This documentation goes over the various scripts in the project, and some of their functions
Location: Assets/Scripts/Robots/DebugRover.cs
This is the main script that executes code on a rover/controls it.
Location: Assets/Scripts/Interface/PathMaker.cs
This script not only serves as the main script that stores and retrieves waypoints, but also serves as storage for global variables, accessible from any script by PathMaker.Instance. Is stored in the World GameObject.