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CycleCounter.cpp
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171 lines (146 loc) · 4.54 KB
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#include "CycleCounter.h"
#include <mutex>
#include <iostream>
#include <chrono>
#include "A2VideoManager.h"
#include "SoundManager.h"
#include "EventRecorder.h"
// below because "The declaration of a static data member in its class definition is not a definition"
CycleCounter* CycleCounter::s_instance;
static uint32_t m_cycle = 0; // Current cycle
static uint32_t m_cycle_alignments = 0; // Number of times we aligned the cycles to the VBL seen
static bool bIsHBL = true;
static bool bIsVBL = false;
static VideoRegion_e m_region; // We default to NTSC values unless we get a VBL in a wrong cycle
std::mutex mtx_cycle; // protect the cycle counter
uint32_t cycles_vblank;
uint32_t cycles_total;
size_t CycleCounter::GetCurrentTimeInMicroseconds() {
// Get the current time point from the high-resolution clock
auto now = std::chrono::high_resolution_clock::now();
// Convert the time point to a duration since epoch in microseconds
auto duration = std::chrono::duration_cast<std::chrono::microseconds>(now.time_since_epoch());
// Return the count of microseconds
return duration.count();
}
void CycleCounter::Initialize()
{
m_tstamp_init = GetCurrentTimeInMicroseconds();
// So we can render on startup, move the cycle counter to after HBlank
m_cycle = CYCLES_SC_HBL;
bIsHBL = false;
m_region = VideoRegion_e::NTSC;
cycles_total = CYCLES_TOTAL_NTSC;
cycles_vblank = cycles_total - CYCLES_SCREEN;
m_cycles_since_reset = 0;
}
void CycleCounter::Reset()
{
Initialize();
}
void CycleCounter::IncrementCycles(int inc, VBLState_e vblState)
{
m_tstamp_cycle = GetCurrentTimeInMicroseconds() - m_tstamp_init;
m_cycle += inc;
m_cycle = (m_cycle % cycles_total);
m_cycles_since_reset += inc;
// Update VBL and region automatically with 0xC019
if ((m_cycle < CYCLES_SCREEN) && (vblState == VBLState_e::On))
{
m_prev_vbl_start = m_cycle;
while (m_cycle < CYCLES_SCREEN) // move m_cycle to end of screen
{
bIsVBL = false;
bIsHBL = (GetByteXPos() < CYCLES_SC_HBL);
A2VideoManager::GetInstance()->BeamIsAtPosition(GetByteXPos(), GetScanline());
++m_cycle;
}
m_cycle_alignments++;
std::cout << "VBL Alignment " << m_cycle_alignments
<< ": " << m_prev_vbl_start << " ---> " << m_cycle << std::endl;
} else if ((m_cycle >= CYCLES_SCREEN) && (vblState == VBLState_e::Off))
{
m_prev_vbl_start = m_cycle;
while (m_cycle < cycles_total) // move m_cycle to end of VBLANK
{
bIsVBL = true;
bIsHBL = (GetByteXPos() < CYCLES_SC_HBL);
A2VideoManager::GetInstance()->BeamIsAtPosition(GetByteXPos(), GetScanline());
++m_cycle;
}
m_cycle_alignments++;
std::cout << "!VBL Alignment " << m_cycle_alignments
<< ": " << m_prev_vbl_start << " ---> " << m_cycle << std::endl;
}
bIsVBL = (m_cycle >= CYCLES_SCREEN);
bIsHBL = (GetByteXPos() < CYCLES_SC_HBL);
A2VideoManager::GetInstance()->BeamIsAtPosition(GetByteXPos(), GetScanline());
}
const VideoRegion_e CycleCounter::GetVideoRegion()
{
return m_region;
}
void CycleCounter::SetVideoRegion(VideoRegion_e region)
{
if (region == m_region)
return;
switch (region) {
case VideoRegion_e::PAL:
m_region = VideoRegion_e::PAL;
cycles_total = CYCLES_TOTAL_PAL;
cycles_vblank = cycles_total - CYCLES_SCREEN;
SoundManager::GetInstance()->SetPAL(true);
EventRecorder::GetInstance()->SetPAL(true);
std::cout << "Switched to PAL." << std::endl;
break;
case VideoRegion_e::NTSC:
m_region = VideoRegion_e::NTSC;
cycles_total = CYCLES_TOTAL_NTSC;
cycles_vblank = cycles_total - CYCLES_SCREEN;
SoundManager::GetInstance()->SetPAL(false);
EventRecorder::GetInstance()->SetPAL(true);
std::cout << "Switched to NTSC." << std::endl;
break;
default:
std::cout << "ERROR: Unknown Region" << std::endl;
break;
}
m_prev_vbl_start = CYCLES_SCREEN;
m_cycle = CYCLES_SCREEN;
m_cycle_alignments = 0;
}
const bool CycleCounter::IsVBL()
{
return bIsVBL;
}
const bool CycleCounter::IsHBL()
{
return bIsHBL;
}
const bool CycleCounter::IsInBlank()
{
return (bIsVBL || bIsHBL);
}
const uint32_t CycleCounter::GetScanline()
{
return m_cycle / (CYCLES_SC_CONTENT + CYCLES_SC_HBL);
}
const uint32_t CycleCounter::GetByteXPos()
{
return m_cycle % (CYCLES_SC_CONTENT + CYCLES_SC_HBL);
}
const uint32_t CycleCounter::GetScreenCycles()
{
return CYCLES_SCREEN;
}
void CycleCounter::SetVBLStart(uint32_t _vblStart)
{
// Don't allow a VBL start that's after the screen cycles
if (_vblStart > CYCLES_SCREEN)
return;
m_prev_vbl_start = CYCLES_SCREEN;
// move the cycle to the requested change to the VBL
m_cycle = m_cycle + (_vblStart - CYCLES_SCREEN);
m_cycle_alignments = 0;
return;
}