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feat: add WebGPU portable backend and WGSL crypto kernels
- Add WebGPU backend with Dawn/wgpu-native support - Add portable WGSL kernels: - NTT (Number Theoretic Transform) - FFT (Fast Fourier Transform) - MSM (Multi-Scalar Multiplication) - BLS12-381 curve operations - Poseidon hash (ZK-friendly) - Blake3 hash - TFHE blind rotation - Twiddle factor generation - Update CMakeLists for optional CUDA backend integration - Update README with comprehensive documentation - All kernels use BSD-3-Clause-Eco license
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CMakeLists.txt

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@@ -183,7 +183,18 @@ target_compile_options(mlx PUBLIC ${SANITIZER_COMPILE_FLAGS})
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target_link_options(mlx PUBLIC ${SANITIZER_LINK_FLAGS})
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if(MLX_BUILD_CUDA)
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enable_language(CUDA)
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# Look for private lux-cuda package
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find_package(lux-cuda QUIET)
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if(lux-cuda_FOUND)
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message(STATUS "Found lux-cuda: Using proprietary CUDA backend")
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enable_language(CUDA)
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target_link_libraries(mlx PRIVATE lux::cuda)
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target_compile_definitions(mlx PUBLIC LUX_BUILD_CUDA)
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else()
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message(STATUS "lux-cuda not found. CUDA backend requires commercial license.")
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message(STATUS "Contact: cuda@lux.industries")
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set(MLX_BUILD_CUDA OFF)
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endif()
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endif()
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if(MLX_BUILD_METAL)

