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Support linux* platforms #3

@heronyang

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@heronyang

Today, the code only runs on Mac as OpenGL requires different settings if it's running on other platform. So far, we know the followings to the code work on linux* platforms:

  • Add GLEW dependency on top of GLUT.
  • Use GL/glut.h instead of GLUT/glut.h.

Reference:

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