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SLL.cpp
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#include<iostream>
using namespace std;
struct node{
int data;
node *link;
};
node *first = NULL; // points first node
node* createList(){
node *list = new node;
list->data=0;
list->link = NULL;
return list;
}
void display(){
node *temp = first;
while(temp!=NULL){
cout << temp->data << ", ";
temp = temp->link;
}
}
void insertBeg(int dataIn){
node *pnew = new node;
pnew->data = dataIn;
pnew->link = first;
first = pnew;
}
void insertEnd(int dataIn){
node *pnew = new node;
pnew->data = dataIn;
pnew->link = NULL;
if (first==NULL)
first = pnew;
else{
node *temp = first;
while(temp->link!= NULL)
temp = temp->link;
temp->link = pnew;
}
}
void insertAfterPos(int pos, int dataIn){
int count=1;
node *temp = first;
while (temp!=NULL && count < pos)
temp = temp-> link; count++;
if (temp==NULL)
cout << "Invalid position" << endl;
else{
node *ptr = new node;
ptr->data = dataIn;
ptr->link = temp->link;
temp->link = ptr;
}
}
// deletion
void delValue(int dataout){
node *temp = first;
node *ppre = NULL;
while(temp!=NULL && temp->data!=dataout){
temp = temp->link;
ppre = temp;
}
if (temp!=NULL){
if (temp == first)
first = first->link;
else
ppre = temp->link;
}
else
cout << "Invalid data" << endl;
}
void delPosition(int pos){
node *ppre = NULL;
node *temp = first;
int count=1;
while(count != pos && temp!=NULL){
ppre = temp;
temp = temp->link;
count++;
}
if (temp!=NULL){
if(temp==first)
first = temp->link;
else
ppre->link = temp->link;
}
}
// search
void search(int target){
int count = 1;
node *temp = first;
while(temp!=NULL && temp->data!=target){
temp = temp->link;
count++;
}
if (temp!=NULL)
{
cout << "Element found at position: " << count << endl;
}
else{
cout << "Element "<<target<< " not found!" << endl;
}
}
int main(){
//cout << createList() << endl;
insertBeg(5);
insertBeg(2);
insertBeg(12);
insertEnd(20);
insertAfterPos(1, 200);
delValue(12);
delPosition(3);
display();
search(2);
search(5);
}