawn",
"ProjectM.AudioGroup",
"ProjectM.BacktraceSystem",
"ProjectM.BagEquipTagSystem_Destroy",
"ProjectM.BagEquipTagSystem_Spawn",
"ProjectM.BagHolderBakingSystem",
"ProjectM.BakeStaticTileDataSystem",
"ProjectM.BecomeObserverSystem",
"ProjectM.BeforeSerializeBarrierGroup",
"ProjectM.BeforeSpawnGroup",
"ProjectM.BeforeStartSimulationGroupBarrier",
"ProjectM.BeforeTransformSystemGroup",
"ProjectM.BehaviourTreeBindingSystem_Spawn",
"ProjectM.BindCoffinSystem",
"ProjectM.BlinkSystems_Client",
"ProjectM.BlinkSystems_Server",
"ProjectM.BloodAltarSystem_StartTrackVBloodUnit_System_V2",
"ProjectM.BloodAltarSystem_StopTrackVBloodUnit_System",
"ProjectM.BloodConsumeBuffDestroySystem",
"ProjectM.BloodMixerSystem_Events",
"ProjectM.BloodMixerSystem_Update",
"ProjectM.BloodOrbMapper",
"ProjectM.BloodShareBuffSpawn_Server",
"ProjectM.BlueprintDataBakingSystem",
"ProjectM.BlueprintDestroySystem",
"ProjectM.BonfireSystemUpdateCloud",
"ProjectM.BonfireSystem_Client",
"ProjectM.BonfireSystem_Server",
"ProjectM.BranchThroughGameplayEvents",
"ProjectM.BranchThroughGameplayEvents_Initialize",
"ProjectM.BuffDebugSystem",
"ProjectM.BuffResistancesSpawnSystem",
"ProjectM.BuffSystem_Spawn_Client",
"ProjectM.BuffSystem_Spawn_Server",
"ProjectM.BuildMenuImpairSystem",
"ProjectM.BuildModeGroup",
"ProjectM.CameraPresentationGroup",
"ProjectM.CastleAnnouncementSystem_Client",
"ProjectM.CastleBuffsSystem",
"ProjectM.CastleHeartSharedInventorySystem",
"ProjectM.CastleRepairBuffDestroySystem",
"ProjectM.CastleRepairSystem",
"ProjectM.CastleSharedInventorySystem_Destroy",
"ProjectM.CastleSharedInventorySystem_Spawn",
"ProjectM.CastleTeamConnectionSystem",
"ProjectM.ChangeAbilityOnGameplayEvents",
"ProjectM.ChangeAbilityOnGameplayEvents_Initialize",
"ProjectM.ChangeBloodOnGameplayEvents",
"ProjectM.ChangeBloodOnGameplayEvents_Initialize",
"ProjectM.ChangeKnockbackResistanceDuringCast_OnDestroy",
"ProjectM.ChangeKnockbackResistanceDuringCast_Shared",
"ProjectM.CharacterHUDGroup",
"ProjectM.CharacterSpawnGroup",
"ProjectM.ChatMessageSystem",
"ProjectM.CheckInSunSystem",
"ProjectM.ChunkDataRemappingManager",
"ProjectM.ChunkDataRemappingManager_SetupMapIconRemappings",
"ProjectM.ChunkPortalBakingSystem",
"ProjectM.ChunkWaypointBakingSystem",
"ProjectM.ClaimAchievementSystem",
"ProjectM.ClaimedAchievementsClientSystem",
"ProjectM.Cleanup_BuffModificationsSystem_Server",
"ProjectM.ClearAggroOnGameplayEvents",
"ProjectM.ClearAggroOnGameplayEvents_Initialize",
"ProjectM.ClearUsersOnLoadSystem",
"ProjectM.ClientAdminConsoleCommandSystem",
"ProjectM.ClientBootstrapSystem",
"ProjectM.ClientConsoleCommandSystem",
"ProjectM.ClientDebugSettingsSystem",
"ProjectM.ClientSequencerConsoleCommandSystem",
"ProjectM.ClientWorldManager",
"ProjectM.CollectChargedItemsSystem",
"ProjectM.CollisionGroup",
"ProjectM.CommonClientDataSystem",
"ProjectM.CompleteAchievementSystem",
"ProjectM.ComponentStrippingGroup",
"ProjectM.CompressModificationIdsOnLoadSystem",
"ProjectM.ConsoleCommandGroup",
"ProjectM.ConsoleCommandSystem",
"ProjectM.ConsoleSystem",
"ProjectM.ConsumeBuffOnGameplayEvents",
"ProjectM.ConsumeBuffOnGameplayEvents_Initialize",
"ProjectM.ConsumeBuffThroughGameplayEvents",
"ProjectM.ConsumeBuffThroughGameplayEvents_Initialize",
"ProjectM.ConsumeRevealedMapEventSystem",
"ProjectM.ControllerVibrationSystem",
//"ProjectM.ConversionUtilities",
"ProjectM.CopySpellmodFromAbilitySystem",
"ProjectM.CorrectDynamicBodyTransformsSystem",
"ProjectM.CreateGameplayEventOnAbilityTriggerBakingSystem",
"ProjectM.CreateGameplayEventOnAbilityTriggerBakingSystem_Initialize",
"ProjectM.Create_ServerControlsPositionSystem",
"ProjectM.CursorPositionSystem",
"ProjectM.CurveCollectionSystem",
"ProjectM.CustomizeCharacterSystem",
"ProjectM.DateTimeSystem",
"ProjectM.DealDamageOnGameplayEvents",
"ProjectM.DealDamageOnGameplayEvents_Initialize",
"ProjectM.DeathEventListenerSystem",
"ProjectM.DeathMenuSystem",
"ProjectM.DebugAttachSystem",
"ProjectM.DebugEventsSystem",
"ProjectM.DebugEventsSystem",
"ProjectM.DebugSharedStaticSystem",
"ProjectM.DebugWorldLineOfSightBoundsSystem",
"ProjectM.DebugWorldPathfindingBoundsSystem",
"ProjectM.DebugWorldRestrictionAreaBoundsSystem",
"ProjectM.DebugWorldSurfaceFluffBoundsSystem",
//"ProjectM.DebugWorldTileBoundsSystem<TDebugWorldTileBounds,TTileTypeTag>",
"ProjectM.DebugWorldTileCollisionBoundsSystem",
"ProjectM.DebugWorldTileHeightBoundsSystem",
"ProjectM.DebugWorldTilePlacementBoundsSystem",
"ProjectM.DefaultActionsSystem",
"ProjectM.DefaultWorldConsoleCommandSystem",
"ProjectM.DelayThroughGameplayEvents",
"ProjectM.DelayThroughGameplayEvents_Initialize",
"ProjectM.DeleteMapMarkerSystem",
"ProjectM.DeserializeComponentsGroup",
"ProjectM.DeserializeGroup",
"ProjectM.DeserializeMapIconSystem",
"ProjectM.DestroyBarrier",
"ProjectM.DestroyBuffOnDamageTakenSystem",
"ProjectM.DestroyBuffOnMoveSystem",
"ProjectM.DestroyBuffsWithDeadTargetsOrOwnersSystem",
"ProjectM.DestroyDeathEventSystem",
"ProjectM.DestroyEntitiesBarrier_Client",
"ProjectM.DestroyEntitiesBarrier_Server",
