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server.cpp
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76 lines (67 loc) · 1.59 KB
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#include "server.h"
#include <iostream>
Server::Server()
{
socket_creation();
}
void Server::socket_creation()
{
// Server side C/C++ program to demonstrate Socket programming
int server_fd;
struct sockaddr_in address;
int opt = 1;
int addrlen = sizeof(address);
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0)
{
perror("socket failed");
exit(EXIT_FAILURE);
}
// Forcefully attaching socket to the port 8080
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR ,
&opt, sizeof(opt)))
{
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons( PORT );
// Forcefully attaching socket to the port 8080
if (bind(server_fd, (struct sockaddr *)&address,
sizeof(address))<0)
{
perror("bind failed");
exit(EXIT_FAILURE);
}
if (listen(server_fd, 3) < 0)
{
perror("listen");
exit(EXIT_FAILURE);
}
if ((new_socket = accept(server_fd, (struct sockaddr *)&address,
(socklen_t*)&addrlen))<0)
{
perror("accept");
exit(EXIT_FAILURE);
}
}
void Server::send_text(const char *data)
{
while(1)
{
send(new_socket , "hello" , strlen(data) , 0 );
}
}
void Server::read_text(int x)
{
char buffer[1024] = {0} ;
int valread = 0;
while(1)
{
valread = read(new_socket, buffer, 1024);
if(valread>0)
{
std::cout<<buffer<<std::endl;
}
}
}