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main.cpp
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666 lines (532 loc) · 20.7 KB
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#include<bits/stdc++.h>
// #include<iostream.h>
#include "parser.h"
using namespace std;
#define all(v) v.begin(), v.end()
const string TRACE = "trace";
const string SHOW_STATISTICS = "stats";
const string ALGORITHMS[9] = {"", "FCFS", "RR-", "SPN", "SRT", "HRRN", "FB-1", "FB-2i", "AGING"};
bool sortByArrivalTime(const tuple < string , int , int > &a ,const tuple <string , int , int > &b){
return (get<1>(a) < get<1>(b));
}
bool sortByServiceTime(const tuple < string ,int ,int > &a,const tuple < string , int ,int > &b){
return (get<2>(a) < get<2>(b));
}
bool sortDecending_by_response_ratio(const tuple < string , double , int >&a , const tuple <string, double , int > &b){
return (get<1>(a) > get<1>(b));
}
bool sortDecending_by_priorityLevel(const tuple <int ,int ,int > &a ,const tuple <int ,int ,int >&b){
if(get<0>(a) == get<0>(b))
{
return get<2>(a) > get<2>(b);
}
return get<0>(a) > get<0>(b);
}
void clear_timeline(){
for(int i = 0; i < last_instant ; i++)
{
for(int j = 0; j < process_count; j++)
{
timeline[i][j] = ' ';
}
}
}
string getProcessName(tuple< string, int, int> &a)
{
return get<0>(a);
}
int getArrivalTime(tuple< string, int, int > &a)
{
return get<1>(a);
}
int getServiceTime(tuple<string, int, int> &a)
{
return get<2>(a);
}
int getPriorityLevel(tuple<string, int, int> &a)
{
return get<2>(a);
}
double calculate_response_ratio(int wait_time , int service_time){
double response_ratio;
response_ratio = (double)(wait_time + service_time) / (1.0*service_time);
return response_ratio;
}
void fillInWaitTime(){
for (int i = 0; i < process_count; i++)
{
int arrivalTime = getArrivalTime(processes[i]);
for (int k = arrivalTime; k < finishTime[i]; k++)
{
if (timeline[k][i] != '*')
timeline[k][i] = '.';
}
}
}
void firstComeFirstServe(){
int startTime = getArrivalTime(processes[0]);
for(int i = 0 ; i < processes.size(); i++){
int processIndex = i;
int arrivalTime = getArrivalTime(processes[processIndex]);
int serviceTime = getServiceTime(processes[processIndex]);
finishTime[processIndex] = (startTime + serviceTime);
turnAroundTime[processIndex] = (finishTime[processIndex] - arrivalTime);
normTurn[processIndex] = (turnAroundTime[processIndex] * 1.0 / serviceTime);
for(int j = startTime; j < finishTime[processIndex]; j++)
{
timeline[j][processIndex] = '*';
}
for(int j = arrivalTime; j<startTime; j++)
{
timeline[j][processIndex] = '.';
}
startTime+=serviceTime;
}
}
void roundRobin(int originalQuantum){
int j = 0;
// used to for count the number of process so we will able to know that certain process are yet to come
queue<pair<int,int>>processQueue;
if(getArrivalTime(processes[j])==0){
processQueue.push({j,getServiceTime(processes[j])});
j++;
}
int currentQuantum = originalQuantum;
for(int current_instant = 0; current_instant < last_instant;current_instant++){
if(!processQueue.empty()){
int processIndex = processQueue.front().first;
processQueue.front().second = processQueue.front().second-1;
int arrivalTime = getArrivalTime(processes[processIndex]);
int serviceTime = getServiceTime(processes[processIndex]);
int remainingServiceTime =(processQueue.front().second);
currentQuantum--;
timeline[current_instant][processIndex]='*';
// if new process is arrived then push into the queue before adding current process{if remaining} in queue
while(j<process_count && getArrivalTime(processes[j])==current_instant+1){
processQueue.push({j,getServiceTime(processes[j])});
j++;
}
//checking the condition after completing a single time unit
// 1.both quantum and process is finished
// 2.quantum is finished but process is remaining
// 3.quantum is not finished but process is finished
if(currentQuantum==0 && remainingServiceTime==0)
{
finishTime[processIndex]=current_instant+1;
turnAroundTime[processIndex] = (finishTime[processIndex] - arrivalTime);
normTurn[processIndex] = (turnAroundTime[processIndex] * 1.0 / serviceTime);
currentQuantum=originalQuantum;
processQueue.pop();
}
else if(currentQuantum==0 && remainingServiceTime!=0)
{
processQueue.pop();
processQueue.push({processIndex,remainingServiceTime});
