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UnityUIExamples.sln
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21 lines (21 loc) · 1.01 KB
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{d4476021-02a3-1779-c2da-6e52a2c06a80}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{fa2ca7f5-723e-517f-f573-1eaa051835f2}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{d4476021-02a3-1779-c2da-6e52a2c06a80}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{d4476021-02a3-1779-c2da-6e52a2c06a80}.Debug|Any CPU.Build.0 = Debug|Any CPU
{fa2ca7f5-723e-517f-f573-1eaa051835f2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{fa2ca7f5-723e-517f-f573-1eaa051835f2}.Debug|Any CPU.Build.0 = Debug|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal