Platform: Windows
Steps to reproduce:
- Instantiate Player
- Subscribe to PlaybackFinished event
- Play an mp3 file
Expected behaviour:
PlaybackFinished event should be raised when audio stops.
Actual behaviour:
After PlaybackFinished event is raised, audio still plays for 1 or 2 seconds.
Code example:
Player player = new Player();
player.PlaybackFinished += (sender, args) =>
{
// This event is triggered even if the player still has 1 or 2 seconds to play.
};
player.Play(path);