When I edit my gdscript file while the game is running and it gets reloaded, I get this error (which seems more like a warning, so it's just a bit annoying to see in the debugger window that there's an error)
E 0:00:07:875 _gdvirtual__reload_scripts_call: Required virtual method LuaScriptLanguage::_reload_scripts must be overridden before calling.
<C++ Source> ./core/object/script_language_extension.h:587 @ _gdvirtual__reload_scripts_call()
When I edit my gdscript file while the game is running and it gets reloaded, I get this error (which seems more like a warning, so it's just a bit annoying to see in the debugger window that there's an error)