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/office-hours -- kill the glazing in the final step #538

@mattlibbey

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@mattlibbey

For the love of all that is holy, can you kill the AI slop-driven glazing at the end of /office-hours? I have tried to add memory instructions to ignore phase/step 6, and with every update, it comes back. It was cool once, but to have it fire every single time you run /office-hours is a complete waste of time and focus.

Overall, this skill stack is great--but this one thing will cause me to stop using the package. I recognize how petty that sounds, but I also find it crass to inject advertising into what is an otherwise solid open sourced offering.

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