I'm getting this exception thrown from PlainShape.split(). Seems to happen when a polygon has two very nearby vertices.
throw SplitError.unusedPoint
Is it safe to ignore the unused point by replacing the throw with the following code?
Any advice much appreciated!
I'm getting this exception thrown from PlainShape.split(). Seems to happen when a polygon has two very nearby vertices.
Is it safe to ignore the unused point by replacing the throw with the following code?
Any advice much appreciated!