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0.2.1#15

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luka712 merged 6 commits into
mainfrom
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Mar 21, 2026
Merged

0.2.1#15
luka712 merged 6 commits into
mainfrom
development

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@luka712

@luka712 luka712 commented Mar 21, 2026

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Fixed bug which causes compilation to glsl to fail on Windows.

luka712 and others added 6 commits March 4, 2026 22:49
* added API for  **slang** to **glsl** worfklow
# Conflicts:
#	CHANGELOG.md
#	RisShaderToolkit/RisShaderToolkit/runtimes/win-x64/native/shader_toolkit_c.dll
@luka712 luka712 merged commit 2938629 into main Mar 21, 2026
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luka712 added a commit that referenced this pull request Apr 2, 2026
* 0.2.1 (#15)

* Fix linux crashes.
luka712 added a commit that referenced this pull request Apr 15, 2026
* Bump preview version to 0.0.1-preview.6

* Feature/0.2.0 (#12)

* added API for  **slang** to **glsl** worfklow

* 0.2.1 (#14)

* Feature/0.2.2 (#16)

* 0.2.1 (#15)

* Fix linux crashes.

* Feature/0.2.2 (#20)

* change preview script; cleanup

* slang to glsl. SpirV should never concat

* compile to glsl

* add methods which supports slang to glsl compilation

* fixes

* compile glsl

* slang options

* add latest compiled toolkit

* macos fixes

* Enable change on linux. Changelog update

* Set correct version

* roll back to .net8.0

* recompile dll for windows.

* Fix linux crashes.

* macos build

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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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