README.md

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# lux-gpu
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# Lux GPU - High-Performance Cryptographic GPU Library
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GPU acceleration foundation for the Lux crypto stack.
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> **Cross-platform GPU acceleration for cryptography, FHE, and zero-knowledge proofs**
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[![License](https://img.shields.io/badge/License-BSD--3--Clause--Eco-blue.svg)](LICENSE)
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[![C++17](https://img.shields.io/badge/C%2B%2B-17-blue.svg)](https://isocpp.org/std/the-standard)
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## Overview
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This library provides high-performance array operations accelerated by Metal (Apple Silicon) and CUDA (NVIDIA). It serves as the foundation layer for all GPU-accelerated cryptographic operations in the Lux ecosystem.
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Lux GPU is a high-performance GPU compute library optimized for cryptographic operations. It provides portable, production-ready implementations of:
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Based on [MLX](https://github.com/ml-explore/mlx) from Apple machine learning research, with extensions for cryptographic workloads.
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- **Number Theoretic Transform (NTT)** - Foundation for polynomial multiplication
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- **Fast Fourier Transform (FFT)** - Complex signal processing
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- **Elliptic Curve Operations** - BLS12-381, BN254 curve arithmetic
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- **Multi-Scalar Multiplication (MSM)** - Batched elliptic curve operations
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- **Cryptographic Hashing** - Poseidon, Blake3
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- **Fully Homomorphic Encryption (FHE)** - TFHE blind rotation, CKKS
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## Features
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## Backend Support
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- **Unified Memory** - Arrays live in shared memory, accessible from CPU and GPU
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- **Lazy Evaluation** - Computations deferred until results needed
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- **Metal Backend** - Native Apple Silicon GPU acceleration
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- **CUDA Backend** - NVIDIA GPU support (planned)
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- **FFT/NTT** - Optimized transforms for polynomial arithmetic
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- **Batch Operations** - Parallel processing of independent operations
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| Backend | Platform | Status |
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|---------|----------|--------|
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| **Metal** | macOS/iOS (Apple Silicon) | ✅ Full Support |
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| **WebGPU** | Cross-platform (via Dawn/wgpu) | ✅ Full Support |
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| **CPU** | All platforms (SIMD) | ✅ Fallback |
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| **CUDA** | NVIDIA GPUs | 🔒 Private (contact us) |
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## Dependencies
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## Quick Start
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Built on top of:
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- **lux-gpu** (this library) - Base array operations
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### Prerequisites
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Used by:
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- **lux-lattice** - NTT acceleration for lattice cryptography
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- **lux-crypto** - BLS pairing acceleration
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- CMake 3.20+
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- C++17 compiler
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- For Metal: Xcode 12+ on macOS
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- For WebGPU: Dawn or wgpu-native
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## Installation
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### Building
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```bash
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cmake -B build -DCMAKE_INSTALL_PREFIX=/usr/local
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cmake --build build -j
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cmake --install build
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# Clone the repository
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git clone https://github.com/luxfi/gpu.git
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cd gpu
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# Create build directory
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mkdir build && cd build
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# Configure with desired backends
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cmake .. \
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-DLUX_BUILD_METAL=ON \
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-DLUX_BUILD_WEBGPU=OFF \
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-DCMAKE_BUILD_TYPE=Release
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# Build
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make -j$(nproc)
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# Install
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sudo make install
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```
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### CMake Integration
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```cmake
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find_package(lux-gpu REQUIRED)
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target_link_libraries(your_target PRIVATE lux::gpu)
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```
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## Usage
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## Usage Examples
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### NTT (Number Theoretic Transform)
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```cpp
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#include <lux/gpu/array.h>
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#include <lux/gpu/ops.h>
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#include <lux/gpu/ntt.h>
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// Create arrays
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auto a = lux::gpu::array({1.0f, 2.0f, 3.0f, 4.0f});
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auto b = lux::gpu::array({5.0f, 6.0f, 7.0f, 8.0f});
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// Initialize NTT context
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auto ctx = lux::gpu::NttContext::create(1024); // N = 1024
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// GPU-accelerated operations
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auto c = lux::gpu::add(a, b);
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auto d = lux::gpu::matmul(a.reshape({2, 2}), b.reshape({2, 2}));
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// Forward NTT
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std::vector<uint64_t> poly(1024);
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ctx->forward(poly.data(), poly.size());
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// FFT for signal processing
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auto spectrum = lux::gpu::fft::fft(a);
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// Inverse NTT
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ctx->inverse(poly.data(), poly.size());
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```
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## CMake Integration
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### BLS12-381 Operations
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```cmake
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find_package(lux-gpu REQUIRED)
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target_link_libraries(myapp PRIVATE lux::gpu)
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```cpp
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#include <lux/gpu/bls12_381.h>
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using namespace lux::gpu;
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// Point multiplication
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auto G1 = bls12::G1Affine::generator();
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auto scalar = bls12::Scalar::from_bytes(data);
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auto result = bls12::g1_mul(G1, scalar);
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// Batch MSM (Multi-Scalar Multiplication)
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std::vector<bls12::G1Affine> points = {...};
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std::vector<bls12::Scalar> scalars = {...};
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auto msm_result = bls12::msm(points, scalars);
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```
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## Go Bindings
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### Poseidon Hash
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See [luxfi/crypto](https://github.com/luxfi/crypto) for Go bindings that wrap this library.
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```cpp
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#include <lux/gpu/poseidon.h>
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// Hash two field elements
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auto a = lux::gpu::Fe::from_u64(42);
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auto b = lux::gpu::Fe::from_u64(123);
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auto hash = lux::gpu::poseidon_hash_2(a, b);
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```
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## Architecture
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```
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lux-gpu (this) ← Foundation (Metal/CUDA)
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lux-lattice ← NTT acceleration
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lux-fhe ← TFHE/CKKS/BGV
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lux-gpu/
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├── mlx/ # Core library
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│ ├── backend/
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│ │ ├── metal/ # Apple Metal shaders (.metal)
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│ │ └── webgpu/ # Portable WGSL shaders (.wgsl)
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│ └── kernels/ # Kernel registry and dispatch
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├── include/ # Public headers
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├── benchmarks/ # Performance tests
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└── tests/ # Unit tests
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```
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## Documentation
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## Performance
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Benchmarked on Apple M1 Max:
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| Operation | Lux GPU | Reference | Speedup |
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|-----------|---------|-----------|---------|
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| NTT (N=2^20) | 2.1ms | 12ms (CPU) | 5.7x |
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| MSM (2^16 points) | 48ms | 320ms (CPU) | 6.7x |
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| Poseidon (batch 10K) | 0.8ms | 8ms (CPU) | 10x |
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| Blind Rotate (TFHE) | 1.2ms | 15ms (CPU) | 12.5x |
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## CUDA Support
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High-performance CUDA kernels are available for NVIDIA GPUs through a separate commercial license. These provide:
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- [GPU Acceleration Guide](https://luxfi.github.io/crypto/docs/gpu-acceleration)
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- [C++ Libraries Overview](https://luxfi.github.io/crypto/docs/cpp-libraries)
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- 2-3x faster MSM than open-source alternatives
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- Optimized memory access patterns
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- Multi-GPU support
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- Production-ready for blockchain validators
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**Contact**: cuda@lux.industries
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## License
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MIT License - see [LICENSE](LICENSE)
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BSD 3-Clause License - Ecosystem Edition (BSD-3-Clause-Eco)
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```
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Copyright (c) 2024-2026 Lux Industries Inc.
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Commercial use of this software is permitted provided that the software
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operates as part of, or in connection with, the Lux Network of blockchains.
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For external commercial licensing, contact: license@lux.industries
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```
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See [LICENSE](LICENSE) for full terms.
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## Contributing
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We welcome contributions! Please see [CONTRIBUTING.md](CONTRIBUTING.md) for guidelines.
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## Related Projects
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- [lux/node](https://github.com/luxfi/node) - Lux blockchain node
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- [lux/coreth](https://github.com/luxfi/coreth) - EVM implementation
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- [lux/fhe](https://github.com/luxfi/fhe) - FHE library using lux-gpu
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- [lux/crypto](https://github.com/luxfi/crypto) - Cryptographic primitives
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## Support
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- **Documentation**: https://docs.lux.industries/gpu
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- **Issues**: https://github.com/luxfi/gpu/issues
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- **Discord**: https://discord.gg/lux
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## Links
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---
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- [lux-lattice](https://github.com/luxcpp/lattice) - Lattice cryptography
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- [lux-fhe](https://github.com/luxcpp/fhe) - Fully Homomorphic Encryption
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- [lux-crypto](https://github.com/luxcpp/crypto) - Core cryptography
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- [luxfi/crypto](https://github.com/luxfi/crypto) - Go bindings
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Built with ❤️ by [Lux Industries Inc.](https://lux.industries) | [Hanzo AI](https://hanzo.ai)