"ProjectM.DestroyEntityOnAbilityEndedSystem",
"ProjectM.DestroyGroup",
"ProjectM.DestroyGroup_Server",
"ProjectM.DestroyOnGameplayEvents",
"ProjectM.DestroyOnGameplayEvents_Initialize",
"ProjectM.DestroySpawnChainChildrenOnDestroySystem",
"ProjectM.DestroyTagGroup",
"ProjectM.DestroyWhenNoCharacterNearbyAfterDurationSystem_Spawn",
"ProjectM.Destroy_BuffModificationsSystem_Client",
"ProjectM.Destroy_BuffModificationsSystem_Server",
"ProjectM.Destroy_KnockbackResistanceBuff",
"ProjectM.Destroy_MoveSpeedBuffSystem",
"ProjectM.Destroy_RemapAbilitySlotsForGamepadBuffSystem",
"ProjectM.Destroy_ServerControlsPositionSystem",
"ProjectM.Destroy_SetOwnerRotateTowardsMouseSystem",
"ProjectM.Destroy_SetOwnerRotateTowardsMovementSystem",
"ProjectM.Destroy_TravelBuffSystem",
"ProjectM.DetachSystem",
"ProjectM.DetectJewelChangedSystem_Client",
"ProjectM.DisableInputActionSystem",
"ProjectM.DiscoveredMapZonesClientSystem",
"ProjectM.DiscoverResearchSystem",
"ProjectM.DoorChildrenCleanupBakingSystem",
"ProjectM.DoubleFrameDebugSystem",
"ProjectM.DrawColoredGridSystem",
//"ProjectM.DrawTileGridSystem<TShowTileGrid,TGridIsActiveTag>",
"ProjectM.DropFromTablesOnGameplayEvents",
"ProjectM.DropFromTablesOnGameplayEvents_Initialize",
"ProjectM.DropInInventoryOnSpawnSystem",
"ProjectM.DropInventoryItemSystem",
"ProjectM.DropInventorySystem",
"ProjectM.DropItemSystem",
"ProjectM.DropItemThrowSystem",
"ProjectM.DropItemThrowSystem_Destroy",
"ProjectM.DroptableComponentBakingSystem",
"ProjectM.DroptableComponentBakingSystem_Initialize",
"ProjectM.EarlyUpdateGroup",
"ProjectM.ECBSyncPointManager",
"ProjectM.EditorShowTileCollisionSystem",
"ProjectM.ElevateUserSystem",
"ProjectM.EmoteSystem",
"ProjectM.EndDeserializeBarrier",
"ProjectM.EntityControlSystem",
"ProjectM.EquipItemFromInventorySystem",
"ProjectM.EquipItemSystem",
"ProjectM.EquipmentTransferSystem",
"ProjectM.EquipSaddleSystem",
"ProjectM.EquipServantItemFromInventorySystem",
"ProjectM.EquipServantItemSystem",
"ProjectM.FactionLookupSystem",
"ProjectM.FadeToBlackSystem_Client",
"ProjectM.FadeToBlackSystem_Server",
"ProjectM.FeedableInventorySystem_Spawn",
"ProjectM.FilterPlayerCharacterNamesSystem",
"ProjectM.FinalizeGroup_Client",
"ProjectM.FinalizeGroup_Server",
"ProjectM.FinalizePersistenceLoadSystem",
"ProjectM.FixGlobalVersionOverflowSystem",
"ProjectM.FluffGroup",
"ProjectM.FlyLastValidPositionSystem",
"ProjectM.ForceCastOnGameplayEvents",
"ProjectM.ForceCastOnGameplayEvents_Initialize",
"ProjectM.ForceJoinClanEventSystem_Server",
"ProjectM.ForgeSystem_Events",
"ProjectM.ForgeSystem_Update",
"ProjectM.FreeCameraSystem",
"ProjectM.FusionForgeSystem_Events",
"ProjectM.FusionForgeSystem_Update",
"ProjectM.GallopBuffSystem_Destroy",
"ProjectM.GallopBuffSystem_Server",
"ProjectM.GallopBuffSystem_Spawn",
"ProjectM.GameDataManager",
"ProjectM.GameDataSubSceneSystem",
"ProjectM.GameDataSystem",
"ProjectM.GameplayConsoleCommandSystem",
"ProjectM.GameplayEventBakingSystem",
"ProjectM.GameplayEventBakingSystem_Initialize",
"ProjectM.GameplayEventsSystem",
//"ProjectM.GameplayEventTypesGenericBakingSystem<TBufferType>",
//"ProjectM.GameplayEventTypesGenericBakingSystem_Initialize<TBufferType>",
"ProjectM.GameplayInputSystem",
"ProjectM.GarbageCollectArchetypeSystem",
"ProjectM.GenerateAggroOnGameplayEvents",
"ProjectM.GenerateAggroOnGameplayEvents_Initialize",
"ProjectM.GetHybridDataGroup",
"ProjectM.GetOwnerPrimaryAggroTargetOnSpawnSystem",
"ProjectM.GetServerTimeInfoEventSystem",
"ProjectM.GetTerritoryOwnerRequestSystem",
"ProjectM.GetUserStatsEventSystem",
"ProjectM.GetUserStatsResponseSystem",
"ProjectM.GetVBloodPositionsSystem",
"ProjectM.GiveInventoryItemCommandSystem",
"ProjectM.GlobalCritterSpawnManager",
"ProjectM.GlobalWorldVFXInstanceSystem",
"ProjectM.HandleClientActionResponseSystem",
"ProjectM.HandleCreateCharacterEventSystem",
"ProjectM.HandleDismantleEventSystem",
"ProjectM.HandleJewelEquippedResponseSystem",
"ProjectM.HandleOpenVBloodMenuSystem",
"ProjectM.HandleRecommendedSpawnLocationRequestEventSystem",
"ProjectM.HasResidentBuffDestroySystem_Shared",
"ProjectM.HealingBuffSystem",
"ProjectM.HealOnGameplayEvents",
"ProjectM.HealOnGameplayEvents_Initialize",
"ProjectM.HeightCorrectionSpawnSystem",
"ProjectM.HeightCorrectionSystem",
"ProjectM.HeightLevelCullingBakingSystem",
"ProjectM.HideOutsideVisionKeywordSystem",
"ProjectM.HitColliderCastBakingSystem",
"ProjectM.HitColliderCastBakingSystem_Initialize",
"ProjectM.HybridCameraSystem",
//"ProjectM.HybridEquipmentStreamingHandler",
"ProjectM.HybridModelSeed_Spawn",
//"ProjectM.HybridModelStreamingHandler",
"ProjectM.IdleInteractionPropBakingSystem",
"ProjectM.ImprisonedBuffSystem",
"ProjectM.InitializeAchievementDataSystem",
"ProjectM.InitializeExternalInventoriesSystem",
"ProjectM.InitializeNewSpawnChainSystem",
"ProjectM.InitializeYieldResourcesSystem",
"ProjectM.InputActionSystem",
"ProjectM.InputGroup",
"ProjectM.InputSingletonSystem",
"ProjectM.InsideBuffDestroySystem_Shared",
"ProjectM.InsideInitSystem_Server",
