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Missing configurables #1

@Taiyoumaru

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@Taiyoumaru

Good day sir! Thank you for your work! I had a quick issue, in the RoC undead campaign it seems the crypt isn't correctly getting my button positions from the custom text file, are there are any entries missing perhaps from campaign variants of buildings?

I almost exclusively play the campaign so this is what I'm interested in configuring.

Out of curiosity I searched for the high elven barracks and it shows under the humans tab, but there's no entry in the left menu for it to click select it. Now I'm wondering what other buildings and units aren't configurable or hidden with the hotkey editor.

Many named heroes are missing from selection list but show up in the search option.

Also, is there a possibility to remap other buttons such as idle villager/hero 1/hero 2 etc.?

Edit: Banshees in the campaign also don't have the proper hotkeys that I configured.

Edit 2: Seems that Grommash has Pillage in the campaign but it's missing from his unit card in the editor.

Edit 3: Can you actually split commands that have on-off states like mana shield or call to arms into two separate buttons? I keep doing it by mistake when I edit the hotkeys but I'm not sure how!

Edit 4: RoC Orc missions where you control Grom Hellscream and Cairne have them get the Pillage passive but this isn't configurable in the editor so in my hotkey setup pillage takes the wrong command card slot and pushes other skills away.

Edit 5: The Cancel button for when you select Gather Resources doesn't have a hotkey at all.

Edit 6: There seems to be a bug when sometimes moving around hero abilities a hotkey will disappear from the level-up skill learning pane. Can't seem to replicate it but the last time I got it was when moving around Archimonde's stuff and bash disappeared, might be tied to only passives, I don't know,

Edit 7: There also seems to be another bug that prevents the moving of a related hero-skill from either normal or level-up pane if you moved its corresponding skill in the other pane.

So if you go to Pit Lord (Campaign) and you move his reincarnate skill in his main pane, the editor won't allow you to move his reincarnate skill in the level-up pane, but funnily enough if you then move his reincarnate skill in the level-up pane, it won't move there, but it will move the command pane's corresponding one.

This was just an example, it happens to all heroes from my experience, I've been using the editor fairly heavily recently. The way I get around this is by moving a different skill and then going back and moving the corresponding skill in the level up pane.

Edit 8: There also seems to be an issue with moving Rally. It just doesn't want to be moved to its new position in game. The editor doesn't indicate anything might be wrong if I take the time to configure every presented option. Basically what I want to do is move Cancel/Esc to the 3rd row's 3rd button (left to right) and then use the last slot for Rally.

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