diff --git a/docs/en/CocosDenshion/CCSimpleAudioEngine.xml b/docs/en/CocosDenshion/CCSimpleAudioEngine.xml index a3555e623..79895a429 100644 --- a/docs/en/CocosDenshion/CCSimpleAudioEngine.xml +++ b/docs/en/CocosDenshion/CCSimpleAudioEngine.xml @@ -1,13 +1,18 @@ - - + + CocosSharp - System.Object + CocosSharp.CCAudioEngine + + + System.Obsolete("CCSimpleAudioEngine is obsolete; Use CCAudioEngine in namespace CocosSharp") + + To be added. To be added. @@ -23,261 +28,6 @@ To be added. - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Single - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Single - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.String - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Int32 - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Int32 - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Int32 - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - @@ -291,106 +41,5 @@ To be added. - - - - Property - - System.Collections.Generic.Dictionary<System.Int32,CocosDenshion.CCEffectPlayer> - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - To be added. - To be added. - To be added. - - diff --git a/docs/en/CocosSharp/CCAccelerometer.xml b/docs/en/CocosSharp/CCAccelerometer.xml index 6d68c5fc9..0f5b08680 100644 --- a/docs/en/CocosSharp/CCAccelerometer.xml +++ b/docs/en/CocosSharp/CCAccelerometer.xml @@ -15,14 +15,14 @@ - - + + Constructor - + - To be added. + To be added. To be added. To be added. @@ -41,6 +41,19 @@ + + + + Property + + CocosSharp.CCGameView + + + To be added. + To be added. + To be added. + + @@ -55,18 +68,5 @@ - - - - Property - - CocosSharp.CCWindow - - - To be added. - To be added. - To be added. - - diff --git a/docs/en/CocosSharp/CCAffineTransform.xml b/docs/en/CocosSharp/CCAffineTransform.xml index 5f61b085e..4be789d9f 100644 --- a/docs/en/CocosSharp/CCAffineTransform.xml +++ b/docs/en/CocosSharp/CCAffineTransform.xml @@ -8,14 +8,19 @@ System.ValueType + + + System.Diagnostics.DebuggerDisplay("{DebugDisplayString,nq}") + + To be added. To be added. - - + + Constructor @@ -24,6 +29,7 @@ + To be added. @@ -32,55 +38,59 @@ To be added. To be added. To be added. + To be added. To be added. To be added. - - - Field + + + Property System.Single To be added. + To be added. To be added. - - - Field + + + Property System.Single To be added. + To be added. To be added. - - - Field + + + Property System.Single To be added. + To be added. To be added. - + Method System.Void - + To be added. @@ -89,49 +99,54 @@ - - + + Method - System.Void + CocosSharp.CCAffineTransform - + + - To be added. + To be added. + To be added. To be added. + To be added. To be added. - - + + Method - CocosSharp.CCAffineTransform + System.Void - - + + + To be added. To be added. + To be added. To be added. - To be added. To be added. - - - Field + + + Property System.Single To be added. + To be added. To be added. @@ -244,27 +259,6 @@ To be added. - - - - Property - - System.Single - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - @@ -529,8 +523,8 @@ - - + + Method CocosSharp.CCAffineTransform @@ -539,11 +533,13 @@ + To be added. To be added. To be added. + To be added. To be added. To be added. To be added. @@ -575,6 +571,20 @@ To be added. + + + + Method + + System.String + + + + To be added. + To be added. + To be added. + + @@ -608,6 +618,39 @@ To be added. + + + + Method + + CocosSharp.CCPoint3 + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + @@ -641,6 +684,22 @@ To be added. + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + @@ -675,7 +734,23 @@ - + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + Method @@ -683,7 +758,26 @@ - + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + CocosSharp.CCPoint3 + + + + To be added. @@ -713,7 +807,7 @@ - + Method @@ -721,7 +815,7 @@ - + To be added. @@ -768,30 +862,28 @@ - - + + Method System.Void - - - - + + + To be added. To be added. - To be added. - To be added. + To be added. To be added. To be added. - - + + Method CocosSharp.CCAffineTransform @@ -800,37 +892,54 @@ + To be added. To be added. To be added. + To be added. To be added. To be added. To be added. - - - Field + + + Property System.Single To be added. + To be added. To be added. - - - Field + + + Property System.Single To be added. + To be added. + To be added. + + + + + + Property + + System.Single + + + To be added. + To be added. To be added. diff --git a/docs/en/CocosSharp/CCAnimationCache.xml b/docs/en/CocosSharp/CCAnimationCache.xml index a29ae5e9c..3c2069e49 100644 --- a/docs/en/CocosSharp/CCAnimationCache.xml +++ b/docs/en/CocosSharp/CCAnimationCache.xml @@ -87,19 +87,6 @@ To be added. - - - - Method - - System.Void - - - - To be added. - To be added. - - diff --git a/docs/en/CocosSharp/CCApplication.xml b/docs/en/CocosSharp/CCApplication.xml deleted file mode 100644 index cba833edb..000000000 --- a/docs/en/CocosSharp/CCApplication.xml +++ /dev/null @@ -1,480 +0,0 @@ - - - - - CocosSharp - - - Microsoft.Xna.Framework.DrawableGameComponent - - - - Initializes game and handles input events. - - - Manages the running state, scheduling, event handling and rendering of a game. - - - - A CCApplication maintains a list of objects (due to current MonoGame - limitations, currently only supports a single window). During - each iteration of the game run-loop, the application invokes the - method where it processes input-events, passing the - relevant events to the corresponding windows. - - - Additionally, in-game time-dependent events, such as running - actions, are also updated. Subsequently, a Draw call is - received and each of the windows are asked to redraw - themselves. - - - -// Default case -// -// Single director/viewport -// Layer's camera uses default visible bounds given by window design resolution -// Default viewport takes up entire window screen - -public class AppDelegate : CCApplicationDelegate -{ - public override void ApplicationDidFinishLaunching(CCApplication application, CCWindow mainWindow) - { - mainWindow.SetDesignResolutionSize(960, 640, CCSceneResolutionPolicy.ShowAll); - - CCScene scene = new CCScene(mainWindow); - CCLayer layer = new MyLayer(); - - scene.AddChild(layer); - sharedWindow.RunWithScene(scene); - } -} - -// Custom camera -// -// As above, with the exception that layer uses custom camera - -public class AppDelegate : CCApplicationDelegate -{ - public override void ApplicationDidFinishLaunching(CCApplication application, CCWindow mainWindow) - { - mainWindow.SetDesignResolutionSize(960, 640, CCSceneResolutionPolicy.ShowAll); - - var scene = new CCScene(mainWindow); - var layer = new MyLayer(); - - var cameraVisibleBounds = new CCSize(1000, 500); - var cameraTarget = new CCPoint3(0, 0, 3); - var cameraPosition = new CCPoint3(0, 0, 100); - var camera = new CCCamera(cameraVisibleBounds, cameraPosition, cameraTarget); - - layer.Camera = Camera; - - scene.AddChild(layer); - sharedWindow.RunWithScene(scene); - } -} - -// Custom viewport -// -// As with the default, with the exception that the scene uses a custom viewport - -public class AppDelegate : CCApplicationDelegate -{ - public override void ApplicationDidFinishLaunching(CCApplication application, CCWindow mainWindow) - { - mainWindow.SetDesignResolutionSize(960, 640, CCSceneResolutionPolicy.ShowAll); - - // Specify the ratio of the screen to occupy - // Note: top-left corner represents origin in screen space - CCViewport topLeftViewport = new CCViewport(new CCRect(0.0f, 0.0f, 0.5f, 0.5f)); - - var scene = new CCScene(mainWindow, topLeftViewport); - - // Make sure we set custom policy, or else we to default to policy set by window - // i.e. CCSceneResolutionPolicy.ShowAll implies that entire screen is used - scene.SceneResolutionPolicy = CCSceneResolutionPolicy.Custom; - - var layer = new MyLayer(); - - scene.AddChild(layer); - sharedWindow.RunWithScene(scene); - } -} - -// Multiple running scenes/viewport -// -// Create multiple scene directors to have multiple running scenes - -public class AppDelegate : CCApplicationDelegate -{ - public override void ApplicationDidFinishLaunching(CCApplication application, CCWindow mainWindow) - { - mainWindow.SetDesignResolutionSize(960, 640, CCSceneResolutionPolicy.ShowAll); - - var topLeftViewport = new CCViewport(new CCRect(0.0f, 0.0f, 0.5f, 0.5f)); - var topRightViewport = new CCViewport(new CCRect(0.5f, 0.0f, 0.5f, 0.5f)); - - var sceneDirector1 = new CCDirector(); - var sceneDirector2 = new CCDirector(); - - var scene1 = new CCScene(mainWindow, topLeftViewport, sceneDirector1) { - SceneResolutionPolicy = CCSceneResolutionPolicy.Custom - }; - - CCScene scene2 = new CCScene(mainWindow, topRightViewport, sceneDirector2) { - SceneResolutionPolicy = CCSceneResolutionPolicy.Custom - }; - - var layer1 = new MyLayer(); - var layer2 = new MyLayer2(); - - scene1.AddChild(layer1); - scene2.AddChild(layer2); - - sceneDirector1.RunWithScene(scene1); - sceneDirector2.RunWithScene(scene2); - } -} - - - - - - - - - Constructor - - - - - - Whether this should take over the entire screen. - The size in pixels for the main window. - Initializes the application. - . - - - - - - Property - - CocosSharp.CCActionManager - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Double - - - - Callback by for limit FPS. The time, expressed in seconds, between current frame and next. - - To be added. - To be added. - - - - - - Property - - CocosSharp.CCApplicationDelegate - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Property - - System.String - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Collections.Generic.List<System.String> - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Collections.Generic.List<System.String> - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCDisplayOrientation - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - Snapshot of the game timing state expressed in values that can be used both by variable-step (real time) or fixed-step (game time) games. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Property - - CocosSharp.CCWindow - - - The window that is currently receiving events. - - - - - - - - - - Property - - System.Boolean - - - Whether the game has been paused or not. - - - - - When the game is paused the Update method on the is not invoked. When the - game is paused, touches, keyboard and mouse events are - still dispatched, this allows a paused game to receive - events that would allow the game to resume execution. - - - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Property - - CocosSharp.CCScheduler - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - Snapshot of the game timing state expressed in values that can be used both by variable-step (real time) or fixed-step (game time) games. - Method invoked during each iteration of the game run loop. - - - This method is invoked on each iteration of the game loop, - and receives the gameTime parameter. This method - processes inputs events and passes the events to the - running windows owned by the CCApplication. - - - The pause state (controlled by the method ) determines - whether the windows receive the Update method call or not. - - - This method dispatches touches, keyboard and mouse events - to the window regardless of the paused state. - - - - - - diff --git a/docs/en/CocosSharp/CCAtlasNode.xml b/docs/en/CocosSharp/CCAtlasNode.xml index 56f7a80dd..099f5e7a1 100644 --- a/docs/en/CocosSharp/CCAtlasNode.xml +++ b/docs/en/CocosSharp/CCAtlasNode.xml @@ -112,38 +112,6 @@ To be added. - - - - Method - - System.Void - - - - Override this method to draw your own node. The following GL states will be enabled by default: - - Override this method to draw your own node. The following GL states will be enabled by default: - - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - - @@ -322,5 +290,21 @@ + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCAudioEngine.xml b/docs/en/CocosSharp/CCAudioEngine.xml new file mode 100644 index 000000000..85b2498b8 --- /dev/null +++ b/docs/en/CocosSharp/CCAudioEngine.xml @@ -0,0 +1,488 @@ + + + + + CocosSharp + + + System.Object + + + + System.IDisposable + + + + To be added. + To be added. + + + + + + Constructor + + + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Single + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + System.Single + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.String + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Int32 + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Int32 + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Int32 + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Property + + CocosSharp.CCAudioEngine + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCCamera.xml b/docs/en/CocosSharp/CCCamera.xml index 03af9adf8..b566ca88d 100644 --- a/docs/en/CocosSharp/CCCamera.xml +++ b/docs/en/CocosSharp/CCCamera.xml @@ -11,12 +11,10 @@ Represents a camera whose properties specify the underlying view and projection matrices. - A user can alter a camera’s position, target, projection etc. and in-turn this will update the camera’s corresponding view and projection matrices. - - + A camera is associated with a layer when rendering. All children of the layer will then be rendered relative to the parent's camera. @@ -49,30 +47,73 @@ public class AppDelegate : CCApplicationDelegate - - + + Constructor - + - To be added. + To be added. To be added. To be added. - - + + Constructor - + + + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + - To be added. - To be added. + To be added. + To be added. To be added. To be added. To be added. @@ -111,11 +152,11 @@ public class AppDelegate : CCApplicationDelegate - - + + Property - CocosSharp.CCPoint + CocosSharp.CCNearAndFarClipping To be added. @@ -124,11 +165,11 @@ public class AppDelegate : CCApplicationDelegate - - + + Property - CocosSharp.CCPoint + CocosSharp.CCNearAndFarClipping To be added. @@ -201,6 +242,40 @@ public class AppDelegate : CCApplicationDelegate To be added. + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + To be added. + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCViewportResolutionPolicy.xml b/docs/en/CocosSharp/CCCameraProjection.xml similarity index 50% rename from docs/en/CocosSharp/CCViewportResolutionPolicy.xml rename to docs/en/CocosSharp/CCCameraProjection.xml index 00f318275..2d8838b72 100644 --- a/docs/en/CocosSharp/CCViewportResolutionPolicy.xml +++ b/docs/en/CocosSharp/CCCameraProjection.xml @@ -1,6 +1,6 @@ - - - + + + CocosSharp @@ -12,34 +12,34 @@ To be added. - - - + + + Field - CocosSharp.CCViewportResolutionPolicy + CocosSharp.CCCameraProjection To be added. - - - + + + Field - CocosSharp.CCViewportResolutionPolicy + CocosSharp.CCCameraProjection To be added. - - - + + + Field - CocosSharp.CCViewportResolutionPolicy + CocosSharp.CCCameraProjection To be added. diff --git a/docs/en/CocosSharp/CCClippingNode.xml b/docs/en/CocosSharp/CCClippingNode.xml index 4d00128d1..70ac0f331 100644 --- a/docs/en/CocosSharp/CCClippingNode.xml +++ b/docs/en/CocosSharp/CCClippingNode.xml @@ -141,16 +141,19 @@ - - + + Method System.Void - + + + - Visits this node's children and draw them recursively. - + To be added. + To be added. + To be added. diff --git a/docs/en/CocosSharp/CCColor4B.xml b/docs/en/CocosSharp/CCColor4B.xml index 6804b1abe..bf5f4e89e 100644 --- a/docs/en/CocosSharp/CCColor4B.xml +++ b/docs/en/CocosSharp/CCColor4B.xml @@ -249,6 +249,18 @@ v3.0 To be added. + + + + Field + + CocosSharp.CCColor4B + + + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCConfiguration.xml b/docs/en/CocosSharp/CCConfiguration.xml deleted file mode 100644 index 2043f5209..000000000 --- a/docs/en/CocosSharp/CCConfiguration.xml +++ /dev/null @@ -1,166 +0,0 @@ - - - - - CocosSharp - - - System.Object - - - - - contains some openGL variables. - - - - - - - - Method - - System.Boolean - - - - - - To be added. - returns whether or not an OpenGL is supported - To be added. - - - - - - - Property - - CocosSharp.CCGlesVersion - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Int32 - - - OpenGL Max Modelview Stack Depth. - To be added. - - - - - - - Property - - System.Int32 - - - OpenGL Max texture size. - To be added. - - - - - - - Property - - System.UInt32 - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCConfiguration - - - To be added. - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/CCContentManager.xml b/docs/en/CocosSharp/CCContentManager.xml index 4d4134b60..ea5df39cc 100644 --- a/docs/en/CocosSharp/CCContentManager.xml +++ b/docs/en/CocosSharp/CCContentManager.xml @@ -58,6 +58,61 @@ To be added. + + + + Method + + System.IO.Stream + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Byte[] + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Byte[] + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + @@ -116,7 +171,7 @@ - + Property @@ -142,14 +197,15 @@ - - - Field + + + Property CocosSharp.CCContentManager