"ProjectM.InsideSystem_Server",
"ProjectM.InstantiateMapIconsSystem_Spawn",
"ProjectM.InteractSystemHUD",
"ProjectM.InteractWithPrisonerSystem",
"ProjectM.InventoryStartItemsSystem",
"ProjectM.ItemPickupRendererBaking",
"ProjectM.ItemPickupSystem",
"ProjectM.IterateThroughGameplayEvents",
"ProjectM.IterateThroughGameplayEvents_Initialize",
"ProjectM.JewelCraftingCompleteSystem",
"ProjectM.JewelCraftingStartSystem",
"ProjectM.JewelCraftingStopSystem",
"ProjectM.JewelCraftingUpdateSystem",
"ProjectM.JewelNetworkEventsSystem",
"ProjectM.JewelRegisterSystem",
"ProjectM.JewelSpawnSystem",
"ProjectM.JointConversionFinalizationSystem",
"ProjectM.JumpFromCliffsTravelDestroySystem",
"ProjectM.JumpFromCliffsTravelSpawnSystem",
"ProjectM.JumpFromCliffsTravelSystem",
"ProjectM.KickBanSystem_Client",
"ProjectM.KickBanSystem_Server",
"ProjectM.KillAllMinionsEventSystem",
"ProjectM.KillEventSystem",
"ProjectM.KillMinionsOnMasterDeathSystem",
"ProjectM.LateUpdateGroup",
"ProjectM.LegDirectionSystem_Spawn",
"ProjectM.LifeLeechOnGameplayEvents",
"ProjectM.LifeLeechOnGameplayEvents_Initialize",
"ProjectM.LinkMinionToOwnerOnSpawnSystem",
"ProjectM.LoadPersistenceGroup",
"ProjectM.LoadPersistenceSystemV2",
"ProjectM.LocalUserSystem",
"ProjectM.LooseEntityDebuggingSystem",
"ProjectM.ManagedDataSystem",
"ProjectM.MapIconSpawnSystem",
"ProjectM.MapZoneCollectionSystem",
"ProjectM.MemoryDumpConsoleCommandSystem",
"ProjectM.MenuInputSystem",
"ProjectM.MinionSpawnSystem",
"ProjectM.ModifiablePatchingSystem",
"ProjectM.ModificationSystem",
"ProjectM.ModifyBloodDrainSystem_Destroy",
"ProjectM.ModifyBloodDrainSystem_Spawn",
"ProjectM.ModifyBloodDrainSystem_Update",
"ProjectM.ModifyCooldownRecoveryRateSystem",
"ProjectM.ModifyInventorySizeEventSystem",
"ProjectM.ModifyItemDurabilityOnGameplayEvents",
"ProjectM.ModifyItemDurabilityOnGameplayEvents_Initialize",
"ProjectM.ModifyTeamBuffSystem_Destroy",
"ProjectM.ModifyTeamBuffSystem_Spawn",
"ProjectM.Modify_BuffModificationsSystem_Server",
"ProjectM.MountBuffDestroySystem_Shared",
"ProjectM.MountBuffSpawnSystem_Client",
"ProjectM.MountBuffSpawnSystem_Server",
"ProjectM.MountInitSystem_Server",
"ProjectM.MountStatsSpawnSystem_Server",
"ProjectM.MountSystem_Server",
"ProjectM.MountSystem_Shared",
"ProjectM.MountZoomModifierSystem",
"ProjectM.MoveAllItemsBetweenInventoriesSystem",
"ProjectM.MoveAllItemsBetweenInventoriesV2System",
"ProjectM.MoveChunkOnLoad_PathWaypointBuffer",
"ProjectM.MoveGroup",
"ProjectM.MoveItemBetweenInventoriesSystem",
"ProjectM.MoveSpeedBuffSystem",
"ProjectM.MoveTowardsPositionSystem_Server_Create",
"ProjectM.MoveTowardsPositionSystem_Server_Update",
"ProjectM.MoveTowardsPositionSystem_Shared_Update",
"ProjectM.MoveTowardsRotationSystem_Destroy",
"ProjectM.MoveTowardsRotationSystem_Shared",
"ProjectM.MoveTowardsRotationSystem_Spawn",
"ProjectM.MultiplyAbsorbCapByUnitStatsSystem",
"ProjectM.MusicPlayerStationSystem_Events",
"ProjectM.MusicPlayerStationSystem_UnlockTracksSystem",
"ProjectM.MusicPlayerStationSystem_Update",
"ProjectM.MutePlayerSystem",
"ProjectM.NameableInteractableSystem",
"ProjectM.NetherSpawnPositionBakingSystem",
"ProjectM.NoAdminSystem",
"ProjectM.NonRecursiveGroup",
"ProjectM.NoStructuralChangesGroup",
"ProjectM.OnJewelEquippedSystemBase",
"ProjectM.OnJewelEquippedSystem_Client",
"ProjectM.OnJewelEquippedSystem_Server",
"ProjectM.OnJewelLoadSystem",
"ProjectM.OrbitCameraSystem",
"ProjectM.OverrideInitialAgeBakingSystem",
"ProjectM.P2PClanAutoJoinSystem",
"ProjectM.PathDebugSystem",
"ProjectM.PerformanceLoggerSystem",
"ProjectM.PersistenceGroup",
"ProjectM.PersistentSubSceneEntityInitializationSystem",
"ProjectM.PlaceTileModelSystem",
"ProjectM.PlatformUserBlockSystem_Client",
"ProjectM.PlatformUserBlockSystem_Server",
"ProjectM.PlayBlinkSequenceOnGameplayEvents",
"ProjectM.PlayBlinkSequenceOnGameplayEvents_Initialize",
"ProjectM.PlayCommandSystemGroup",
"ProjectM.PlayerCombatBuffSystem_Reapplication",
"ProjectM.PlayerMapZonesDiscoverySystem",
"ProjectM.PlayerTeleportCommandSystem",
"ProjectM.PlayImpactOnGameplayEvents",
"ProjectM.PlayImpactOnGameplayEvents_Initialize",
"ProjectM.PlayMountedSequenceSystem",
"ProjectM.PlaySequenceOnGameplayEvents",
"ProjectM.PlaySequenceOnGameplayEvents_Initialize",
"ProjectM.PostPersistenseLoadedUpdateUnlocksSystem",
"ProjectM.PostUpdateBarrier",
"ProjectM.PrefabCollectionSystem",
"ProjectM.PrefabInitializationGroup",
"ProjectM.PreviewPlacementBuffSequenceSystem",
"ProjectM.PreviewPlacementBuffSystem",
"ProjectM.ProfessorCoilSystem_Client",
"ProjectM.ProfessorCoilSystem_Server_Destroy",
"ProjectM.ProfessorCoilSystem_Server_OnPersistenceLoaded",
"ProjectM.ProfessorCoilSystem_Server_Spawn",
"ProjectM.ProgressAchievementSystem",
"ProjectM.ProgressionDependencySystem",
"ProjectM.ProjectileSystem",
"ProjectM.ProjectileSystem_Spawn_Client",
"ProjectM.RagdollDriverSystem_Destroy",
"ProjectM.RagdollDriverSystem_WriteBones",
"ProjectM.RagdollifyBuffTargetSystem",
"ProjectM.RagdollifySystem_Cleanup",
