From be896eb898d7fba7934d794a6ea4befe7f76371e Mon Sep 17 00:00:00 2001 From: Andrew Start Date: Mon, 16 Jan 2023 21:41:25 -0500 Subject: [PATCH] Allow for multiple colliders on a single object. --- NavMeshComponents/Scripts/NavMeshBuilder2d.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/NavMeshComponents/Scripts/NavMeshBuilder2d.cs b/NavMeshComponents/Scripts/NavMeshBuilder2d.cs index 0fde377..282506a 100644 --- a/NavMeshComponents/Scripts/NavMeshBuilder2d.cs +++ b/NavMeshComponents/Scripts/NavMeshBuilder2d.cs @@ -141,8 +141,7 @@ public static void CollectSources(List sources, NavMeshBuild { if (builder.CollectGeometry == NavMeshCollectGeometry.PhysicsColliders) { - var collider = modifier.GetComponent(); - if (collider != null) + foreach (var collider in modifier.GetComponents()) { CollectSources(sources, collider, area, builder); }