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First enemy hit can kill instantly without reaction window #6

Description

@fallintodusk

Summary

In a packaged Shipping playtest, the first enemy hit can kill the player instantly, leaving no practical reaction window.

Source: 30.06.26_playtest_report.md, issue D.

Expected result

The first basic enemy hit should usually be survivable unless it is intentionally a high-lethality case. The player should have a short window to react, retreat, or use healing if health is high enough.

Actual result

A single hit can kill immediately.

Likely area

  • Enemy weapon damage
  • Player health/vitals configuration
  • Damage type or hit-location tuning
  • Healing usability during combat

Acceptance criteria

  • Intended time-to-kill for a basic enemy hit is defined.
  • First non-critical hit is survivable at normal health.
  • Healing or recovery behavior is verified during combat.

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