"ProjectM.RagdollifySystem_Setup",
"ProjectM.RagdollifySystem_Spawn",
"ProjectM.RandomizedSpawnChainDestroySystem",
"ProjectM.RandomizedSpawnChainSpawnSystem",
"ProjectM.RandomizedSpawnChainUpdateSystem",
"ProjectM.RandomLifeTimeSystem_Spawn",
"ProjectM.RconListenerSystem",
"ProjectM.ReactToCharacterSpawned_Client",
"ProjectM.ReactToCharacterSpawnGroup",
"ProjectM.ReactToChunkLoadedGroup",
"ProjectM.ReactToDeadGroup",
"ProjectM.ReactToDeserializedDebugSettingsSystem_Client",
"ProjectM.ReactToDeserializedDebugSettingsSystem_Server",
"ProjectM.ReactToDeserializeGroup",
"ProjectM.ReactToDestroyTagGroup",
"ProjectM.ReactToEntityHitConsumedGroup",
"ProjectM.ReactToEquipmentChangedEventGroup",
"ProjectM.ReactToInventoryChangedEventGroup",
"ProjectM.ReactToInventoryChangedSystem",
"ProjectM.ReactToPersistenceLoadedGroup",
"ProjectM.ReactToPlayerCharacterSpawnSystem",
"ProjectM.ReactToSceneLoadedGroup",
"ProjectM.ReactToSpawnGroup",
"ProjectM.ReactToTileBoundsGroup",
"ProjectM.ReactToTilePositionGroup",
"ProjectM.ReactToTransformGroup",
"ProjectM.ReactToUnitStatChangedEventGroup",
"ProjectM.RecalculateSharedInventorySystem_PersistenceLoaded",
"ProjectM.ReceiveSerializePersistenceFailedFeedbackEventSystem",
"ProjectM.RecursiveGroup",
"ProjectM.RefinementstationSpawnSystem",
"ProjectM.RelicDestroySystem",
"ProjectM.RemapAbilitySlotsForGamepadSystem",
"ProjectM.RemoveBuffOnGameplayEvents",
"ProjectM.RemoveBuffOnGameplayEvents_Initialize",
"ProjectM.RemoveCharmSourceFromVBloods_Hotfix_0_6",
"ProjectM.RemoveDeletedSubSceneEntitiesSystem",
"ProjectM.RemoveDestroyedEntityFromSpawnRegionSystem",
"ProjectM.RemoveECSTransformSystem_RemoveMeInUnity2022AsIveThenServedMyPurposeAndTheTransformUsageFlagsManualOverrideWillHopefullyWork",
"ProjectM.RemoveJewelChangedSystemBase",
"ProjectM.RemoveJewelChangedSystem_Client",
"ProjectM.RemoveJewelChangedSystem_Server",
"ProjectM.RemoveLingeringServantMissionBuffsSystem",
"ProjectM.RemoveRecommendedTerritoryMarkerSystems",
"ProjectM.RepairBrokenEquippedSystem",
"ProjectM.RepairBrokenInventoryItemsSystem",
"ProjectM.RepairDoubleVBloodSpawnedSystem",
"ProjectM.RepairItemSystem",
"ProjectM.ReplaceAbilityOnSlotSystem",
"ProjectM.ReplaceAbilityOnSlotWhenMountedBuffSystem_Destroy",
"ProjectM.ReplaceDropTablesByChunkSystem",
"ProjectM.ReplaceMapIconNamesByChunkSystem",
"ProjectM.ResetBuffAgeEventSystem_Client",
"ProjectM.ResetBuffAgeEventSystem_Server",
"ProjectM.ResetBuffEventSystem_Server",
"ProjectM.ResetCreateGameplayEventOnTickOnStacksChangedSystem",
"ProjectM.ResetCreateGameplayEventOnTickWhenCastingSystem",
"ProjectM.RespawnAiEventSystem",
"ProjectM.RespawnCharacterSystem",
"ProjectM.RespawnPointSpawnSystem",
"ProjectM.RespecStationSystem",
"ProjectM.RevealMapSystem",
"ProjectM.RotateAroundAxisBaking",
"ProjectM.RotateAroundAxisSystem",
//"ProjectM.RunScriptOnGameplayEvents",
"ProjectM.RunScriptOnGameplayEvents_Initialize",
"ProjectM.RuntimeConversionSystem",
"ProjectM.SalvagestationSpawnSystem",
"ProjectM.ScaleWithBloodEfficiencySystem",
"ProjectM.ScheduleBeforeUIGroup",
"ProjectM.ScheduleGroup",
"ProjectM.ScheduleParentGroup",
"ProjectM.SerializeBarrier",
"ProjectM.SerializeGroup",
"ProjectM.SerializePersistenceSystemV2",
"ProjectM.ServantCoffinstationActionSystem",
"ProjectM.ServantCoffinstationSequenceSystem",
"ProjectM.ServantCoffinstationUpdateSystem",
"ProjectM.ServantDepositInventoryEventSystem",
"ProjectM.ServantPowerSystem",
"ProjectM.ServantReactToDestroySystem",
"ProjectM.ServantSpawnSetupSystem",
"ProjectM.ServantSummonIfIdleOutsideTerritorySystem",
"ProjectM.ServerBootstrapSystem",
"ProjectM.ServerConsoleCommandSystem",
"ProjectM.ServerDebugSettingsSystem",
"ProjectM.ServerGameSettingsSystem",
"ProjectM.ServerShutdownSystem",
"ProjectM.ServerWebAPISystem",
"ProjectM.ServerWorldManager",
"ProjectM.SetAdminOnlyDebugEventsSystem",
"ProjectM.SetDynamicCollisionRadiusOverrideSystem",
"ProjectM.SetHybridDataGroup",
"ProjectM.SetInputGroup",
"ProjectM.SetLocalizationCommandSystem",
"ProjectM.SetMapMarkerSystem",
"ProjectM.SetOwnerRotateTowardsMouseSystem",
"ProjectM.SetOwnerRotateTowardsMovementSystem",
"ProjectM.SetPlayerTeamSystem",
"ProjectM.SetSceneSectionConversionSystem_Base",
"ProjectM.SetSceneSectionConversionSystem_Early",
"ProjectM.SetSceneSectionConversionSystem_Late",
"ProjectM.SetTeamOnSpawnSystem",
"ProjectM.SetupAssetStreamingSceneSectionDependencies",
"ProjectM.SetupInitialStatesGroup",
"ProjectM.SetupInitialStatesGroup_Step1",
"ProjectM.SetupInitialStatesGroup_Step2",
"ProjectM.SetupLocalToWorldOnLoadSystem",
"ProjectM.SetupPrefabSetsSystem",
"ProjectM.SetupRetainBlobAssetsSystem",
"ProjectM.SetupServerSettings",
"ProjectM.SetupServerSettings_InstancesLoaded",
"ProjectM.SetupServerSettings_PrefabMappings",
"ProjectM.SetupSyncedServerDebugSettingsForWorld_Base",
"ProjectM.SetupSyncedServerDebugSettingsForWorld_InitializationSystemGroup",
"ProjectM.SetupSyncedServerDebugSettingsForWorld_PresentationSystemGroup",
"ProjectM.SetupSyncedServerDebugSettingsForWorld_SimulationSystemGroup",
