i would love to make things like structures only spawn if an advancements met
maybe something like the dungeon only spawning after the player gains monster hunter
or strongholds spawning only after the player gains the into fire
it could stop modpacks getting cheesed and actually making players progress their modpacks
but at the same time it could also be a way to make players go out of they're way for things they like
ok the truth is i have an advancement based modpack and im to lazy to code a mod to make structures spawn
based on advancements
please add this suggestion!!!
pretty please
i would love to make things like structures only spawn if an advancements met
maybe something like the dungeon only spawning after the player gains monster hunter
or strongholds spawning only after the player gains the into fire
it could stop modpacks getting cheesed and actually making players progress their modpacks
but at the same time it could also be a way to make players go out of they're way for things they like
ok the truth is i have an advancement based modpack and im to lazy to code a mod to make structures spawn
based on advancements
please add this suggestion!!!
pretty please