From 492d93039c149a76f1b00c362cc121df1fe96824 Mon Sep 17 00:00:00 2001 From: tkaiman Date: Mon, 11 Aug 2025 10:37:09 -0600 Subject: [PATCH 1/3] Fix formatting of multiple Advanced Class yamls including some missing fields. --- .../v1/classes/advanced-classes/dervish/dervish.yaml | 11 ++++++----- .../advanced-classes/inquisitor/inquisitor.yaml | 9 +++++---- .../advanced-classes/wonderworker/wonderworker.yaml | 4 +++- 3 files changed, 14 insertions(+), 10 deletions(-) diff --git a/camp/tempest/v1/classes/advanced-classes/dervish/dervish.yaml b/camp/tempest/v1/classes/advanced-classes/dervish/dervish.yaml index c4a47989..79dc149d 100644 --- a/camp/tempest/v1/classes/advanced-classes/dervish/dervish.yaml +++ b/camp/tempest/v1/classes/advanced-classes/dervish/dervish.yaml @@ -1,5 +1,7 @@ type: class category: Advanced Class +class_type: advanced +ranks: 5 name: Dervish sphere: martial requires: @@ -15,24 +17,23 @@ level_grants: 2: dervish-spike-damage-bonus 4: dervish-maximum-spikes-bonus 5: dervish-life-points-bonus - description: | - The Dead Winds are a force of blistering sands and dry, remorseless, storm-scoured deserts. Some believe it to be an entity in of itself, while others see its handiwork and ascribe the abilities of Dervishes simply to the long, arduous hours spent in the training grounds. Whichever belief a warrior might hold, the “blessing of the Dead Wind” remains apparent. + The Dead Winds are a force of blistering sands and dry, remorseless, storm-scoured deserts. Some believe it to be an entity in of itself, while others see its handiwork and ascribe the abilities of Dervishes simply to the long, arduous hours spent in the training grounds. Whichever belief a warrior might hold, the "blessing of the Dead Wind" remains apparent. While Dervish is a blanket term used by most cultures to describe warriors who have similarly been blessed by the Dead Wind, each Dervish may receive their inspiration from the Dead Wind in their own unique way. The Dead Winds are a force of nature: not beholden to ideals such as right or wrong, and so, the wielders of the blessing share no morality or goal, simply method and a conviction that see them through. The Dervish eschews many of the basic trappings of the fighter, preferring light armor and paired blades as opposed to thick cumbersome shields and reticulated plate. They fight with unmatched speed and ferocity, augmented by the blistering sands of civilizations long lost and the restless spirits that wail on the wind. - While few fables surround the Dervish as a whole, one popular tale is that of the Khet Longclaw “Djaro.” In ages past, Djaro served his deity faithfully for thirty long years: his copper scimitar “Zhao,” a whirling force to be reckoned with, they together slew mortal and beast alike with grace and deftness. + While few fables surround the Dervish as a whole, one popular tale is that of the Khet Longclaw "Djaro." In ages past, Djaro served his deity faithfully for thirty long years: his copper scimitar "Zhao," a whirling force to be reckoned with, they together slew mortal and beast alike with grace and deftness. - In the tale, Djaro himself recounts how the Khet was outnumbered by intruders in his home. He stood his ground against the invaders, and when he lifted his blades in defense of his home, the wind carried them aloft accentuating his strikes with flowing, dance-like movements. Swirling with the breezes within his home, Djaro’s opponents drew no blood from the Khet as they died, one by one, the blade they wielded no match for the copper laden gusts of death that whirled about the room. + In the tale, Djaro himself recounts how the Khet was outnumbered by intruders in his home. He stood his ground against the invaders, and when he lifted his blades in defense of his home, the wind carried them aloft accentuating his strikes with flowing, dance-like movements. Swirling with the breezes within his home, Djaro's opponents drew no blood from the Khet as they died, one by one, the blade they wielded no match for the copper laden gusts of death that whirled about the room. In the dawning light of the morning sun, Djaro recalled that as he laid down his blades, they made not the familiar clatter of copper on stone as he expected, but remained soft and light as a feather, with only the barest of sounds until they came to a rest, once again resuming their metallic ring then he drew them once more. --- id: dervish-spike-damage-bonus -name: +1 Base Spike Damage type: subfeature parent: dervish +name: +1 Base Spike Damage display_type: Bonus category: Dervish Class Bonuses description: "+1 Base Spike Damage" diff --git a/camp/tempest/v1/classes/advanced-classes/inquisitor/inquisitor.yaml b/camp/tempest/v1/classes/advanced-classes/inquisitor/inquisitor.yaml