"ProjectM.ShaderCollectionSystem",
"ProjectM.ShapeshiftSystem",
"ProjectM.SharedInventorySystem_Syncing",
"ProjectM.ShareRefinementSystem",
"ProjectM.ShareUnitRecipeSystem",
"ProjectM.ShowAimSystem",
"ProjectM.ShowAimSystem_Client",
"ProjectM.ShowAimSystem_Server",
"ProjectM.ShowAiSystem",
"ProjectM.ShowBuildGridSystem",
"ProjectM.ShowCellBitMaskSystem",
"ProjectM.ShowCommandBufferStatsSystem",
"ProjectM.ShowCommandBufferStatsSystem_Client",
"ProjectM.ShowCommandBufferStatsSystem_Server",
"ProjectM.ShowHeightSystem_Server",
"ProjectM.ShowLineOfSightSystem",
"ProjectM.ShowLineOfSightTileSystem",
"ProjectM.ShowPathfindingTileSystemNew",
"ProjectM.ShowProjectedSunblockerSystem",
"ProjectM.ShowSunDamageRaysSystem",
"ProjectM.ShowTileCollision2DSystem",
"ProjectM.ShowTileCollisionHistorySystem",
"ProjectM.ShowTileCollisionHistorySystem_Client",
"ProjectM.ShowTileCollisionHistorySystem_Server",
"ProjectM.ShowTileCollisionSystem",
"ProjectM.ShowTileHeightsSystemNew",
"ProjectM.ShowTilePlacementSystem",
"ProjectM.SleepInsideSystem",
"ProjectM.SmartMergeItemsBetweenInventoriesSystem",
"ProjectM.SortAllInventoriesSystem",
"ProjectM.SortSingleInventorySystem",
"ProjectM.SpawnAbilityGroupSlotsSystem",
"ProjectM.SpawnAimPreviewSystem",
"ProjectM.SpawnBarrier",
"ProjectM.SpawnCastleHeartSystem",
"ProjectM.SpawnCastleTeamSystem",
"ProjectM.SpawnChainBlueprintBakingSystem",
"ProjectM.SpawnChainDebugCommandSystem",
"ProjectM.SpawnChainDestroyedChildTransitionsSystem",
"ProjectM.SpawnChainElementsChangedEventSystem",
"ProjectM.SpawnChainTransitionSystem",
"ProjectM.SpawnChainTransitionSystem_PreDestroy",
"ProjectM.SpawnChainTransitionSystem_PreSpawn",
"ProjectM.SpawnGroup",
"ProjectM.SpawnMinionOnGameplayEvents",
"ProjectM.SpawnMinionOnGameplayEvents_Initialize",
"ProjectM.SpawnPhysicsObjectOnDeathSystem",
"ProjectM.SpawnPrefabOnDestroySystem",
"ProjectM.SpawnPrefabOnGameplayEvents",
"ProjectM.SpawnPrefabOnGameplayEvents_Initialize",
"ProjectM.SpawnRegionOnDestroySystem",
"ProjectM.SpawnSleepingBuffSystem_Client",
"ProjectM.SpawnTagDebugSystem",
"ProjectM.SpawnTeamSystem",
"ProjectM.SpawnTeamSystem_OnPersistenceLoad",
"ProjectM.Spawn_MoveSpeedBuffSystem",
"ProjectM.Spawn_RemapAbilitySlotsForGamepadBuffSystem",
"ProjectM.Spawn_TravelBuffSystem",
"ProjectM.SpellModSpawnSystem",
"ProjectM.SpellMovementSystem_Spawn",
"ProjectM.SpellMovementSystem_Update",
"ProjectM.SpellSchoolMappingSystem",
"ProjectM.SpellSchoolProgressionEventSystem",
"ProjectM.SpellSchoolProgressionEventSystem_EquipPassives",
"ProjectM.SplitItemSystem",
"ProjectM.SplitItemV2System",
"ProjectM.StablesSystem_ClientEvents",
"ProjectM.StablesSystem_MountItemGain",
"ProjectM.StackModifierSystem",
"ProjectM.StartChargingSystem",
"ProjectM.StartCraftingSystem",
"ProjectM.StartSimulationGroup",
"ProjectM.StartSimulationGroupBarrier",
"ProjectM.StartSimulationNetworkGroup",
"ProjectM.StatChangeGroup",
"ProjectM.StaticHierarchyBakingSystem",
"ProjectM.StaticHierarchySystem_OnPersistenceLoad",
"ProjectM.StaticTransformBakingSystem",
"ProjectM.SteamOverlayDisableInputSystem",
"ProjectM.StopCraftingSystem",
"ProjectM.StopEndGameCreditsSystem",
"ProjectM.StopSpellMovementOnGameplayEvents",
"ProjectM.StopSpellMovementOnGameplayEvents_Initialize",
"ProjectM.StunAnalyticsSystem_Client_AlwaysUpdate",
"ProjectM.StunAnalyticsSystem_Client_EventHandlers",
"ProjectM.StunAnalyticsSystem_Client_SendSessionEndFunnel",
"ProjectM.StunAnalyticsSystem_Server",
"ProjectM.StunlockEntityCommandBufferSystem",
"ProjectM.SubScenePrefabSpawnerSystem",
"ProjectM.SunSystem",
"ProjectM.SystemMessageSystem",
"ProjectM.TakeDamageInSunDestroySystem",
"ProjectM.TargetAOESequenceSystem",
"ProjectM.TargetAOESystem",
"ProjectM.TargetAoE_DestroySystem",
"ProjectM.TeleportationRequestSystem",
"ProjectM.TeleportBuffSpawnSystem",
"ProjectM.TeleportBuffSystem_Client",
"ProjectM.TeleportBuffSystem_Server",
"ProjectM.TeleportToWaypointEventSystem",
"ProjectM.TestSerializedPersistenceSystem",
"ProjectM.TheMonsterGeneratorBuffSystem_Spawn",
"ProjectM.TheMonsterGeneratorBuffSystem_Update",
"ProjectM.TickerSystem",
"ProjectM.ToggleInvulnerableAdminEventSystem",
"ProjectM.ToggleRefiningRecipeSystem",
"ProjectM.ToggleRefiningSystem",
"ProjectM.ToggleSalvagestationSystem",
"ProjectM.ToggleUserPermissionsSystem",
"ProjectM.TopdownCameraSystem",
"ProjectM.TrackComponentChangesSystem",
"ProjectM.TrackDeltaTimeSystem",
"ProjectM.TrackSceneLoadingTimesSystem",
"ProjectM.TraderPurchaseSystem",
"ProjectM.TraderSpawnSystem",
"ProjectM.TraderSyncSystem",
"ProjectM.TransformGroup",
"ProjectM.TravelBuffCollectionPersistenceSystem",
"ProjectM.TravelBuffCollectionSystem",
"ProjectM.TravelBuffDeregisterSystem",
"ProjectM.TravelBuffRegisterSystem",
"ProjectM.TravelBuffUpdateLastTranslationSystem",
"ProjectM.TravelToTargetSpawnSystem",
"ProjectM.TravelToTargetSystem",
"ProjectM.TriggerPersistenceSaveSystem",
"ProjectM.TriggerRemapAbilitySlotsForGamepadSystem",
//"ProjectM.UIAssetSubSceneLoader_ClientWorld",
//"ProjectM.UIAssetSubSceneLoader_DefaultWorld",
