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Problem with build NavGridDemo #9
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Hello, thank you for such a long support of this project. but now i am getting problem with build a last NavGridDemo with unreal 4.25.0 , i am attaching a logs
https://dropmefiles.com/ReYUD
and i am changed build.cs like
`using UnrealBuildTool;
using System.IO;
public class NavGrid : ModuleRules
{
public NavGrid(ReadOnlyTargetRules TargetRules) : base(TargetRules) {
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.Add (Path.Combine (ModuleDirectory, "Public"));
PublicIncludePaths.Add (Path.Combine (ModuleDirectory, "Classes"));
PrivateIncludePaths.Add (Path.Combine (ModuleDirectory, "Private"));
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "AIModule" });
if (TargetRules.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(new string[] { "UnrealED" });
}
}
}`
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