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Copy pathmain.cpp
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113 lines (87 loc) · 3.47 KB
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#include <random>
#include <iostream>
#include <thread>
#include <unistd.h>
#include "SDL.h"
#include "Utils.h"
#include "ChargedParticle.h"
#include <algorithm>
using namespace std;
enum displayMode {
GRID = 0, RANDOMSAMPLING = 1, COLOR = 2
};
int main() {
int mode = GRID;
std::vector<ChargedParticle> particleList = {
ChargedParticle(1000000, 220, 240),
ChargedParticle(-1000000, 420, 240),
};
std::random_device dev;
std::mt19937 rng(dev());
std::uniform_int_distribution<std::mt19937::result_type> dist(5, 19); // distribution in range [1, 6]
int sdlResult = SDL_Init(SDL_INIT_VIDEO);
if (sdlResult == 0) {
SDL_Window* window = NULL;
SDL_Renderer* renderer = NULL;
printf("Started\n");
if (SDL_CreateWindowAndRenderer(1240, 880, 0, &window, &renderer) == 0) {
SDL_bool done = SDL_FALSE;
while (!done) {
SDL_Event event;
SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE);
SDL_RenderClear(renderer);
SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE);
for (ChargedParticle &p : particleList) {
p.draw(renderer);
}
int step = (mode == COLOR) ? 4 : 17;
for (int x = 0; x < 1240; x = x + ((mode == RANDOMSAMPLING) ? dist(rng) : step)) {
for (int y = 0; y < 880; y = y + ((mode == RANDOMSAMPLING) ? dist(rng) : step)) {
double totalX = 0, totalY = 0;
for (ChargedParticle &p : particleList) {
auto [dx,dy] = p.fieldPotential(x, y);
totalX += dx;
totalY += dy;
}
double r = sqrt(totalX * totalX + totalY * totalY);
double shortR = min(r, (mode == COLOR) ? 127 : 40.0);
double dX = totalX / r * shortR;
double dY = totalY / r * shortR;
if (mode == COLOR) {
SDL_SetRenderDrawColor(renderer, 127 + dX, 0, 127 + dY, SDL_ALPHA_OPAQUE);
SDL_Rect rect = {x, y, step, step};
SDL_RenderFillRect(renderer, &rect);
} else {
drawVector(renderer, x, y, dX, dY);
}
}
}
SDL_RenderPresent(renderer);
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
done = SDL_TRUE;
break;
case SDL_MOUSEMOTION:
particleList[0].x = event.motion.x;
particleList[0].y = event.motion.y;
break;
case SDL_KEYDOWN:
if (event.key.keysym.scancode == SDL_SCANCODE_SPACE) {mode = (mode + 1) % 3;}
break;
}
}
}
}
if (renderer) {
SDL_DestroyRenderer(renderer);
}
if (window) {
SDL_DestroyWindow(window);
}
}
SDL_Quit();
std::cout << "Ended with exit code " << sdlResult << "\n";
std::cout << SDL_GetError() << "\n";
return 0;
}