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RedBlackTree.cc
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628 lines (559 loc) · 17.1 KB
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#include "RedBlackTree.h"
#include <stdio.h>
#include <math.h>
using namespace std;
// If the symbol CHECK_RB_TREE_ASSUMPTIONS is defined then the
// code does a lot of extra checking to make sure certain assumptions
// are satisfied. This only needs to be done if you suspect bugs are
// present or if you make significant changes and want to make sure
// your changes didn't mess anything up.
// #define CHECK_RB_TREE_ASSUMPTIONS 1
const int MIN_INT=-MAX_INT;
RedBlackTreeNode::RedBlackTreeNode(){
};
RedBlackTreeNode::RedBlackTreeNode(RedBlackEntry * newEntry)
: storedEntry (newEntry) , key(newEntry->GetKey()) {
};
RedBlackTreeNode::~RedBlackTreeNode(){
};
RedBlackEntry * RedBlackTreeNode::GetEntry() const {return storedEntry;}
RedBlackEntry::RedBlackEntry(){
};
RedBlackEntry::~RedBlackEntry(){
};
void RedBlackEntry::Print() const {
cout << "No Print Method defined. Using Default: " << GetKey() << endl;
}
RedBlackTree::RedBlackTree()
{
nil = new RedBlackTreeNode;
nil->left = nil->right = nil->parent = nil;
nil->red = 0;
nil->key = MIN_INT;
nil->storedEntry = NULL;
root = new RedBlackTreeNode;
root->parent = root->left = root->right = nil;
root->key = MAX_INT;
root->red=0;
root->storedEntry = NULL;
}
/***********************************************************************/
/* FUNCTION: LeftRotate */
/**/
/* INPUTS: the node to rotate on */
/**/
/* OUTPUT: None */
/**/
/* Modifies Input: this, x */
/**/
/* EFFECTS: Rotates as described in _Introduction_To_Algorithms by */
/* Cormen, Leiserson, Rivest (Chapter 14). Basically this */
/* makes the parent of x be to the left of x, x the parent of */
/* its parent before the rotation and fixes other pointers */
/* accordingly. */
/***********************************************************************/
void RedBlackTree::LeftRotate(RedBlackTreeNode* x) {
RedBlackTreeNode* y;
/* I originally wrote this function to use the sentinel for */
/* nil to avoid checking for nil. However this introduces a */
/* very subtle bug because sometimes this function modifies */
/* the parent pointer of nil. This can be a problem if a */
/* function which calls LeftRotate also uses the nil sentinel */
/* and expects the nil sentinel's parent pointer to be unchanged */
/* after calling this function. For example, when DeleteFixUP */
/* calls LeftRotate it expects the parent pointer of nil to be */
/* unchanged. */
y=x->right;
x->right=y->left;
if (y->left != nil) y->left->parent=x; /* used to use sentinel here */
/* and do an unconditional assignment instead of testing for nil */
y->parent=x->parent;
/* instead of checking if x->parent is the root as in the book, we */
/* count on the root sentinel to implicitly take care of this case */
if( x == x->parent->left) {
x->parent->left=y;
} else {
x->parent->right=y;
}
y->left=x;
x->parent=y;
#ifdef CHECK_RB_TREE_ASSUMPTIONS
CheckAssumptions();
#elif defined(DEBUG_ASSERT)
Assert(!nil->red,"nil not red in RedBlackTree::LeftRotate");
#endif
}
/***********************************************************************/
/* FUNCTION: RighttRotate */
/**/
/* INPUTS: node to rotate on */
/**/
/* OUTPUT: None */
/**/
/* Modifies Input?: this, y */
/**/
/* EFFECTS: Rotates as described in _Introduction_To_Algorithms by */
/* Cormen, Leiserson, Rivest (Chapter 14). Basically this */
/* makes the parent of x be to the left of x, x the parent of */
/* its parent before the rotation and fixes other pointers */
/* accordingly. */
/***********************************************************************/
void RedBlackTree::RightRotate(RedBlackTreeNode* y) {
RedBlackTreeNode* x;
/* I originally wrote this function to use the sentinel for */
/* nil to avoid checking for nil. However this introduces a */
/* very subtle bug because sometimes this function modifies */
/* the parent pointer of nil. This can be a problem if a */