To be added. + To be added. To be added. diff --git a/docs/en/CocosSharp/CCCustomCommand.xml b/docs/en/CocosSharp/CCCustomCommand.xml new file mode 100644 index 000000000..99f8453ff --- /dev/null +++ b/docs/en/CocosSharp/CCCustomCommand.xml @@ -0,0 +1,137 @@ + + + + + CocosSharp + + + CocosSharp.CCRenderCommand + + + + + System.Diagnostics.DebuggerDisplay("{DebugDisplayString,nq}") + + + + To be added. + To be added. + + + + + + Constructor + + + + + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + System.Action + + + To be added. + To be added. + To be added. + + + + + + Method + + CocosSharp.CCRenderCommand + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.String + + + + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCDepthFormat.xml b/docs/en/CocosSharp/CCDepthFormat.xml index 1eff9b13f..4a2456309 100644 --- a/docs/en/CocosSharp/CCDepthFormat.xml +++ b/docs/en/CocosSharp/CCDepthFormat.xml @@ -14,7 +14,7 @@ - + Field CocosSharp.CCDepthFormat @@ -25,7 +25,7 @@ - + Field CocosSharp.CCDepthFormat @@ -36,7 +36,7 @@ - + Field CocosSharp.CCDepthFormat @@ -47,7 +47,7 @@ - + Field CocosSharp.CCDepthFormat diff --git a/docs/en/CocosSharp/CCDevice.xml b/docs/en/CocosSharp/CCDevice.xml index 2c9641fc3..33172c369 100644 --- a/docs/en/CocosSharp/CCDevice.xml +++ b/docs/en/CocosSharp/CCDevice.xml @@ -26,5 +26,44 @@ To be added. + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Single + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCDisplayLinkDirector.xml b/docs/en/CocosSharp/CCDisplayLinkDirector.xml deleted file mode 100644 index 5e1a58c5f..000000000 --- a/docs/en/CocosSharp/CCDisplayLinkDirector.xml +++ /dev/null @@ -1,44 +0,0 @@ - - - - - CocosSharp - - - CocosSharp.CCDirector - - - - - is a that synchronizes timers with the refresh rate of the display. - - - Features and Limitations: - - - v0.8.2 - - v0.8.2 - - Scheduled timers & drawing are synchronizes with the refresh rate of the display - - Scheduled timers & drawing are synchronizes with the refresh rate of the display - - Only supports animation intervals of 1/60 1/30 & 1/15 - - Only supports animation intervals of 1/60 1/30 & 1/15 - - - - - - - Constructor - - - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/CCDrawNode.xml b/docs/en/CocosSharp/CCDrawNode.xml index f9af88952..838e41f44 100644 --- a/docs/en/CocosSharp/CCDrawNode.xml +++ b/docs/en/CocosSharp/CCDrawNode.xml @@ -33,6 +33,66 @@ To be added. + + + + Constructor + + + + + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + @@ -46,6 +106,19 @@ To be added. + + + + Property + + CocosSharp.CCRect + + + To be added. + To be added. + To be added. + + @@ -59,41 +132,102 @@ - - - + + + + Property + + CocosSharp.CCSize + + + To be added. + To be added. + To be added. + + + + + Method System.Void - + + + + + - Override this method to draw your own node. The following GL states will be enabled by default: - - Override this method to draw your own node. The following GL states will be enabled by default: - - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. - - + + Method System.Void @@ -104,7 +238,7 @@ - To be added. + To be added. To be added. To be added. To be added. @@ -112,8 +246,8 @@ - - + + Method System.Void @@ -121,43 +255,204 @@ - To be added. To be added. - To be added. To be added. To be added. To be added. To be added. + + + + Method + + System.Void + + + + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + - - + + Method + + + System.Obsolete("DrawDot is obsolete: Use DrawSolidCircle") + + System.Void - + To be added. To be added. To be added. - draw a dot at a position, with a given radius and color - + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. - - + + Method System.Void @@ -168,6 +463,7 @@ + To be added. @@ -175,13 +471,14 @@ To be added. To be added. To be added. + To be added. To be added. To be added. - - + + Method System.Void @@ -192,6 +489,7 @@ + To be added. @@ -199,8 +497,35 @@ To be added. To be added. To be added. - draw a polygon with a fill color and line color - + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. @@ -219,6 +544,24 @@ To be added. + + + + Method + + System.Void + + + + + + + To be added. + To be added. + To be added. + To be added. + + @@ -237,6 +580,26 @@ To be added. + + + + Method + + System.Void + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + @@ -260,9 +623,43 @@ - - + + + Method + + + System.Obsolete("DrawSegment is obsolete: Use DrawLine") + + + + System.Void + + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + Method + + + System.Obsolete("DrawSegment is obsolete: Use DrawLine") + + System.Void @@ -271,14 +668,16 @@ + To be added. To be added. To be added. To be added. - draw a segment with a radius and color - + To be added. + To be added. + To be added. @@ -353,6 +752,22 @@ To be added. + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + @@ -371,5 +786,21 @@ To be added. + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCDrawingPrimitives.xml b/docs/en/CocosSharp/CCDrawingPrimitives.xml deleted file mode 100644 index 5856a574e..000000000 --- a/docs/en/CocosSharp/CCDrawingPrimitives.xml +++ /dev/null @@ -1,1026 +0,0 @@ - - - - - CocosSharp - - - System.Object - - - - To be added. - To be added. - - - - - - Constructor - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCColor4B - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Property - - System.Single - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Single - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - diff --git a/docs/en/CocosDenshion/CCEffectPlayer.xml b/docs/en/CocosSharp/CCEffectPlayer.xml similarity index 91% rename