currentQuantum=originalQuantum;
}
else if(currentQuantum!=0 && remainingServiceTime==0)
{
finishTime[processIndex]=current_instant+1;
turnAroundTime[processIndex] = (finishTime[processIndex] - arrivalTime);
normTurn[processIndex] = (turnAroundTime[processIndex] * 1.0 / serviceTime);
processQueue.pop();
currentQuantum=originalQuantum;
}
}
while(j<process_count && getArrivalTime(processes[j])==current_instant+1)
{
processQueue.push({j,getServiceTime(processes[j])});
j++;
}
}
fillInWaitTime();
}
void shortestProcessNext()
{
// stores the {serviceTime,index} sorted based on increasing order of serviceTime
priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<int, int>>> processQueue; // pair of service time and index
// process Index
int j = 0;
for (int current_instant = 0; current_instant < last_instant; current_instant++)
{
// pushing the process in queue
while(j<process_count && getArrivalTime(processes[j]) <= current_instant){
processQueue.push({getServiceTime(processes[j]), j});
j++;
}
if (!processQueue.empty())
{
int processIndex = processQueue.top().second;
int arrivalTime = getArrivalTime(processes[processIndex]);
int serviceTime = getServiceTime(processes[processIndex]);
processQueue.pop();
// mark all the values from arrival_time to current time as waiting time
int temp = arrivalTime;
for (;temp < current_instant; temp++){
timeline[temp][processIndex] = '.';
}
// from current instant to service time mark the process execution
temp = current_instant;
for (; temp < current_instant + serviceTime; temp++)
timeline[temp][processIndex] = '*';
// calculating the stats of process
finishTime[processIndex] = (current_instant + serviceTime);
turnAroundTime[processIndex] = (finishTime[processIndex] - arrivalTime);
normTurn[processIndex] = (turnAroundTime[processIndex] * 1.0 / serviceTime);
// need to some debugging test for this condition
current_instant = temp - 1;
}
}
}
void shortestRemainingTime(){
priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<int, int>>> processQueue; // pair of service time and index
int j = 0;
for(int current_instant = 0; current_instant< last_instant; current_instant++){
while(j < process_count && getArrivalTime(processes[j]) == current_instant){
processQueue.push({getServiceTime(processes[j]),j});
j++;
}
if(!processQueue.empty()){
int processIndex = processQueue.top().second;
int remainingTime = processQueue.top().first;
processQueue.pop();
int arrivalTime = getArrivalTime(processes[processIndex]);
int serviceTime = getServiceTime(processes[processIndex]);
timeline[current_instant][processIndex] = '*';
// process will be completed here
if(remainingTime == 1){
finishTime[processIndex] = current_instant + 1;
turnAroundTime[processIndex] = (finishTime[processIndex] - arrivalTime);
normTurn[processIndex] = (turnAroundTime[processIndex] * 1.0 / serviceTime);
}
else{
processQueue.push({remainingTime-1,processIndex});
}
}
}
fillInWaitTime();
}
void highestResponseRatioNext(){
vector<tuple<string,double,int>>present_processes;
// stores {processname,responseratio,time in service}
int j = 0;
for(int current_instant = 0; current_instant < last_instant; current_instant++){
// pushing the all the processes in vector till current Instant
while(j < process_count && getArrivalTime(processes[j])<=current_instant){
present_processes.push_back(make_tuple(getProcessName(processes[j]),1.0,0));
j++;
}
// finding out the Response Ratio of each Process present in vector
for( auto&process : present_processes ){
string process_name = get<0>(process);
int process_index = processToIndex[process_name];
int wait_time = current_instant - getArrivalTime(processes[process_index]);
int service_time = getServiceTime(processes[process_index]);
get<1>(process) = calculate_response_ratio(wait_time, service_time);
}
// sort all process by decreasing Order of Response Ratio
sort(all(present_processes),sortDecending_by_response_ratio);
// serve the process
if(!present_processes.empty()){
int process_index = processToIndex[get<0>(present_processes[0])];
int serviceTime = getServiceTime(processes[process_index]);
while(current_instant < last_instant && get<2>(present_processes[0]) != serviceTime){
timeline[current_instant][process_index]='*';
current_instant++;