index 93938650..6eb4f9c6 100644 --- a/camp/tempest/v1/classes/advanced-classes/inquisitor/inquisitor.yaml +++ b/camp/tempest/v1/classes/advanced-classes/inquisitor/inquisitor.yaml @@ -5,6 +5,7 @@ ranks: 5 name: Inquisitor sphere: divine requires: + - level:10 - -undevoted - devotion - divine.spell_slots@2 @@ -13,18 +14,18 @@ flags: flag+inquisitor level_grants: 5: inquisitor-spike-bonus description: | - The Inquisitor is no mere Cleric or street corner preacher. The Inquisitor serves as an agent of the deity they serve. Their relationship is much closer than that of most of the clergy. When the Inquisitor speaks, their deity listens, and often may even agree. The Inquisitor’s place in the world is a unique one. Their set of skills best places them in a position to streamline the justice process. They are the investigator, the judge and jury, and for added efficacy the executioner too. Intimidating and frighteningly efficient at what they do, some Inquisitors can even press the question after the subject has passed from this world to the next. + The Inquisitor is no mere Cleric or street corner preacher. The Inquisitor serves as an agent of the deity they serve. Their relationship is much closer than that of most of the clergy. When the Inquisitor speaks, their deity listens, and often may even agree. The Inquisitor's place in the world is a unique one. Their set of skills best places them in a position to streamline the justice process. They are the investigator, the judge and jury, and for added efficacy the executioner too. Intimidating and frighteningly efficient at what they do, some Inquisitors can even press the question after the subject has passed from this world to the next. ### Base Incant - > “I call my faith: divine and right, I wield and shape creation's light, + > "I call my faith: divine and right, I wield and shape creation's light, > With fervent plea and ardent zeal, I summon strength for woe and weal, > From realms beyond, my power's source, With prayer and faith I give it force, - > As vessel for the will divine, I claim the power that is mine…” + > As vessel for the will divine, I claim the power that is mine…" --- id: inquisitor-spike-bonus type: subfeature display_type: Bonus parent: inquisitor -name: +1 Bae Max Spikes +name: +1 Base Max Spikes grants: spikes:1 diff --git a/camp/tempest/v1/classes/advanced-classes/wonderworker/wonderworker.yaml b/camp/tempest/v1/classes/advanced-classes/wonderworker/wonderworker.yaml index 581b21f0..055c9e08 100644 --- a/camp/tempest/v1/classes/advanced-classes/wonderworker/wonderworker.yaml +++ b/camp/tempest/v1/classes/advanced-classes/wonderworker/wonderworker.yaml @@ -1,5 +1,7 @@ type: class category: Advanced Class +class_type: advanced +ranks: 5 name: Wonderworker requires: - level:10 @@ -12,7 +14,7 @@ level_grants: description: | Connections exist in the world in ways that go far deeper than most folk know. A ritual to speak with a lost loved one might touch upon a lost domain of one of the deities, an act of faith may call to unforeseen eyes, an old weapon may have crossed blades and fates with the champion of a lost empire - the skein of fate is a hapless tangle of threads, of which countless crossings could be traced by one who cares to look. Either by chance or purpose, you have found a particularly strong version of those crossings, granting you insight into the unseen connections of the world and some degree of capacity to use them to your own ends. - Some Wonderworkers are soothsayers who have stumbled upon deeper secrets than they were meant to learn. Some are hunters of things that don’t belong in the world, who have been forced to find solutions where others failed to look. What all Wonderworkers have in common is this - they now take connections that might be mundane in the hands of another person, and they make wondrous things happen. + Some Wonderworkers are soothsayers who have stumbled upon deeper secrets than they were meant to learn. Some are hunters of things that don't belong in the world, who have been forced to find solutions where others failed to look. What all Wonderworkers have in common is this - they now take connections that might be mundane in the hands of another person, and they make wondrous things happen. Much of what a Wonderworker does is with symbols and their connections, represented by five major symbols in the world. The weapon has connections with conflict and attack. The lantern has connections with revelations and light, and those seeking knowledge. The wand is the symbol of the arcane tradition, and the power of spellcasters. The talisman is the symbol of faith and the faithful, and a mark of protection. Finally, the trappings are the symbol of leadership and leaders. From e43453efdeb552d77638acc298bc37c13779ee88 