/* function which calls LeftRotate also uses the nil sentinel */
/* and expects the nil sentinel's parent pointer to be unchanged */
/* after calling this function. For example, when DeleteFixUP */
/* calls LeftRotate it expects the parent pointer of nil to be */
/* unchanged. */
x=y->left;
y->left=x->right;
if (nil != x->right) x->right->parent=y; /*used to use sentinel here */
/* and do an unconditional assignment instead of testing for nil */
/* instead of checking if x->parent is the root as in the book, we */
/* count on the root sentinel to implicitly take care of this case */
x->parent=y->parent;
if( y == y->parent->left) {
y->parent->left=x;
} else {
y->parent->right=x;
}
x->right=y;
y->parent=x;
#ifdef CHECK_RB_TREE_ASSUMPTIONS
CheckAssumptions();
#elif defined(DEBUG_ASSERT)
Assert(!nil->red,"nil not red in RedBlackTree::RightRotate");
#endif
}
/***********************************************************************/
/* FUNCTION: TreeInsertHelp */
/**/
/* INPUTS: z is the node to insert */
/**/
/* OUTPUT: none */
/**/
/* Modifies Input: this, z */
/**/
/* EFFECTS: Inserts z into the tree as if it were a regular binary tree */
/* using the algorithm described in _Introduction_To_Algorithms_ */
/* by Cormen et al. This funciton is only intended to be called */
/* by the Insert function and not by the user */
/***********************************************************************/
void RedBlackTree::TreeInsertHelp(RedBlackTreeNode* z) {
/* This function should only be called by RedBlackTree::Insert */
RedBlackTreeNode* x;
RedBlackTreeNode* y;
z->left=z->right=nil;
y=root;
x=root->left;
while( x != nil) {
y=x;
if ( x->key > z->key) {
x=x->left;
} else { /* x->key <= z->key */
x=x->right;
}
}
z->parent=y;
if ( (y == root) ||
(y->key > z->key) ) {
y->left=z;
} else {
y->right=z;
}
#if defined(DEBUG_ASSERT)
Assert(!nil->red,"nil not red in RedBlackTree::TreeInsertHelp");
#endif
}
/* Before calling InsertNode the node x should have its key set */
/***********************************************************************/
/* FUNCTION: InsertNode */
/**/
/* INPUTS: newEntry is the entry to insert*/
/**/
/* OUTPUT: This function returns a pointer to the newly inserted node */
/* which is guarunteed to be valid until this node is deleted. */
/* What this means is if another data structure stores this */
/* pointer then the tree does not need to be searched when this */
/* is to be deleted. */
/**/
/* Modifies Input: tree */
/**/
/* EFFECTS: Creates a node node which contains the appropriate key and */
/* info pointers and inserts it into the tree. */
/***********************************************************************/
RedBlackTreeNode * RedBlackTree::Insert(RedBlackEntry * newEntry)
{
RedBlackTreeNode * y;
RedBlackTreeNode * x;
RedBlackTreeNode * newNode;
x = new RedBlackTreeNode(newEntry);
TreeInsertHelp(x);
newNode = x;
x->red=1;
while(x->parent->red) { /* use sentinel instead of checking for root */
if (x->parent == x->parent->parent->left) {
y=x->parent->parent->right;
if (y->red) {
x->parent->red=0;
y->red=0;
x->parent->parent->red=1;
x=x->parent->parent;
} else {
if (x == x->parent->right) {
x=x->parent;
LeftRotate(x);
}
x->parent->red=0;
x->parent->parent->red=1;
RightRotate(x->parent->parent);
}
} else { /* case for x->parent == x->parent->parent->right */
/* this part is just like the section above with */
/* left and right interchanged */
y=x->parent->parent->left;
if (y->red) {
x->parent->red=0;
y->red=0;
x->parent->parent->red=1;
x=x->parent->parent;
} else {
if (x == x->parent->left) {
x=x->parent;
RightRotate(x);
}
x->parent->red=0;
x->parent->parent->red=1;
LeftRotate(x->parent->parent);
}
}
}
root->left->red=0;
return(newNode);
#ifdef CHECK_RB_TREE_ASSUMPTIONS
CheckAssumptions();
#elif defined(DEBUG_ASSERT)
Assert(!nil->red,"nil not red in RedBlackTree::Insert");
Assert(!root->red,"root not red in RedBlackTree::Insert");
#endif
}
/***********************************************************************/
/* FUNCTION: GetSuccessorOf */
/**/