"ProjectM.UIGroup",
"ProjectM.UINavigationInputSystem",
"ProjectM.UnEquipItemSystem",
"ProjectM.UnEquipServantItemSystem",
"ProjectM.UnitCompositionSpawnerDestroyTagChildrenSystem",
"ProjectM.UnitLevelStripFromClientConversionSystem",
"ProjectM.UnitMountDestroySystem",
"ProjectM.UnitMounterDestroySystem",
"ProjectM.UnitMounterSpawnSystem",
"ProjectM.UnitMountSpawnSystem",
"ProjectM.UnitSpawnerOnDestroySystem",
"ProjectM.UnitSpawnerReactSystem",
"ProjectM.UnitSpawnerUpdateSystem",
"ProjectM.UnlockResearchSystem",
"ProjectM.UnlockTrophyOnGameplayEvents",
"ProjectM.UnlockTrophyOnGameplayEvents_Initialize",
"ProjectM.UntrackVbloodOnDeathSystem",
"ProjectM.UpdateBuffsBuffer_Destroy",
"ProjectM.UpdateBuffTypeOnPersistenceLoadSystem",
"ProjectM.UpdateCraftingSystem",
"ProjectM.UpdateGroup",
"ProjectM.UpdateMicroPOIManagerSystem",
"ProjectM.UpdateModifyTeamBuffSystem",
"ProjectM.UpdatePrisonSystem",
"ProjectM.UpdateRecommendedTerritoryMarkerSystems",
"ProjectM.UpdateSalvageSystem",
"ProjectM.UpdateServerDebugLogsSystem",
"ProjectM.UpdateServerDebugViewDataSystem",
"ProjectM.UpdateStressTestClientManagerTimescaleSystem",
"ProjectM.UpdateTileCellsSystem",
"ProjectM.UpdateTileCellsSystem_Client",
"ProjectM.UpdateTileCellsSystem_Server",
"ProjectM.UpdateTileCellsSystem_ServerOnPersistenceLoad",
"ProjectM.Update_ReplaceAbilityOnSlotSystem",
"ProjectM.UseCastleHeartSystem",
"ProjectM.UseConsumableSystem",
"ProjectM.UsePortalSystem",
"ProjectM.UserContentLockSystem",
"ProjectM.UserControllerDataCopySystem",
"ProjectM.UserInfoBufferSystem_Client",
"ProjectM.UserKillServerEventSystem",
"ProjectM.UserTranslationCopySystem",
"ProjectM.ValidateMegaStaticEntityCompatibilitySystem",
"ProjectM.VampireDownedServerEventSystem",
"ProjectM.VariousMigratedDebugEventsSystem",
"ProjectM.VbloodGhostBuffSystem_Client_Base",
"ProjectM.VbloodGhostBuffSystem_Client_Spawn",
"ProjectM.VbloodGhostBuffSystem_Client_Update",
"ProjectM.VbloodGhostBuffSystem_Destroy",
"ProjectM.VbloodGhostBuffSystem_Server",
"ProjectM.VBloodSystem",
"ProjectM.VerifyingDismantleAbilitySystem",
"ProjectM.VerifyingRepairAbilitySystem",
"ProjectM.VerifyRespawnPointConnectionsSystem",
"ProjectM.VideoRecordingSystem",
"ProjectM.VisibilitySystem_CopyStateFromBuffTarget",
"ProjectM.VisualLineOfSightSystem",
"ProjectM.VivoxClientSystem",
"ProjectM.VivoxConnectionSystem",
"ProjectM.WalkBackAndForthSystem",
"ProjectM.WallpaperGroup",
"ProjectM.WarEventDropItemsSystem",
"ProjectM.WorkstationUnassignInvalidServantsSystem",
"ProjectM.WorldFrameSystem",
"ProjectM.WorldVFXSystem",
"ProjectM.YieldResourcesSystem_Dead",
"ProjectM.ZoomModifierAreaSystem",
"ProjectM.ZoomModifierBuffSystem",
"ProjectM.AimPreviewSplines.System.AimPreviewMeshGenSystem",
"ProjectM.Audio.DebugSoundEventSystem",
"ProjectM.Audio.FootstepSystem",
"ProjectM.Audio.IdleAISoundSystem",
"ProjectM.Audio.MusicAmbienceSystem",
"ProjectM.Audio.StudioEventSystem",
"ProjectM.Audio.StudioListenerSystem",
"ProjectM.Audio.StudioManagerSystem",
"ProjectM.Audio.UIAudioSystem",
"ProjectM.Auth.EOSPlatformSystem",
"ProjectM.Auth.PlatformSystemBase",
"ProjectM.Behaviours.BehaviourTreeStateBuffsSystem_RegisterAndDestroy",
"ProjectM.Behaviours.BehaviourTreeStateBuffsSystem_Spawn",
"ProjectM.Behaviours.DisableNpcsSystem",
"ProjectM.Behaviours.EvaluateCastOptionsSystem",
"ProjectM.Behaviours.LogErroneousBehaviourTreeNodeSystem",
"ProjectM.Behaviours.RegisterEntityInBlackboardSystem",
"ProjectM.Behaviours.SetPreCombatPositionSystem",
"ProjectM.Behaviours.SetPreCombatPositionSystem_Spawn",
"ProjectM.Behaviours.Editor.ShowAiStateInfoSystem",
"ProjectM.CastleBuilding.AfterLoadRemoveDisabledFromRoomSystem",
"ProjectM.CastleBuilding.BuildModeCloseSystem",
"ProjectM.CastleBuilding.BuildModeDestroySystem",
"ProjectM.CastleBuilding.BuildModeOpenedSystem_Server",
"ProjectM.CastleBuilding.CastleBlockPersistenceSystem",
"ProjectM.CastleBuilding.CastleBlockSystem",
"ProjectM.CastleBuilding.CastleBuildingAttachmentAddedEventsClearSystem",
"ProjectM.CastleBuilding.CastleBuildingAttachmentBuffSystem",
"ProjectM.CastleBuilding.CastleBuildingAttachmentCleanup",
"ProjectM.CastleBuilding.CastleBuildingAttachmentRemovedEventsClearSystem",
"ProjectM.CastleBuilding.CastleBuildingClearRoomEventsSystem",
"ProjectM.CastleBuilding.CastleBuildingDeadCleanup",
"ProjectM.CastleBuilding.CastleBuildingHideInPreviewBakingSystem",
"ProjectM.CastleBuilding.CastleBuildingShowOnlyInPreviewBakingSystem",
"ProjectM.CastleBuilding.CastleBuildingWorkstationsSystem",
"ProjectM.CastleBuilding.CastleDecrementCountOnDestroySystem",
"ProjectM.CastleBuilding.CastleEventsOnChunkLoadedSystem",
"ProjectM.CastleBuilding.CastleFloorAndWallsUpdateSystem",
"ProjectM.CastleBuilding.CastleHasItemsOnDestroySystem",
"ProjectM.CastleBuilding.CastleHasItemsOnSpawnSystem",
"ProjectM.CastleBuilding.CastleIncrementCountOnSpawnSystem",
"ProjectM.CastleBuilding.CastleTerritoryHeightsSystem",
"ProjectM.CastleBuilding.CharacterMenuOpenedSystem_Server",
"ProjectM.CastleBuilding.DestroyRoofOnFloorDestroySystem",