from docs/en/CocosDenshion/CCEffectPlayer.xml rename to docs/en/CocosSharp/CCEffectPlayer.xml index a521c1d4f..6cbca7701 100644 --- a/docs/en/CocosDenshion/CCEffectPlayer.xml +++ b/docs/en/CocosSharp/CCEffectPlayer.xml @@ -1,11 +1,11 @@ - - - + + + CocosSharp - CocosDenshion.CCEffectPlayerCore + CocosSharp.CCEffectPlayerCore @@ -83,19 +83,19 @@ - - + + Method System.Void - - + + - To be added. - To be added. + To be added. + To be added. To be added. To be added. diff --git a/docs/en/CocosDenshion/CCEffectPlayerCore.xml b/docs/en/CocosSharp/CCEffectPlayerCore.xml similarity index 98% rename from docs/en/CocosDenshion/CCEffectPlayerCore.xml rename to docs/en/CocosSharp/CCEffectPlayerCore.xml index 7491ee9f1..837a90497 100644 --- a/docs/en/CocosDenshion/CCEffectPlayerCore.xml +++ b/docs/en/CocosSharp/CCEffectPlayerCore.xml @@ -1,4 +1,4 @@ - + diff --git a/docs/en/CocosSharp/CCEventMouse.xml b/docs/en/CocosSharp/CCEventMouse.xml index 07258a985..21a0ce4c5 100644 --- a/docs/en/CocosSharp/CCEventMouse.xml +++ b/docs/en/CocosSharp/CCEventMouse.xml @@ -13,12 +13,12 @@ To be added. - - - + + + Property - System.Single + CocosSharp.CCPoint To be added. @@ -26,12 +26,25 @@ To be added. - - - + + + Property - System.Single + CocosSharp.CCPoint + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Int32 To be added. diff --git a/docs/en/CocosSharp/CCFPSImage.xml b/docs/en/CocosSharp/CCFPSImage.xml deleted file mode 100644 index 58730d160..000000000 --- a/docs/en/CocosSharp/CCFPSImage.xml +++ /dev/null @@ -1,29 +0,0 @@ - - - - - CocosSharp - - - System.Object - - - - To be added. - To be added. - - - - - - Field - - System.Byte[] - - - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/CCFadeOut.xml b/docs/en/CocosSharp/CCFadeOut.xml index ae6744d9b..85d49e314 100644 --- a/docs/en/CocosSharp/CCFadeOut.xml +++ b/docs/en/CocosSharp/CCFadeOut.xml @@ -18,14 +18,14 @@ - - + + Constructor - To be added. + To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCFadeOutBLTilesState.xml b/docs/en/CocosSharp/CCFadeOutBLTilesState.xml index 248673cd5..ee2cbaf60 100644 --- a/docs/en/CocosSharp/CCFadeOutBLTilesState.xml +++ b/docs/en/CocosSharp/CCFadeOutBLTilesState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCFadeOutDownTilesState.xml b/docs/en/CocosSharp/CCFadeOutDownTilesState.xml index c5ac113b8..781187842 100644 --- a/docs/en/CocosSharp/CCFadeOutDownTilesState.xml +++ b/docs/en/CocosSharp/CCFadeOutDownTilesState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCFadeOutTRTilesState.xml b/docs/en/CocosSharp/CCFadeOutTRTilesState.xml index b37412794..38cb30f11 100644 --- a/docs/en/CocosSharp/CCFadeOutTRTilesState.xml +++ b/docs/en/CocosSharp/CCFadeOutTRTilesState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCFadeOutUpTilesState.xml b/docs/en/CocosSharp/CCFadeOutUpTilesState.xml index 7c1853010..9e47a6291 100644 --- a/docs/en/CocosSharp/CCFadeOutUpTilesState.xml +++ b/docs/en/CocosSharp/CCFadeOutUpTilesState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCFileUtils.xml b/docs/en/CocosSharp/CCFileUtils.xml index 20c0773ee..b5de6ff76 100644 --- a/docs/en/CocosSharp/CCFileUtils.xml +++ b/docs/en/CocosSharp/CCFileUtils.xml @@ -114,6 +114,25 @@ To be added. + + + + Method + + System.Boolean + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCFlipX3DState.xml b/docs/en/CocosSharp/CCFlipX3DState.xml index ffcd8199f..ed7a57dbf 100644 --- a/docs/en/CocosSharp/CCFlipX3DState.xml +++ b/docs/en/CocosSharp/CCFlipX3DState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCFlipY3DState.xml b/docs/en/CocosSharp/CCFlipY3DState.xml index 58fa35f57..0bc8ebbf8 100644 --- a/docs/en/CocosSharp/CCFlipY3DState.xml +++ b/docs/en/CocosSharp/CCFlipY3DState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCFont.xml b/docs/en/CocosSharp/CCFont.xml new file mode 100644 index 000000000..54b100ba7 --- /dev/null +++ b/docs/en/CocosSharp/CCFont.xml @@ -0,0 +1,120 @@ + + + + + CocosSharp + + + System.Object + + + + To be added. + To be added. + + + + + + Constructor + + + To be added. + To be added. + + + + + + Property + + System.Collections.Generic.List<System.Char> + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Int32 + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Single + + + To be added. + To be added. + To be added. + + + + + + Method + + System.String + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Int32[] + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + To be added. + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCFontFNT.xml b/docs/en/CocosSharp/CCFontFNT.xml new file mode 100644 index 000000000..0429a2f73 --- /dev/null +++ b/docs/en/CocosSharp/CCFontFNT.xml @@ -0,0 +1,111 @@ + + + + + CocosSharp + + + CocosSharp.CCFont + + + + To be added. + To be added. + + + + + + Constructor + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Int32[] + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCFontSpriteFont.xml b/docs/en/CocosSharp/CCFontSpriteFont.xml new file mode 100644 index 000000000..d8971a935 --- /dev/null +++ b/docs/en/CocosSharp/CCFontSpriteFont.xml @@ -0,0 +1,92 @@ + + + + + CocosSharp + + + CocosSharp.CCFont + + + + To be added. + To be added. + + + + + + Constructor + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + System.Single + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Int32[] + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCGame.xml b/docs/en/CocosSharp/CCGame.xml deleted file mode 100644 index 0b9b70ec1..000000000 --- a/docs/en/CocosSharp/CCGame.xml +++ /dev/null @@ -1,72 +0,0 @@ - - - - - CocosSharp - - - Microsoft.Xna.Framework.Game - - - - To be added. - To be