When the rogue player dies, rogomatic(6) dies: usually after printing the "rogue tombstone" followed by an "Oops..." message and "broken pipe".
Consider this run, where the -S 1230429961 runs rogue(6) in an extremely difficult dungeon that is likely get the rogue character killed:
./rogomatic -S 1230429961
The rogomatic(6) will print:
__________
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| rogo-chongo |
| 0 Au |
| killed by a |
| kestrel |
| 2026 |
*| * * * | *
________)/\\_//(\/(/\)/\//\/|_)_______
Oops...
zsh: broken pipe ./rogomatic -S 1230429961
and then exit.
It should attempt to re-launch a new rogue(6) run instead.
When the rogue player dies,
rogomatic(6)dies: usually after printing the "rogue tombstone" followed by an "Oops..." message and "broken pipe".Consider this run, where the
-S 1230429961runsrogue(6)in an extremely difficult dungeon that is likely get the rogue character killed:The
rogomatic(6)will print:and then exit.
It should attempt to re-launch a new
rogue(6)run instead.