/* INPUTS: x is the node we want the succesor of */
/**/
/* OUTPUT: This function returns the successor of x or NULL if no */
/* successor exists. */
/**/
/* Modifies Input: none */
/**/
/* Note: uses the algorithm in _Introduction_To_Algorithms_ */
/***********************************************************************/
RedBlackTreeNode * RedBlackTree::GetSuccessorOf(RedBlackTreeNode * x) const
{
RedBlackTreeNode* y;
if (nil != (y = x->right)) { /* assignment to y is intentional */
while(y->left != nil) { /* returns the minium of the right subtree of x */
y=y->left;
}
return(y);
} else {
y=x->parent;
while(x == y->right) { /* sentinel used instead of checking for nil */
x=y;
y=y->parent;
}
if (y == root) return(nil);
return(y);
}
}
/***********************************************************************/
/* FUNCTION: GetPredecessorOf */
/**/
/* INPUTS: x is the node to get predecessor of */
/**/
/* OUTPUT: This function returns the predecessor of x or NULL if no */
/* predecessor exists. */
/**/
/* Modifies Input: none */
/**/
/* Note: uses the algorithm in _Introduction_To_Algorithms_ */
/***********************************************************************/
RedBlackTreeNode * RedBlackTree::GetPredecessorOf(RedBlackTreeNode * x) const {
RedBlackTreeNode* y;
if (nil != (y = x->left)) { /* assignment to y is intentional */
while(y->right != nil) { /* returns the maximum of the left subtree of x */
y=y->right;
}
return(y);
} else {
y=x->parent;
while(x == y->left) {
if (y == root) return(nil);
x=y;
y=y->parent;
}
return(y);
}
}
/***********************************************************************/
/* FUNCTION: Print */
/**/
/* INPUTS: none */
/**/
/* OUTPUT: none */
/**/
/* EFFECTS: This function recursively prints the nodes of the tree */
/* inorder. */
/**/
/* Modifies Input: none */
/**/
/* Note: This function should only be called from ITTreePrint */
/***********************************************************************/
void RedBlackTreeNode::Print(RedBlackTreeNode * nil,
RedBlackTreeNode * root) const {
storedEntry->Print();
printf(", key=%i ",key);
printf(" l->key=");
if( left == nil) printf("NULL"); else printf("%i",left->key);
printf(" r->key=");
if( right == nil) printf("NULL"); else printf("%i",right->key);
printf(" p->key=");
if( parent == root) printf("NULL"); else printf("%i",parent->key);
printf(" red=%i\n",red);
}
void RedBlackTree::TreePrintHelper( RedBlackTreeNode* x) const {
if (x != nil) {
TreePrintHelper(x->left);
x->Print(nil,root);
TreePrintHelper(x->right);
}
}
RedBlackTree::~RedBlackTree() {
RedBlackTreeNode * x = root->left;
TemplateStack<RedBlackTreeNode *> stuffToFree;
if (x != nil) {
if (x->left != nil) {
stuffToFree.Push(x->left);
}
if (x->right != nil) {
stuffToFree.Push(x->right);
}
// delete x->storedEntry;
delete x;
while( stuffToFree.NotEmpty() ) {
x = stuffToFree.Pop();
if (x->left != nil) {
stuffToFree.Push(x->left);
}
if (x->right != nil) {
stuffToFree.Push(x->right);
}
// delete x->storedEntry;
delete x;
}
}
delete nil;
delete root;
}
/***********************************************************************/
/* FUNCTION: Print */
/**/
/* INPUTS: none */
/**/
/* OUTPUT: none */
/**/
/* EFFECT: This function recursively prints the nodes of the tree */
/* inorder. */
/**/
/* Modifies Input: none */
/**/
/***********************************************************************/
void RedBlackTree::Print() const {
TreePrintHelper(root->left);
}
/***********************************************************************/
/* FUNCTION: DeleteFixUp */
/**/
/* INPUTS: x is the child of the spliced */
/* out node in DeleteNode. */
/**/
/* OUTPUT: none */
/**/
/* EFFECT: Performs rotations and changes colors to restore red-black */
/* properties after a node is deleted */
/**/
/* Modifies Input: this, x */
/**/
/* The algorithm from this function is from _Introduction_To_Algorithms_ */
/***********************************************************************/
void RedBlackTree::DeleteFixUp(RedBlackTreeNode* x) {
RedBlackTreeNode * w;