get<2>(present_processes[0])++;
}
current_instant--;
present_processes.erase(present_processes.begin());
// calculating and storing the statistics of process
finishTime[process_index] = current_instant + 1;
turnAroundTime[process_index] = finishTime[process_index] - getArrivalTime(processes[process_index]);
normTurn[process_index] = (turnAroundTime[process_index] * 1.0 / getServiceTime(processes[process_index]));
}
}
fillInWaitTime();
}
void feedbackQ1(){
priority_queue<pair<int,int> , vector<pair<int,int>>, greater<pair<int, int>>>processQueue;
// used to store the pair {priorityLevel,processIndex}
unordered_map<int,int>remainingServiceTime;
// used to store the {key-value} => {processIndex,remainingServiceTime}
int j = 0;
if(j < process_count && getArrivalTime(processes[j])==0){
processQueue.push({0,j});
remainingServiceTime[j] = getServiceTime(processes[j]);
j++;
}
for(int current_instant = 0 ; current_instant < last_instant ; current_instant++){
if(!processQueue.empty()){
int processIndex = processQueue.top().second;
int priorityLevel = processQueue.top().first;
remainingServiceTime[processIndex]--;
timeline[current_instant][processIndex]='*';
processQueue.pop();
// if new Process is arrived then pushed into priority queue
while(j<process_count && getArrivalTime(processes[j])==current_instant+1){
processQueue.push({0,j});
remainingServiceTime[j]=getServiceTime(processes[j]);
j++;
}
// if process is completed then calcutate statistics and store it
if(remainingServiceTime[processIndex]==0){
finishTime[processIndex] = current_instant + 1;
turnAroundTime[processIndex] = finishTime[processIndex] - getArrivalTime(processes[processIndex]);
normTurn[processIndex] = (turnAroundTime[processIndex] * 1.0 / getServiceTime(processes[processIndex]));
}
else if(processQueue.size()>=1){
// if more than 1 processes are present then update prirityLevel
processQueue.push({priorityLevel + 1,processIndex});
}
else{
// if only 1 process is availble then there no need to update the priorty level
processQueue.push({priorityLevel,processIndex});
}
}
// pushing process if pq is empty at any instant of time
while(j<process_count && getArrivalTime(processes[j])==current_instant+1){
processQueue.push(make_pair(0,j));
remainingServiceTime[j]=getServiceTime(processes[j]);
j++;
}
}
fillInWaitTime();
}
void feedbackQ2i(){
priority_queue<pair<int,int>,vector<pair<int,int>>,greater<pair<int,int>>>processQueue;
unordered_map<int,int>remainingServiceTime;
int j = 0;
if(j < process_count && getArrivalTime(processes[j])==0){
processQueue.push({0,j});
remainingServiceTime[j]=getServiceTime(processes[j]);
j++;
}
for(int current_instant = 0; current_instant < last_instant ; current_instant++){
if(!processQueue.empty()){
int processIndex = processQueue.top().second;
int priorityLevel = processQueue.top().first;
int arrivalTime = getArrivalTime(processes[processIndex]);
int serviceTime = getServiceTime(processes[processIndex]);
processQueue.pop();
while(j < process_count && getArrivalTime(processes[j]) <= current_instant+1){
processQueue.push({0,j});
remainingServiceTime[j]=getServiceTime(processes[j]);
j++;
}
int currentQuantum = pow(2,priorityLevel);
int temp = current_instant;
while(currentQuantum && remainingServiceTime[processIndex]){
currentQuantum--;
remainingServiceTime[processIndex]--;
timeline[temp++][processIndex]='*';
}
if(remainingServiceTime[processIndex]==0){
finishTime[processIndex]=temp;
turnAroundTime[processIndex] = (finishTime[processIndex] - arrivalTime);
normTurn[processIndex] = (turnAroundTime[processIndex] * 1.0 / serviceTime);
}else{
if(processQueue.size() >= 1)
processQueue.push({priorityLevel+1,processIndex});
else
processQueue.push({priorityLevel,processIndex});
}
current_instant = temp-1;
}
while(j<process_count && getArrivalTime(processes[j]) <= current_instant+1)
{
processQueue.push({0,j});
remainingServiceTime[j]=getServiceTime(processes[j]);
j++;
}
}
fillInWaitTime();
}
void aging(int originalQuantum){
vector<tuple<int,int,int>>present_processes;
// stores(priorityLevel,processInde,waiting time)
int j = 0;
int currentProcess = -1;
for(int current_instant = 0; current_instant < last_instant; current_instant++){
// push the process till current_instant
