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This repository was archived by the owner on Jul 22, 2024. It is now read-only.
I am having a question. Why does the MRDesignLab use another InputEventHandling System than the HoloToolkit?
I am trying to combine parts of both repos and it does not work without inserting both InputManagers. Adding two InputManagers feeling weird/wrong.
For Example:
I have a object with a boundingbox (MRDL) and a separat slider (HTK). Without inserting the InputManager from the HTK the ManipulatinEvent is not forwarded to the slider.