RedBlackTreeNode * rootLeft = root->left;
while( (!x->red) && (rootLeft != x)) {
if (x == x->parent->left) {
w=x->parent->right;
if (w->red) {
w->red=0;
x->parent->red=1;
LeftRotate(x->parent);
w=x->parent->right;
}
if ( (!w->right->red) && (!w->left->red) ) {
w->red=1;
x=x->parent;
} else {
if (!w->right->red) {
w->left->red=0;
w->red=1;
RightRotate(w);
w=x->parent->right;
}
w->red=x->parent->red;
x->parent->red=0;
w->right->red=0;
LeftRotate(x->parent);
x=rootLeft; /* this is to exit while loop */
}
} else { /* the code below is has left and right switched from above */
w=x->parent->left;
if (w->red) {
w->red=0;
x->parent->red=1;
RightRotate(x->parent);
w=x->parent->left;
}
if ( (!w->right->red) && (!w->left->red) ) {
w->red=1;
x=x->parent;
} else {
if (!w->left->red) {
w->right->red=0;
w->red=1;
LeftRotate(w);
w=x->parent->left;
}
w->red=x->parent->red;
x->parent->red=0;
w->left->red=0;
RightRotate(x->parent);
x=rootLeft; /* this is to exit while loop */
}
}
}
x->red=0;
#ifdef CHECK_RB_TREE_ASSUMPTIONS
CheckAssumptions();
#elif defined(DEBUG_ASSERT)
Assert(!nil->red,"nil not black in RedBlackTree::DeleteFixUp");
#endif
}
/***********************************************************************/
/* FUNCTION: DeleteNode */
/**/
/* INPUTS: tree is the tree to delete node z from */
/**/
/* OUTPUT: returns the RedBlackEntry stored at deleted node */
/**/
/* EFFECT: Deletes z from tree and but don't call destructor */
/**/
/* Modifies Input: z */
/**/
/* The algorithm from this function is from _Introduction_To_Algorithms_ */
/***********************************************************************/
RedBlackEntry * RedBlackTree::DeleteNode(RedBlackTreeNode * z){
RedBlackTreeNode* y;
RedBlackTreeNode* x;
RedBlackEntry * returnValue = z->storedEntry;
y= ((z->left == nil) || (z->right == nil)) ? z : GetSuccessorOf(z);
x= (y->left == nil) ? y->right : y->left;
if (root == (x->parent = y->parent)) { /* assignment of y->p to x->p is intentional */
root->left=x;
} else {
if (y == y->parent->left) {
y->parent->left=x;
} else {
y->parent->right=x;
}
}
if (y != z) { /* y should not be nil in this case */
#ifdef DEBUG_ASSERT
Assert( (y!=nil),"y is nil in DeleteNode \n");
#endif
/* y is the node to splice out and x is its child */
y->left=z->left;
y->right=z->right;
y->parent=z->parent;
z->left->parent=z->right->parent=y;
if (z == z->parent->left) {
z->parent->left=y;
} else {
z->parent->right=y;
}
if (!(y->red)) {
y->red = z->red;
DeleteFixUp(x);
} else
y->red = z->red;
delete z;
#ifdef CHECK_RB_TREE_ASSUMPTIONS
CheckAssumptions();
#elif defined(DEBUG_ASSERT)
Assert(!nil->red,"nil not black in RedBlackTree::Delete");
#endif
} else {
if (!(y->red)) DeleteFixUp(x);
delete y;
#ifdef CHECK_RB_TREE_ASSUMPTIONS
CheckAssumptions();
#elif defined(DEBUG_ASSERT)
Assert(!nil->red,"nil not black in RedBlackTree::Delete");
#endif
}
return returnValue;
}
/***********************************************************************/
/* FUNCTION: Enumerate */
/**/
/* INPUTS: tree is the tree to look for keys between [low,high] */
/**/
/* OUTPUT: stack containing pointers to the nodes between [low,high] */
/**/
/* Modifies Input: none */
/**/
/* EFFECT: Returns a stack containing pointers to nodes containing */
/* keys which in [low,high]/ */
/**/
/***********************************************************************/
TemplateStack<RedBlackTreeNode *> * RedBlackTree::Enumerate(int low,
int high) {
TemplateStack<RedBlackTreeNode *> * enumResultStack =
new TemplateStack<RedBlackTreeNode *>(4);
RedBlackTreeNode* x=root->left;
RedBlackTreeNode* lastBest=NULL;
while(nil != x) {
if ( x->key > high ) {
x=x->left;
} else {
lastBest=x;
x=x->right;
}
}
while ( (lastBest) && (low <= lastBest->key) ) {
enumResultStack->Push(lastBest);
lastBest=GetPredecessorOf(lastBest);
}
return(enumResultStack);
}
void RedBlackTree::CheckAssumptions() const {
VERIFY(nil->key == MIN_INT);
VERIFY(root->key == MAX_INT);
VERIFY(nil->storedEntry == NULL);
VERIFY(root->storedEntry == NULL);
VERIFY(nil->red == 0);
VERIFY(root->red == 0);
}