added. - - - - - - Constructor - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/CCGameTime.xml b/docs/en/CocosSharp/CCGameTime.xml deleted file mode 100644 index 3901f161d..000000000 --- a/docs/en/CocosSharp/CCGameTime.xml +++ /dev/null @@ -1,98 +0,0 @@ - - - - - CocosSharp - - - System.Object - - - - To be added. - To be added. - - - - - - Constructor - - - To be added. - To be added. - - - - - - Constructor - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Property - - System.TimeSpan - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Property - - System.TimeSpan - - - To be added. - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/CCGameView.xml b/docs/en/CocosSharp/CCGameView.xml new file mode 100644 index 000000000..dace92960 --- /dev/null +++ b/docs/en/CocosSharp/CCGameView.xml @@ -0,0 +1,673 @@ + + + + + CocosSharp + + + MonoMac.OpenGL.MonoMacGameView + + + + System.IDisposable + + + + + MonoMac.Foundation.Register("CCGameView") + + + System.ComponentModel.DesignTimeVisible(true) + + + + To be added. + To be added. + + + + + + Constructor + + + MonoMac.Foundation.Export("initWithFrame:") + + + + + + + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCActionManager + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCAnimationCache + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCAudioEngine + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCBlendFunc + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCContentManager + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCSizeI + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCDirector + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCParticleSystemCache + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Property + + CocosSharp.CCRenderer + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Property + + CocosSharp.CCViewResolutionPolicy + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCScheduler + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCSpriteFontCache + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCSpriteFrameCache + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Property + + CocosSharp.CCStats + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCTextureCache + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Event + + System.EventHandler<System.EventArgs> + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Property + + CocosSharp.CCRect + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCSizeI + + + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCGeometryInstance.xml b/docs/en/CocosSharp/CCGeometryInstance.xml new file mode 100644 index 000000000..5fffc340e --- /dev/null +++ b/docs/en/CocosSharp/CCGeometryInstance.xml @@ -0,0 +1,41 @@ + + + + + CocosSharp + + + System.Object + + + + To be added. + To be added. + + + + + + Field + + CocosSharp.CCGeometryPacket + + + To be added. + To be added. + + + + + + Field + + CocosSharp.CCGeometryInstanceAttributes + + + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCGeometryInstanceAttributes.xml b/docs/en/CocosSharp/CCGeometryInstanceAttributes.xml new file mode 100644 index 000000000..24f93c2d2 --- /dev/null +++ b/docs/en/CocosSharp/CCGeometryInstanceAttributes.xml @@ -0,0 +1,127 @@ + + + + + CocosSharp + + + System.Object + + + + To be added. + To be added. + + + + + + Field + + CocosSharp.CCAffineTransform + + + To be added. + To be added. + + + + + + Field + + Microsoft.Xna.Framework.Graphics.BlendState + + + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Int32 + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCGeometryNode.xml b/docs/en/CocosSharp/CCGeometryNode.xml new file mode 100644 index 000000000..7a217c7a2 --- /dev/null +++ b/docs/en/CocosSharp/CCGeometryNode.xml @@ -0,0 +1,93 @@ + + + + + CocosSharp + + + CocosSharp.CCNode + + + + To be added. + To be added. + + + + + + Constructor + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + CocosSharp.CCGeometryInstance + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCGeometryPacket.xml b/docs/en/CocosSharp/CCGeometryPacket.xml new file mode 100644 index 000000000..b17a7eb05 --- /dev/null +++ b/docs/en/CocosSharp/CCGeometryPacket.xml @@ -0,0 +1,77 @@ + + + + + CocosSharp + + + System.Object + + + + To be added. + To be added. + + + + + + Field + + System.Int32[] + + + To be added. + To be added. + + + + + + Field + + System.Int32 + + + To be added. + To be added. + + + + + + Field + + System.Int32 + + + To be added. + To be added. + + + + + + Field + + CocosSharp.CCTexture2D + + + To be added. + To be added. + + + + + + Field + + CocosSharp.CCV3F_C4B_T2F[] + + + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCGrabber.xml b/docs/en/CocosSharp/CCGrabber.xml deleted file mode 100644 index 3a5f80d53..000000000 --- a/docs/en/CocosSharp/CCGrabber.xml +++ /dev/null @@ -1,65 +0,0 @@ - - - - - CocosSharp - - - System.Object - - - - FBO class that grabs the the contents of the screen - - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/CCGrid3D.xml b/docs/en/CocosSharp/CCGrid3D.xml index 8e722d0fc..ca212ff11 100644 --- a/docs/en/CocosSharp/CCGrid3D.xml +++ b/docs/en/CocosSharp/CCGrid3D.xml @@ -14,17 +14,17 @@ - - + + Constructor - + To be added. - To be added. + To be added. To be added. To be added. To be added. @@ -56,6 +56,22 @@ To be added. + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCGrid3DActionState.xml b/docs/en/CocosSharp/CCGrid3DActionState.xml index 9a9a2a3f6..f5cd53717 100644 --- a/docs/en/CocosSharp/CCGrid3DActionState.xml +++ b/docs/en/CocosSharp/CCGrid3DActionState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCGridAction.xml