From 77275f8ba695e621db84d9ce466f5d30127539a0 Mon Sep 17 00:00:00 2001 From: adx7893 <61700737+adx7893@users.noreply.github.com> Date: Thu, 1 Oct 2020 00:01:04 +0530 Subject: [PATCH] Update README.md --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 36005ca..9bfb4c1 100644 --- a/README.md +++ b/README.md @@ -2,4 +2,6 @@ ***DISCLAIMER:*** This plugin is a **testbed** for [Stingray plugin extensibility framework](http://help.autodesk.com/view/Stingray/ENU/?guid=__sdk_help_introduction_html) and has no intention of being a good 2D UI framework and it's not meant to be a replacement for the 2D UI framework for Stingray. +Stingray supports HTML5 and all compliant browsers, so that you write once and it will run on any browser; desktop, tablet, smartphone etc. HTML5 development can improve navigation and provides more features, e.g. it allows; ... Geolocation, navigation and positioning. The use of multiple-threads. + Render HTML5 views in Stingray. The engine plugin uses [CEF](https://bitbucket.org/chromiumembedded/cef) to render HTML5 content to texture buffers. Once the texture buffers are generated, the render resource is assigned to the view's material `html5_texture` slot.