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<h1 id="use-function-pointers"><a class="header" href="#use-function-pointers">use function pointers</a></h1>
<p>using typedef we can create alias for functions but we can do it in 2 ways</p>
<p>function pointers is as fast as lambdas but faster than std::function objects.</p>
<pre><code class="language-c++">
#include <print>
// not common but function type - use it with *
typedef int Fn(char const*, char const*);
// classic
typedef int (*FN)(char const*, char const*);
// or
// using Fn = int(char const*, char const*);
// using FN = int (*)(char const*, char const*);
// using FnA = auto (*)(char const*, char const*) -> int;
int cmp(char const* src, char const* dst) {
if (src == nullptr && dst == nullptr)
return 0;
else if (src == nullptr)
return -1;
else if (dst == nullptr)
return 1;
else {
while (*src != '\0' && *dst != '\0') {
if (*src != *dst) {
if (*src > *dst)
return 1;
else
return -1;
}
src++;
dst++;
}
if (*src != '\0' && *dst == '\0')
return 1;
else if (*src == '\0' && *dst != '\0')
return -1;
}
return 0;
}
int main() {
Fn* fptr = cmp;
Fn& fn = cmp;
FN fp = cmp;
std::println("{} {} {}", fptr("hakan", "haka"), fp("hakan", "haka"),
fn("hakna", "haka"));
return 0;
}
</code></pre>
<h2 id="unique_ptr-as-callables"><a class="header" href="#unique_ptr-as-callables">unique_ptr as callables</a></h2>
<p>let's try it by using unique_ptr</p>
<pre><code class="language-c++">#include <functional>
#include <memory>
#include <print>
using cb_t = void (*)(int, char const*);
void foo(int id, char const* name) { std::println("{} {}", id, name); }
// this is class template so ctor(T&&) means real rvalues - not extended to lvalue references
template <class Fn>
struct callback {
callback(Fn&& fn)
: _fptr{std::make_unique<Fn>(std::forward<Fn>(fn))} {
} // use forward with forwarded references always
template <class... Args>
void operator()(Args&&... args) {
std::invoke(*_fptr, std::forward<Args>(args)...);
}
template <class... Args>
void operator()(Args&&... args) const {
std::invoke(*_fptr, std::forward<Args>(args)...);
}
std::unique_ptr<Fn> _fptr;
};
int main() {
// without cb_t : it fails
callback<cb_t> cb{foo};
cb(0, "hakan gedek");
return 0;
}
</code></pre>
<h2 id="c-style-callbacks"><a class="header" href="#c-style-callbacks">c-style callbacks</a></h2>
<pre><code class="language-c++">struct event_handler {
typedef void (*start)(int, char const*);
typedef void (*pause)(int, char const*);
typedef void (*end)(char const*);
start _start;
pause _pause;
end _end;
};
void start(int id, char const* name) {
std::println("started {} {}", id, name);
}
void pause(int id, char const* name) { std::println("paused {} {}", id, name); }
void end(char const* name) { std::println("ended {}", name); }
int main() {
event_handler handler;
handler._start = start;
handler._pause = pause;
handler._end = end;
handler._start(0, "hakan");
handler._pause(0, "hakan");
handler._end("hakan");
std:println("{} {} {}", sizeof(handler._start), sizeof(handler._pause),
sizeof(handler._end));
}
</code></pre>
<pre><code class="language-c++">
started 0 hakan
paused 0 hakan
ended hakan
8 8 8
</code></pre>
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