Mon Sep 17 00:00:00 2001 From: tkaiman Date: Mon, 11 Aug 2025 10:48:05 -0600 Subject: [PATCH 2/3] Fix formatting of multiple Advanced Class yamls including some missing fields. --- .../v1/classes/advanced-classes/dervish/dervish.yaml | 6 +++--- .../v1/classes/advanced-classes/inquisitor/inquisitor.yaml | 6 +++--- .../classes/advanced-classes/wonderworker/wonderworker.yaml | 2 +- 3 files changed, 7 insertions(+), 7 deletions(-) diff --git a/camp/tempest/v1/classes/advanced-classes/dervish/dervish.yaml b/camp/tempest/v1/classes/advanced-classes/dervish/dervish.yaml index 79dc149d..aaac390b 100644 --- a/camp/tempest/v1/classes/advanced-classes/dervish/dervish.yaml +++ b/camp/tempest/v1/classes/advanced-classes/dervish/dervish.yaml @@ -18,15 +18,15 @@ level_grants: 4: dervish-maximum-spikes-bonus 5: dervish-life-points-bonus description: | - The Dead Winds are a force of blistering sands and dry, remorseless, storm-scoured deserts. Some believe it to be an entity in of itself, while others see its handiwork and ascribe the abilities of Dervishes simply to the long, arduous hours spent in the training grounds. Whichever belief a warrior might hold, the "blessing of the Dead Wind" remains apparent. + The Dead Winds are a force of blistering sands and dry, remorseless, storm-scoured deserts. Some believe it to be an entity in of itself, while others see its handiwork and ascribe the abilities of Dervishes simply to the long, arduous hours spent in the training grounds. Whichever belief a warrior might hold, the “blessing of the Dead Wind” remains apparent. While Dervish is a blanket term used by most cultures to describe warriors who have similarly been blessed by the Dead Wind, each Dervish may receive their inspiration from the Dead Wind in their own unique way. The Dead Winds are a force of nature: not beholden to ideals such as right or wrong, and so, the wielders of the blessing share no morality or goal, simply method and a conviction that see them through. The Dervish eschews many of the basic trappings of the fighter, preferring light armor and paired blades as opposed to thick cumbersome shields and reticulated plate. They fight with unmatched speed and ferocity, augmented by the blistering sands of civilizations long lost and the restless spirits that wail on the wind. - While few fables surround the Dervish as a whole, one popular tale is that of the Khet Longclaw "Djaro." In ages past, Djaro served his deity faithfully for thirty long years: his copper scimitar "Zhao," a whirling force to be reckoned with, they together slew mortal and beast alike with grace and deftness. + While few fables surround the Dervish as a whole, one popular tale is that of the Khet Longclaw “Djaro.” In ages past, Djaro served his deity faithfully for thirty long years: his copper scimitar “Zhao,” a whirling force to be reckoned with, they together slew mortal and beast alike with grace and deftness. - In the tale, Djaro himself recounts how the Khet was outnumbered by intruders in his home. He stood his ground against the invaders, and when he lifted his blades in defense of his home, the wind carried them aloft accentuating his strikes with flowing, dance-like movements. Swirling with the breezes within his home, Djaro's opponents drew no blood from the Khet as they died, one by one, the blade they wielded no match for the copper laden gusts of death that whirled about the room. + In the tale, Djaro himself recounts how the Khet was outnumbered by intruders in his home. He stood his ground against the invaders, and when he lifted his blades in defense of his home, the wind carried them aloft accentuating his strikes with flowing, dance-like movements. Swirling with the breezes within his home, Djaro’s opponents drew no blood from the Khet as they died, one by one, the blade they wielded no match for the copper laden gusts of death that whirled about the room. In the dawning light of the morning sun, Djaro recalled that as he laid down his blades, they made not the familiar clatter of copper on stone as he expected, but remained soft and light as a feather, with only the barest of sounds until they came to a rest, once again resuming their metallic ring then he drew them once more. --- diff --git a/camp/tempest/v1/classes/advanced-classes/inquisitor/inquisitor.yaml b/camp/tempest/v1/classes/advanced-classes/inquisitor/inquisitor.yaml index 6eb4f9c6..1a216774 100644 --- a/camp/tempest/v1/classes/advanced-classes/inquisitor/inquisitor.yaml +++ b/camp/tempest/v1/classes/advanced-classes/inquisitor/inquisitor.yaml @@ -14,14 +14,14 @@ flags: flag+inquisitor level_grants: 5: inquisitor-spike-bonus description: | - The Inquisitor is no mere Cleric or street corner preacher. The Inquisitor serves as an agent of