"ProjectM.CastleBuilding.DisableShowOnlyInPreviewSystem_Client",
"ProjectM.CastleBuilding.DisableShowOnlyInPreviewSystem_Server",
"ProjectM.CastleBuilding.DrawCastleTerritorySystem",
"ProjectM.CastleBuilding.DyeableCastleObjectAuthoringBakingSystem",
"ProjectM.CastleBuilding.DyeableCastleObjectSystem_DOTS",
"ProjectM.CastleBuilding.GenerateCastlePrefabsCollectionSystem",
"ProjectM.CastleBuilding.GenerateCastleSystem",
//"ProjectM.CastleBuilding.LoadCastleConsoleCommandSystem",
//"ProjectM.CastleBuilding.LoadCastleDebugServerSystem",
//"ProjectM.CastleBuilding.LoadCastleDebugSystem",
"ProjectM.CastleBuilding.OnlyShowInBuildModeSystem",
"ProjectM.CastleBuilding.RoomRoofDebugSystem",
"ProjectM.CastleBuilding.RoomRoofUpdateSystem",
"ProjectM.CastleBuilding.SaveCastleConsoleCommandSystem",
"ProjectM.CastleBuilding.SwapArtWhileRaidedBakingSystem",
"ProjectM.CastleBuilding.SwapArtWhileRaidedRootAuthoringBakingSystem",
"ProjectM.CastleBuilding.TileModelEventsBarrier",
"ProjectM.CastleBuilding.Placement.GetPlacementResultAsyncSystem",
"ProjectM.CastleBuilding.Placement.RemapCastleHeartTerritoryConnectionOnPersistenceLoad",
"ProjectM.CastleBuilding.Placement.SetTerritoryWorldRegionSystem",
"ProjectM.CastleBuilding.Rebuilding.CastleRebuildRegistryOnDestroySystem",
"ProjectM.CastleBuilding.Rebuilding.CastleRebuildRegistryOnSpawnSystem",
"ProjectM.CastleBuilding.Rebuilding.CastleRebuildRegistrySystem_Server",
"ProjectM.CastleBuilding.Rebuilding.CastleRebuildSystem_Client",
"ProjectM.CastleBuilding.Systems.AssetSwapFloorUpdateSystem",
"ProjectM.CastleBuilding.Systems.AssetSwappingSystem",
"ProjectM.CastleBuilding.Systems.BuildModeInputSystem",
"ProjectM.CastleBuilding.Systems.BuildModeSystem",
"ProjectM.CastleBuilding.Systems.CastleRailingsRegisterOnPersistenceLoad",
"ProjectM.CastleBuilding.Systems.CastleRailingsSystem",
"ProjectM.CastleBuilding.Teleporters.CastleTeleporterConnectSystem",
"ProjectM.CastleBuilding.Teleporters.CastleTeleporterDisconnectSystem",
"ProjectM.Community.SteamRichPresenceSystem",
"ProjectM.Contest.ContestFullscreenEffectSystem",
"ProjectM.Contest.ContestIdManagerSystem",
"ProjectM.Contest.ContestRenderSystem",
"ProjectM.CubeRenderer.DebugCubeSystem",
"ProjectM.Debugging.AbilityEventDebuggingSystem",
"ProjectM.Debugging.DestroyEventDebuggingSystem",
"ProjectM.Debugging.GameplayDebuggingSystemBase",
"ProjectM.Debugging.GameplayEventDebuggingSystem",
"ProjectM.Debugging.SpawnEventDebuggingSystem",
"ProjectM.Gameplay.CheckBadDestroyedSystem",
"ProjectM.Gameplay.CheckBadSpawnsBeginSystem_Server",
"ProjectM.Gameplay.CheckBadSpawnsEndSystem_Server",
"ProjectM.Gameplay.CheckSpawnTagWithoutPrefabGuidSystem",
"ProjectM.Gameplay.DashStopOnMapCollisionSystem",
"ProjectM.Gameplay.DashUpdateLastTranslationSystem",
"ProjectM.Gameplay.Destroy_KnockbackSystem",
"ProjectM.Gameplay.EntityMetadataSystem",
"ProjectM.Gameplay.ForceCraftingStationsEventSystem",
"ProjectM.Gameplay.InventoryRouteTransferEventSystem",
"ProjectM.Gameplay.KnockbackEventSystem",
"ProjectM.Gameplay.KnockbackSystem",
"ProjectM.Gameplay.KnockbackSystemSpawn",
"ProjectM.Gameplay.RemoveMetadataEntitySystem",
"ProjectM.Gameplay.SetupEntityMetadataOnLoadSystem",
"ProjectM.Gameplay.Spawn_DashSystem",
"ProjectM.Gameplay.SyncAbilityGroupSlotBufferSystem",
"ProjectM.Gameplay.TransmogModeBuffSpawnSystem_Client",
"ProjectM.Gameplay.TransmogModeEventSystem_Server",
"ProjectM.Gameplay.ValidateAbilityGroupsSystem",
"ProjectM.Gameplay.Clan.ClanSystem_Client",
"ProjectM.Gameplay.Clan.ClanSystem_InviteReceived_Client",
"ProjectM.Gameplay.Clan.ClanSystem_Server",
"ProjectM.Gameplay.Clan.UpdateClanStatusSystem",
"ProjectM.Gameplay.Systems.AbilitySpawnSystem",
"ProjectM.Gameplay.Systems.ActivateDraculaWarpRiftSystem",
"ProjectM.Gameplay.Systems.ActivateVBloodAbilitySystem",
"ProjectM.Gameplay.Systems.AimPreviewDashSystem",
"ProjectM.Gameplay.Systems.AimPreviewGeneralSystem",
"ProjectM.Gameplay.Systems.AimPreviewMeleeSystem",
"ProjectM.Gameplay.Systems.AimPreviewProjectileCursorSystem",
"ProjectM.Gameplay.Systems.AimPreviewProjectileSystem",
"ProjectM.Gameplay.Systems.AimPreviewTargetAoeSystem",
"ProjectM.Gameplay.Systems.AimPreviewTravelBuffSystem",
"ProjectM.Gameplay.Systems.ApplyBuffOnSpawnSystem",
"ProjectM.Gameplay.Systems.ArmorLevelSystem_Destroy",
"ProjectM.Gameplay.Systems.ArmorLevelSystem_Spawn",
"ProjectM.Gameplay.Systems.BuffAimPreviewDestroySystem",
"ProjectM.Gameplay.Systems.BuffAimPreviewSpawnSystem",
"ProjectM.Gameplay.Systems.BuffByItemCategoryCountSystem",
"ProjectM.Gameplay.Systems.CastleHeartClearRaidStateSystem",
"ProjectM.Gameplay.Systems.CastleHeartDetectRaidSystem",
"ProjectM.Gameplay.Systems.CastleHeartEventSystem",
"ProjectM.Gameplay.Systems.CastleHeartInitializeRaidStateSystem",
"ProjectM.Gameplay.Systems.CastleHeartStateUpdateSystem",
"ProjectM.Gameplay.Systems.CastleHeartUpdateRaidStateSystem",
"ProjectM.Gameplay.Systems.CastleHeartVisualStateSystem",
"ProjectM.Gameplay.Systems.CombatMusicSystem_Client",
