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timer.c
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87 lines (76 loc) · 2.1 KB
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/*
* Timer.
* Copyright (c) 2005-2007 by Michal Nazareicz (mina86/AT/mina86.com)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* This software is OSI Certified Open Source Software.
* OSI Certified is a certification mark of the Open Source Initiative.
*
* This is part of Tiny Applications Collection
* -> http://tinyapps.sourceforge.net/
*/
#define _POSIX_C_SOURCE 199309
#include <unistd.h>
#include <time.h>
#include <signal.h>
#include <stdio.h>
volatile sig_atomic_t signum = 0;
static void sighandler(int sig) {
signum = sig;
}
int main(void) {
struct timespec wait = { 0, 10000000 };
unsigned int m = 0, ss = 0;
char buffer[11] = "\r 0:00.00";
#ifdef SIGHUP
signal(SIGHUP, sighandler);
#endif
#ifdef SIGINT
signal(SIGINT, sighandler);
#endif
#ifdef SIGQUIT
signal(SIGQUIT, sighandler);
#endif
#ifdef SIGPIPE
signal(SIGPIPE, sighandler);
#endif
#ifdef SIGTERM
signal(SIGTERM, sighandler);
#endif
#ifdef SIGSTOP
signal(SIGSTOP, sighandler);
#endif
#ifdef SIGTSTP
signal(SIGTSTP, sighandler);
#endif
do {
if (write(1, buffer, 11)!=11) return 1;
while (!signum && nanosleep(&wait, &wait));
if (signum) break;
wait.tv_nsec = 10000000;
if ((ss = (ss+1)%6000)==0) {
++m;
buffer[ 1] = m<1000 ? ' ' : (m/1000%10 + '0');
buffer[ 1] = m<100 ? ' ' : (m/100 %10 + '0');
buffer[ 3] = m<10 ? ' ' : (m/10 %10 + '0');
buffer[ 4] = m %10 + '0';
}
buffer[ 6] = ss/1000 + '0';
buffer[ 7] = ss/100 %10 + '0';
buffer[ 9] = ss/10 %10 + '0';
buffer[10] = ss %10 + '0';
} while (!signum);
printf("%07ld\n", 10000000 - wait.tv_nsec);
return 0;
}