the deity they serve. Their relationship is much closer than that of most of the clergy. When the Inquisitor speaks, their deity listens, and often may even agree. The Inquisitor's place in the world is a unique one. Their set of skills best places them in a position to streamline the justice process. They are the investigator, the judge and jury, and for added efficacy the executioner too. Intimidating and frighteningly efficient at what they do, some Inquisitors can even press the question after the subject has passed from this world to the next. + The Inquisitor is no mere Cleric or street corner preacher. The Inquisitor serves as an agent of the deity they serve. Their relationship is much closer than that of most of the clergy. When the Inquisitor speaks, their deity listens, and often may even agree. The Inquisitor’s place in the world is a unique one. Their set of skills best places them in a position to streamline the justice process. They are the investigator, the judge and jury, and for added efficacy the executioner too. Intimidating and frighteningly efficient at what they do, some Inquisitors can even press the question after the subject has passed from this world to the next. ### Base Incant - > "I call my faith: divine and right, I wield and shape creation's light, + > “I call my faith: divine and right, I wield and shape creation's light, > With fervent plea and ardent zeal, I summon strength for woe and weal, > From realms beyond, my power's source, With prayer and faith I give it force, - > As vessel for the will divine, I claim the power that is mine…" + > As vessel for the will divine, I claim the power that is mine…” --- id: inquisitor-spike-bonus type: subfeature diff --git a/camp/tempest/v1/classes/advanced-classes/wonderworker/wonderworker.yaml b/camp/tempest/v1/classes/advanced-classes/wonderworker/wonderworker.yaml index 055c9e08..1681c4f5 100644 --- a/camp/tempest/v1/classes/advanced-classes/wonderworker/wonderworker.yaml +++ b/camp/tempest/v1/classes/advanced-classes/wonderworker/wonderworker.yaml @@ -14,7 +14,7 @@ level_grants: description: | Connections exist in the world in ways that go far deeper than most folk know. A ritual to speak with a lost loved one might touch upon a lost domain of one of the deities, an act of faith may call to unforeseen eyes, an old weapon may have crossed blades and fates with the champion of a lost empire - the skein of fate is a hapless tangle of threads, of which countless crossings could be traced by one who cares to look. Either by chance or purpose, you have found a particularly strong version of those crossings, granting you insight into the unseen connections of the world and some degree of capacity to use them to your own ends. - Some Wonderworkers are soothsayers who have stumbled upon deeper secrets than they were meant to learn. Some are hunters of things that don't belong in the world, who have been forced to find solutions where others failed to look. What all Wonderworkers have in common is this - they now take connections that might be mundane in the hands of another person, and they make wondrous things happen. + Some Wonderworkers are soothsayers who have stumbled upon deeper secrets than they were meant to learn. Some are hunters of things that don’t belong in the world, who have been forced to find solutions where others failed to look. What all Wonderworkers have in common is this - they now take connections that might be mundane in the hands of another person, and they make wondrous things happen. Much of what a Wonderworker does is with symbols and their connections, represented by five major symbols in the world. The weapon has connections with conflict and attack. The lantern has connections with revelations and light, and those seeking knowledge. The wand is the symbol of the arcane tradition, and the power of spellcasters. The talisman is the symbol of faith and the faithful, and a mark of protection. Finally, the trappings are the symbol of leadership and leaders. From 236b00cbbec0db907dfccb22f38266dea537398a Mon Sep 17 00:00:00 2001 From: Taylor Kaiman Date: Mon, 20 Apr 2026 18:14:46 -0600 Subject: [PATCH 3/3] Replace advanced-recharge with warcaster in Sourcerer starting features Co-Authored-By: Claude Opus 4.6 --- camp/tempest/v1/classes/sourcerer/sourcerer.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/camp/tempest/v1/classes/sourcerer/sourcerer.yaml b/camp/tempest/v1/classes/sourcerer/sourcerer.yaml index 8dfeab74..0c3b1c3f 100644 --- a/camp/tempest/v1/classes/sourcerer/sourcerer.yaml +++ b/camp/tempest/v1/classes/sourcerer/sourcerer.yaml @@ -4,7 +4,7 @@ category: Basic Class sphere: arcane starting_features: - basic-arcane - - advanced-recharge + - warcaster multiclass_features: - basic-arcane level_grants: