Should be able to support more complex dice outcome multiplication and differing dice-to-dice addition. Like this example:
stats:
STRENGTH:
set: ( 3d6 * 100 ) + 1d100
In this case, a roll of 3d6 would be rolled, whose outcome would be multiplied by 100, then 1d100 would be rolled and added on top of the rolled and multiplied outcome.
Should be able to support more complex dice outcome multiplication and differing dice-to-dice addition. Like this example:
In this case, a roll of 3d6 would be rolled, whose outcome would be multiplied by 100, then 1d100 would be rolled and added on top of the rolled and multiplied outcome.