"ProjectM.Gameplay.Systems.CombatMusicSystem_Server",
"ProjectM.Gameplay.Systems.CreateGameplayEventOnAbilityImpairedSystem",
"ProjectM.Gameplay.Systems.CreateGameplayEventOnBehaviourStateChangedSystem",
"ProjectM.Gameplay.Systems.CreateGameplayEventOnBuffReapplySystem",
"ProjectM.Gameplay.Systems.CreateGameplayEventOnDestroySystem",
"ProjectM.Gameplay.Systems.CreateGameplayEventOnDistanceReachedSystem",
"ProjectM.Gameplay.Systems.CreateGameplayEventOnMinionDeathSystem",
"ProjectM.Gameplay.Systems.CreateGameplayEventOnOwnerSpellHitConsumedSystem",
"ProjectM.Gameplay.Systems.CreateGameplayEventOnSpawnSystem",
"ProjectM.Gameplay.Systems.CreateGameplayEventOnTickSystem",
"ProjectM.Gameplay.Systems.CreateGameplayEventOnTickSystem_Spawn",
"ProjectM.Gameplay.Systems.CreateGameplayEventOnTimePassedSystem",
"ProjectM.Gameplay.Systems.CreateGameplayEventsOnDamageTakenSystem",
"ProjectM.Gameplay.Systems.CreateGameplayEventsOnDeathSystem",
"ProjectM.Gameplay.Systems.CreateGameplayEvents_OnAbilityCast",
"ProjectM.Gameplay.Systems.DayNightCycleMoodSystem",
"ProjectM.Gameplay.Systems.DestroyDeadSystem",
"ProjectM.Gameplay.Systems.DestroyHealthChangeEventSystem",
"ProjectM.Gameplay.Systems.DestroyOnManualInterruptSystem",
"ProjectM.Gameplay.Systems.DestroyOnOwnerDeathSystem",
"ProjectM.Gameplay.Systems.DestroyOnSpawnSystem",
"ProjectM.Gameplay.Systems.DestroyWhenDisabledSystem",
"ProjectM.Gameplay.Systems.DisconnectSettingsSystem",
"ProjectM.Gameplay.Systems.DoorSystem",
"ProjectM.Gameplay.Systems.DoorSystem_Client",
"ProjectM.Gameplay.Systems.DoorSystem_Server",
"ProjectM.Gameplay.Systems.DownedEventSystem",
"ProjectM.Gameplay.Systems.GetOwnerFactionOnSpawnSystem",
"ProjectM.Gameplay.Systems.GetOwnerRotationOnSpawnSystem",
"ProjectM.Gameplay.Systems.GetOwnerRotationSystem",
"ProjectM.Gameplay.Systems.GetOwnerTeamOnSpawnSystem",
"ProjectM.Gameplay.Systems.GetTranslationAlongPatrolOnSpawnSystem",
"ProjectM.Gameplay.Systems.GetTranslationOnSpawnSystem",
"ProjectM.Gameplay.Systems.GetTranslationOnSpawnSystem_TravelBuff_Client",
"ProjectM.Gameplay.Systems.GetTranslationOnUpdateSystem",
"ProjectM.Gameplay.Systems.GiveCombatPresetSystem",
"ProjectM.Gameplay.Systems.HandleGameplayEventsRecursiveSystem",
"ProjectM.Gameplay.Systems.HideWeaponSystem_Destroy",
"ProjectM.Gameplay.Systems.HitCastColliderProcessSystem_Recursive",
"ProjectM.Gameplay.Systems.HitCastColliderSystem_OnDestroy",
"ProjectM.Gameplay.Systems.HitCastColliderSystem_OnSpawn",
"ProjectM.Gameplay.Systems.HitCastColliderSystem_OnUpdate",
"ProjectM.Gameplay.Systems.InteractSystemClient_Sequences",
"ProjectM.Gameplay.Systems.InteractValidateAndStopSystemServer",
"ProjectM.Gameplay.Systems.KillAndDisableInactivePlayerAfterDuration",
"ProjectM.Gameplay.Systems.LeftFarbaneAchievementSystem",
"ProjectM.Gameplay.Systems.OffsetTranslationOnSpawnSystem",
"ProjectM.Gameplay.Systems.OnDeathSystem",
"ProjectM.Gameplay.Systems.OnKillSystem",
"ProjectM.Gameplay.Systems.OpenDoorSystem",
"ProjectM.Gameplay.Systems.PlayerTeleportSystem",
"ProjectM.Gameplay.Systems.PlaySequenceOnDestroySystem",
"ProjectM.Gameplay.Systems.QueryDebugSystem",
"ProjectM.Gameplay.Systems.RemoveReactToCharacterSpawnTag",
"ProjectM.Gameplay.Systems.RemoveUserRemovableBuffEventSystem",
"ProjectM.Gameplay.Systems.ResetBloodOnRespawnSystem",
"ProjectM.Gameplay.Systems.RespawnDelaySystem_Client",
"ProjectM.Gameplay.Systems.RespawnDelaySystem_Server",
"ProjectM.Gameplay.Systems.SendAlliedUserInfoOnChangedTeamEventSystem",
"ProjectM.Gameplay.Systems.ServerFeaturesSystem",
"ProjectM.Gameplay.Systems.SoulShardBuffDestroySystem",
"ProjectM.Gameplay.Systems.SoulShardBuffSpawnSystem",
"ProjectM.Gameplay.Systems.SpawnAimPreviewProjectileSystem",
"ProjectM.Gameplay.Systems.SpawnAimPreviewTargetAoeSystem",
"ProjectM.Gameplay.Systems.SpawnCharacterSystem",
"ProjectM.Gameplay.Systems.StartCharacterCraftingSystem",
"ProjectM.Gameplay.Systems.StatChangeMutationSystem",
"ProjectM.Gameplay.Systems.StatChangeSystem",
"ProjectM.Gameplay.Systems.StopCharacterCraftingSystem",
"ProjectM.Gameplay.Systems.TagDraculaSpawnChainsSystem",
"ProjectM.Gameplay.Systems.TeleportPlayerLocationSystem",
"ProjectM.Gameplay.Systems.TeleportPlayerToUnitSystem",
"ProjectM.Gameplay.Systems.TeleportSystem",
"ProjectM.Gameplay.Systems.TeleportToPlayerLocationSystem",
"ProjectM.Gameplay.Systems.TrackArchetypeCreationsOnStartupSystem",
"ProjectM.Gameplay.Systems.TravelBuffSequenceSpawnSystem",
"ProjectM.Gameplay.Systems.TravelBuffSequenceSystem",
"ProjectM.Gameplay.Systems.TrophySystem",
"ProjectM.Gameplay.Systems.TrophySystem_Events_Client",
"ProjectM.Gameplay.Systems.TrophySystem_Events_Server",
"ProjectM.Gameplay.Systems.UpdateCastleHeartModelSystem",
"ProjectM.Gameplay.Systems.UpdateCharacterCraftingSystem",
"ProjectM.Gameplay.Systems.UserAgeSystem",
"ProjectM.Gameplay.Systems.UserDistanceTravelledSystem",
"ProjectM.Gameplay.Systems.WeaponLevelSystem_Destroy",
"ProjectM.Gameplay.Systems.WeaponLevelSystem_Spawn",
"ProjectM.Gameplay.WarEvents.WarEventDebugSystem",