b/docs/en/CocosSharp/CCGridAction.xml index babcb7f02..7374d77f0 100644 --- a/docs/en/CocosSharp/CCGridAction.xml +++ b/docs/en/CocosSharp/CCGridAction.xml @@ -62,6 +62,23 @@ To be added. + + + + Method + + CocosSharp.CCNodeGrid + + + + + + To be added. + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCGridActionState.xml b/docs/en/CocosSharp/CCGridActionState.xml index 4191d25e6..08c998333 100644 --- a/docs/en/CocosSharp/CCGridActionState.xml +++ b/docs/en/CocosSharp/CCGridActionState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. @@ -54,5 +54,18 @@ To be added. + + + + Method + + System.Void + + + + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCGridBase.xml b/docs/en/CocosSharp/CCGridBase.xml index 4d11dbd7e..580ba19b8 100644 --- a/docs/en/CocosSharp/CCGridBase.xml +++ b/docs/en/CocosSharp/CCGridBase.xml @@ -14,17 +14,17 @@ - - + + Constructor - + To be added. - To be added. + To be added. To be added. To be added. To be added. @@ -98,16 +98,45 @@ To be added. - - - - Property + + + + Method - CocosSharp.CCGrabber + System.Void + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + To be added. - To be added. To be added. @@ -141,6 +170,19 @@ To be added. + + + + Property + + CocosSharp.CCRenderTexture + + + To be added. + To be added. + To be added. + + @@ -180,19 +222,6 @@ To be added. - - - - Property - - CocosSharp.CCTexture2D - - - To be added. - To be added. - To be added. - - diff --git a/docs/en/CocosSharp/CCMenuItemLabelBMFont.xml b/docs/en/CocosSharp/CCIMEKeybardEventArgs.xml similarity index 50% rename from docs/en/CocosSharp/CCMenuItemLabelBMFont.xml rename to docs/en/CocosSharp/CCIMEKeybardEventArgs.xml index bf5ab000d..6cd2b94fc 100644 --- a/docs/en/CocosSharp/CCMenuItemLabelBMFont.xml +++ b/docs/en/CocosSharp/CCIMEKeybardEventArgs.xml @@ -1,11 +1,11 @@ - - - + + + CocosSharp - CocosSharp.CCMenuItemLabelBase + System.EventArgs @@ -14,23 +14,23 @@ - - + + Constructor - - + + - To be added. - To be added. + To be added. + To be added. To be added. To be added. - - - + + + Property System.Boolean @@ -41,12 +41,12 @@ To be added. - - - + + + Property - CocosSharp.CCLabelBMFont + System.Int32 To be added. @@ -54,12 +54,12 @@ To be added. - - - + + + Property - CocosSharp.CCScene + System.String To be added. diff --git a/docs/en/CocosSharp/CCIMEKeyboardNotificationInfo.xml b/docs/en/CocosSharp/CCIMEKeyboardNotificationInfo.xml index 3d5bab16d..e36ca499f 100644 --- a/docs/en/CocosSharp/CCIMEKeyboardNotificationInfo.xml +++ b/docs/en/CocosSharp/CCIMEKeyboardNotificationInfo.xml @@ -1,11 +1,11 @@ - - + + CocosSharp - System.Object + System.EventArgs diff --git a/docs/en/CocosSharp/CCJumpTiles3DState.xml b/docs/en/CocosSharp/CCJumpTiles3DState.xml index bae15c440..77cb3fae0 100644 --- a/docs/en/CocosSharp/CCJumpTiles3DState.xml +++ b/docs/en/CocosSharp/CCJumpTiles3DState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCLabel+ivec4.xml b/docs/en/CocosSharp/CCLabel+ivec4.xml deleted file mode 100644 index f328826eb..000000000 --- a/docs/en/CocosSharp/CCLabel+ivec4.xml +++ /dev/null @@ -1,65 +0,0 @@ - - - - - CocosSharp - - - System.ValueType - - - - To be added. - To be added. - - - - - - Field - - System.Int32 - - - To be added. - To be added. - - - - - - Field - - System.Int32 - - - To be added. - To be added. - - - - - - Field - - System.Int32 - - - To be added. - To be added. - - - - - - Field - - System.Int32 - - - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/CCLabel.xml b/docs/en/CocosSharp/CCLabel.xml index cadf392f4..700c6b2fe 100644 --- a/docs/en/CocosSharp/CCLabel.xml +++ b/docs/en/CocosSharp/CCLabel.xml @@ -1,13 +1,17 @@ - - + + CocosSharp - CocosSharp.CCLabelBMFont + CocosSharp.CCNode - + + + CocosSharp.ICCTextContainer + + To be added. To be added. @@ -24,128 +28,510 @@ - - + + Constructor - - - + + - To be added. - To be added. - To be added. + To be added. + To be added. To be added. To be added. - - + + Constructor - - - + + - To be added. - To be added. - To be added. + To be added. + To be added. To be added. To be added. To be added. - - + + Constructor + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + + - To be added. - To be added. - To be added. + To be added. + To be added. + To be added. To be added. To be added. To be added. - - + + + Constructor + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + Constructor + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + + - To be added. - To be added. - To be added. + To be added. + To be added. To be added. To be added. + To be added. To be added. To be added. - - + + Constructor - - - + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + - To be added. - To be added. - To be added. + To be added. + To be added. + To be added. To be added. To be added. + To be added. + To be added. To be added. To be added. - - + + Constructor - - - + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + - To be added. - To be added. - To be added. - To be added. + To be added. + To be added. + To be added. To be added. To be added. + To be added. + To be added. To be added. To be added. - - - + + + + Method + + System.Void + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + System.Single + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCPoint + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCBlendFunc + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCSize + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Single + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCSize + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCRawList<CocosSharp.CCSprite> + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCSize + + + To be added. + To be added. + To be added. + + + + + + Field + + System.String + + + To be added. + To be added. + + + + + + Property + + CocosSharp.CCTextAlignment + + + To be added. + To be added. + To be added. + + + + + + Field + + CocosSharp.CCTextAlignment + + + To be added. + To be added. + + + + + + Property + + CocosSharp.CCPoint + + + To be added. + To be added. + To be added. + + + + + Method System.Void @@ -156,28 +542,221 @@ To be added. - - - + + + Method - CocosSharp.CCLabel+ivec4 + System.Void - - + + + + + + + - To be added. - To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Field + + System.Boolean + + + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCNode + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Field + + CocosSharp.CCSize + + To be added. - To be added. To be added. - - - + + + + Property + + CocosSharp.CCLabelFormat + + + To be added. + To be added. + To be added. + + + + + + Field + + System.String + + + To be added. + To be added. + + + + + + Property + + CocosSharp.CCLabelType + + + To be added. + To be added. + To be added. + + + + + + Field + + CocosSharp.CCLabelLineBreak + + + To be added. + To be added. + + + + + + Property + + CocosSharp.CCLabelLineBreak + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Single + + + To be added. + To be added. + To be added. + + + + + Method System.Void @@ -188,9 +767,48 @@ To be added. - - - + + + + Property + + System.Single + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Single + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Single + + + To be added. + To be added. + To be added. + + + + + Property System.String @@ -201,9 +819,9 @@ To be added. - - - + + + Property System.Single @@ -214,50 +832,134 @@ To be added. - - - + + + + Property + + System.String + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCTexture2D + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCTextureAtlas + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + Method System.Void - - + - To be added. - To be added. + To be added. To be added. To be added. - - - + + + Method System.Void - - - + - To be added. - To be added. - To be added. + To be added. To be added. To be added. - - - + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Field + + CocosSharp.CCVerticalTextAlignment + + + To be added. + To be added. + + + + + Property - System.String + CocosSharp.CCVerticalTextAlignment To be added. @@ -265,5 +967,37 @@ To be added. + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCLabelBMFont.xml b/docs/en/CocosSharp/CCLabelBMFont.xml deleted file mode 100644 index 83eb2b550..000000000 --- a/docs/en/CocosSharp/CCLabelBMFont.xml +++ /dev/null @@ -1,686 +0,0 @@ - - - - - CocosSharp - - - CocosSharp.CCSpriteBatchNode - - - - CocosSharp.ICCTextContainer - - - - - is a subclass of . - - - Features: - - Limitations: - - - implements the protocol LabelProtocol, like Label and . has the flexibility of Label, the speed of and all the features of . If in doubt, use instead of / Label. - - LabelProtocol - - - - - - - Supported editors: http://glyphdesigner.71squared.com/ (Commercial, Mac OS X) http://www.n4te.com/hiero/hiero.jnlp (Free, Java) http://slick.cokeandcode.com/demos/hiero.jnlp (Free, Java) http://www.angelcode.com/products/bmfont/ (Free, Windows only) - http://glyphdesigner.71squared.com/ - http://www.n4te.com/hiero/hiero.jnlp - http://slick.cokeandcode.com/demos/hiero.jnlp - http://www.angelcode.com/products/bmfont/ - - v0.8 - - v0.8 - - Treats each character like a Sprite. This means that each individual character can be: - - Treats each character like a Sprite. This means that each individual character can be: - - rotated - - rotated - - scaled - - scaled - - translated - - translated - - tinted - - tinted - - change the opacity - - change the opacity - - It can be used as part of a menu item. - - It can be used as part of a menu item. - - anchorPoint can be used to align the "label" - - anchorPoint can be used to align the "label" - - Supports AngelCode text format - - Supports AngelCode text format - - All inner characters are using an anchorPoint of (0.5f, 0.5f) and it is not recommend to change it because it might affect the rendering - - All inner characters are using an anchorPoint of (0.5f, 0.5f) and it is not recommend to change it because it might affect the rendering - - - - - - - Constructor - - - Creates an label. - - - - - - - Constructor - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Property - - CocosSharp.CCPoint - - - Sets the anchor point in percent. - To be added. - - Sets the anchor point in percent. - anchorPoint is the point around which all transformations and positioning manipulations take place. It's like a pin in the node where it is "attached" to its parent. The anchorPoint is normalized, like a percentage. (0,0) means the bottom-left corner and (1,1) means the top-right corner. But you can use values higher than (1,1) and lower than (0,0) too. The default anchorPoint is (0.5,0.5), so it starts in the center of the node. - - - - - - - - Field - - System.Int32 - - -1 - - To be added. - To be added. - - - - - - Method - - System.Void - - - - updates the font chars based on the string to render - - - - - - - Property - - CocosSharp.CCSize - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Field - - System.String - - - To be added. - To be added. - - - - - - Property - - System.String - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCTextAlignment - - - To be added. - To be added. - To be added. - - - - - - Field - - CocosSharp.CCTextAlignment - - - To be added. - To be added. - - - - - - