i got the following when running with my desktop computer intel i915 gpu, that unfortunately support
shading language up to 1.30.
$ glxinfo | grep "shading language"
OpenGL core profile shading language version string: 3.30
OpenGL shading language version string: 1.30
$ ./objview ~/Downloads/Object3d.obj
GL Vendor : Intel Open Source Technology Center
GL Renderer : Mesa DRI Intel(R) Haswell Desktop
GL Version : 3.0 Mesa 10.1.3
Compiling shader : ../shaders/vertShader.glsl
0:2(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
Compiling shader : ../shaders/fragShader.glsl
0:2(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES
Linking program
error: linking with uncompiled shadererror: linking with uncompiled shader
is'it possible to make shaders compatible with at list
i got the following when running with my desktop computer intel i915 gpu, that unfortunately support
shading language up to 1.30.
is'it possible to make shaders compatible with at list