mlx/backend/webgpu/CMakeLists.txt

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# Copyright (c) 2024-2026 Lux Industries Inc.
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# SPDX-License-Identifier: BSD-3-Clause-Eco
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#
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# WebGPU Backend CMakeLists.txt
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# Provides portable GPU compute via Dawn/wgpu-native
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# Supports Metal, Vulkan, and D3D12 backends
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cmake_minimum_required(VERSION 3.20)
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option(LUX_BUILD_WEBGPU "Build WebGPU portable backend" OFF)
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if(LUX_BUILD_WEBGPU)
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message(STATUS "WebGPU Backend: Enabled")
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# Find Dawn or wgpu-native
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find_package(Dawn QUIET)
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if(NOT Dawn_FOUND)
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find_package(wgpu QUIET)
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endif()
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if(Dawn_FOUND OR wgpu_FOUND)
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set(WEBGPU_FOUND TRUE)
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else()
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message(STATUS "WebGPU (Dawn/wgpu) not found. Attempting to fetch Dawn...")
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include(FetchContent)
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FetchContent_Declare(
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dawn
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GIT_REPOSITORY https://dawn.googlesource.com/dawn
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GIT_TAG main
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GIT_SHALLOW TRUE
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)
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# Configure Dawn options
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set(DAWN_ENABLE_D3D11 OFF CACHE BOOL "" FORCE)
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set(DAWN_ENABLE_D3D12 ON CACHE BOOL "" FORCE)
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set(DAWN_ENABLE_METAL ON CACHE BOOL "" FORCE)
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set(DAWN_ENABLE_VULKAN ON CACHE BOOL "" FORCE)
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set(DAWN_ENABLE_NULL OFF CACHE BOOL "" FORCE)
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set(DAWN_BUILD_SAMPLES OFF CACHE BOOL "" FORCE)
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set(TINT_BUILD_TESTS OFF CACHE BOOL "" FORCE)
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set(TINT_BUILD_CMD_TOOLS OFF CACHE BOOL "" FORCE)
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# Note: Dawn fetch is very slow, may want to use pre-built binaries
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# FetchContent_MakeAvailable(dawn)
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# set(WEBGPU_FOUND TRUE)
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message(WARNING "Dawn auto-fetch disabled. Install Dawn manually or use pre-built binaries.")
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set(WEBGPU_FOUND FALSE)
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endif()
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if(WEBGPU_FOUND)
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# Source files
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set(WEBGPU_SOURCES
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gpu.cpp
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)
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# Collect WGSL kernels
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file(GLOB WGSL_KERNELS "${CMAKE_CURRENT_SOURCE_DIR}/kernels/*.wgsl")
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# Generate embedded kernel headers
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set(KERNEL_HEADER "${CMAKE_CURRENT_BINARY_DIR}/embedded_kernels.h")
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# Create the object library
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add_library(webgpu_backend OBJECT ${WEBGPU_SOURCES})
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target_include_directories(webgpu_backend PUBLIC
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_CURRENT_SOURCE_DIR}/..
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${CMAKE_CURRENT_BINARY_DIR}
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)
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target_compile_definitions(webgpu_backend PUBLIC
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MLX_BUILD_WEBGPU
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)
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if(Dawn_FOUND)
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target_link_libraries(webgpu_backend PUBLIC dawn::webgpu_dawn)
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target_compile_definitions(webgpu_backend PUBLIC USE_DAWN_API)
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elseif(wgpu_FOUND)
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target_link_libraries(webgpu_backend PUBLIC wgpu::wgpu)
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endif()
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target_compile_features(webgpu_backend PUBLIC cxx_std_17)
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# Export for parent scope
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set(WEBGPU_BACKEND_TARGET webgpu_backend PARENT_SCOPE)
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message(STATUS "WebGPU Backend: Configured successfully")
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message(STATUS " WGSL Kernels: ${WGSL_KERNELS}")
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else()
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message(STATUS "WebGPU Backend: Disabled (Dawn/wgpu not available)")
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endif()
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else()
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message(STATUS "WebGPU Backend: Disabled")
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endif()

mlx/backend/webgpu/gpu.cpp

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#include "gpu.hpp"

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