Skip to content

Adding unit tests #20

@jenoola

Description

@jenoola

Some bugs we can reproduce only later in the game (such as #10). We know what causes them, it's not a resources issue, and there is no need to have rogomatic running and wait to debug a particular function, and especially there is no need trying to jump through hoops to debug child processes. Unit test will also help with finding unhandled corner cases and keeping from introducing bugs.

Metadata

Metadata

Assignees

Labels

enhancementNew feature or request

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions