Does MapLibre take advantage of GPU-accelerated vector tile rendering? #55
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Yes, the MapLibre SDKs use the GPU for rendering.
May I ask why you consider
The
I wouldn't recommend to use the Known limitations of the
Known limitations of the
Quick note: there is an hosted example app avaiable where you can test both options on web: |
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Hey Josxha,
I've been following your progress on the maplibre plugin closely, like a lot of other people. But I'm torn between your package and the layer option in flutter_map, which I also think is a great idea. My main concern is performance again. If I use it with flutter_map, will it be just as fast? You mentioned there were some limitations. What exactly are they?
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