while(j<process_count && getArrivalTime(processes[j]) <= current_instant){
present_processes.push_back(make_tuple(getPriorityLevel(processes[j]),j,0));
j++;
}
// make executed process with intial configuration
// increase PriorityLevel and Waitingtime for all other Processes(aging)
for(int i = 0; i < present_processes.size(); i++){
if(get<1>(present_processes[i]) == currentProcess){
get<2>(present_processes[i]) = 0;
get<0>(present_processes[i]) = getPriorityLevel(processes[currentProcess]);
}
else{
get<0>(present_processes[i])++;
get<2>(present_processes[i])++;
}
}
sort(all(present_processes),sortDecending_by_priorityLevel);
currentProcess=get<1>(present_processes[0]);
int currentQuantum = originalQuantum;
while(currentQuantum-- && current_instant < last_instant){
timeline[current_instant][currentProcess]='*';
current_instant++;
}
finishTime[currentProcess]=current_instant;
current_instant--;
}
fillInWaitTime();
}
void printAlgorithm(int algorithm_index)
{
int algorithm_id = algorithms[algorithm_index].first - '0';
// if RR then Print Quantum also
if(algorithm_id==2)
cout << ALGORITHMS[algorithm_id]<<algorithms[algorithm_index].second<<" " <<endl;
else
cout << ALGORITHMS[algorithm_id]<<" "<< endl;
}
void printProcesses()
{
cout << "Process ";
for (int i = 0; i < process_count; i++)
cout << "| " << getProcessName(processes[i]) << " ";
cout << "|\n";
}
void printArrivalTime()
{
cout << "Arrival ";
for (int i = 0; i < process_count; i++)
printf("|%3d ",getArrivalTime(processes[i]));
cout<<"|\n";
}
void printServiceTime()
{
cout << "Service ";
for (int i = 0; i < process_count; i++)
printf("|%3d ",getServiceTime(processes[i]));
cout << "| Mean |\n";
}
void printFinishTime()
{
cout << "Finish ";
for (int i = 0; i < process_count; i++)
printf("|%3d ",finishTime[i]);
cout << "| ---- |\n";
}
void printTurnAroundTime()
{
cout << "Turnaround ";
int sum = 0;
for (int i = 0; i < process_count; i++)
{
printf("|%3d ",turnAroundTime[i]);
sum += turnAroundTime[i];
}
if((1.0 * sum / turnAroundTime.size())>=10)
printf("| %2.2f|\n",(1.0 * sum / turnAroundTime.size()));
else
printf("| %2.2f|\n",(1.0 * sum / turnAroundTime.size()));
}
void printNormTurn()
{
cout << "NormTurn |";
float sum = 0;
for (int i = 0; i < process_count; i++)
{
if( normTurn[i]>=10 )
printf("%2.2f|",normTurn[i]);
else
printf(" %2.2f|",normTurn[i]);
sum += normTurn[i];
}
if( (1.0 * sum / normTurn.size()) >=10 )
printf(" %2.2f|\n",(1.0 * sum / normTurn.size()));
else
printf(" %2.2f|\n",(1.0 * sum / normTurn.size()));
}
void printStats(int algorithm_index)
{
printAlgorithm(algorithm_index);
printProcesses();
printArrivalTime();
printServiceTime();
printFinishTime();
printTurnAroundTime();
printNormTurn();
}
void printTimeline(int algorithm_index)
{
for (int i = 0; i <= last_instant; i++)
cout << i % 10<<" ";
cout <<"\n";
cout << "------------------------------------------------\n";
for (int i = 0; i < process_count; i++)
{
cout << getProcessName(processes[i]) << " |";
for (int j = 0; j < last_instant; j++)
{
cout << timeline[j][i]<<"|";
}
cout << " \n";
}
cout << "------------------------------------------------\n";
}
void execute_algorithm(char algorithm_id , int quantum, string operation){
switch (algorithm_id)
{
case '1':
if(operation==TRACE)cout<<"FCFS ";
firstComeFirstServe();
break;
case '2':
if(operation==TRACE)cout<<"RR-"<<quantum<<" ";
roundRobin(quantum);
break;
case '3':
if(operation==TRACE)cout<<"SPN ";
shortestProcessNext();
break;
case '4':
if(operation==TRACE)cout<<"SRT ";
shortestRemainingTime();
break;
case '5':
if(operation==TRACE)cout<<"HRRN ";
highestResponseRatioNext();
break;
case '6':
if(operation==TRACE)cout<<"FB-1 ";
feedbackQ1();
break;
case '7':
if(operation==TRACE)cout<<"FB-2i ";
feedbackQ2i();
break;
case '8':
if(operation==TRACE)cout<<"Aging ";
aging(quantum);
break;
default:
break;
}
}
int main(){
parse();
for(int i = 0; i < algorithms.size(); i++)
{
// clearTimeline vector before Executing
clear_timeline();
// extract algorithm id and quantum {if possible}
execute_algorithm(algorithms[i].first,algorithms[i].second,operation);
// print the tracing or statistics of algorithm
if(operation == TRACE){
printTimeline(i);
}
else if(operation == SHOW_STATISTICS){
printStats(i);
}
cout<<endl;
}
return 0;
}