forked from dark-knight009/Programming-Helpers
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathavl-tree.cpp
More file actions
147 lines (115 loc) · 3.12 KB
/
Copy pathavl-tree.cpp
File metadata and controls
147 lines (115 loc) · 3.12 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
// C++ program to insert a node in AVL tree
#include <bits/stdc++.h>
using namespace std;
class Node {
public:
int key;
Node *left;
Node *right;
int height;
};
int max(int a, int b);
int height(Node *N) {
if(N == NULL)
return 0;
return N->height;
}
int max(int a, int b) {
return ((a>b)? a : b);
}
Node *newNode(int key) {
Node* node = new Node();
node->key = key;
node->left = NULL;
node->right = NULL;
node->height = 1; //new node is initially added at leaf
return (node);
}
Node *rightRotate(Node *y) {
Node *x = y->left;
Node *T2 = x->right;
//Perform rotation
x->right = y;
y->left = T2;
//Update heights
y->height = max(height(y->left), height(y->right)) +1;
x->height = max(height(x->left), height(x->right)) +1;
return x;
}
Node *leftRotate(Node *x) {
Node *y = x->right;
Node *T2 = y->left;
//Perform rotation
y->left = x;
x->right = T2;
//Update heights
x->height = max(height(x->left), height(x->right)) + 1;
y->height = max(height(y->left), height(y->right)) + 1;
return y;
}
int getBalance(Node *N) {
if(N == NULL)
return 0;
return height(N->left) - height(N->right);
}
// Recursive function to insert a key in the subtree rooted with node and returns the new root of the subtree.
Node* insert(Node* node, int key) {
// 1. Perform the BST insertion
if(node == NULL)
return (newNode(key));
if(key < node->key)
node->left = insert(node->left, key);
else if(key > node->key)
node->right = insert(node->right, key);
else //Equal keys are not allowed in BST
return node;
//2. Update height of this ancestor node
node->height = 1+ max(height(node->left), height(node->right));
//3. Get the balance factor of this ancestor node to check whether this node became unbalanced
int balance = getBalance(node);
//If this node becomes unbalanced, then there are 4 cases
//Left Left Case
if (balance > 1 && key < node->left->key)
return rightRotate(node);
//Right Right Case
if(balance < -1 && key > node->right->key)
return leftRotate(node);
//Left Right Case
if(balance > 1 && key > node->right->key) {
node->left = leftRotate(node->left);
return rightRotate(node);
}
//Right Left Case
if (balance < -1 && key < node->right->key){
node->right = rightRotate(node->right);
return leftRotate(node);
}
return node;
}
void preOrder(Node *root) {
if(root != NULL) {
cout << root->key <<" ";
preOrder(root->left);
preOrder(root->right);
}
}
int main(void) {
Node *root = NULL;
root = insert(root, 10);
root = insert(root, 20);
root = insert(root, 30);
root = insert(root, 40);
root = insert(root, 50);
root = insert(root, 25);
/* The constructed AVL Tree would be
30
/ \
20 40
/ \ \
10 25 50
*/
cout << "Preorder traversal of the "
"constructed AVL tree is \n";
preOrder(root);
return 0;
}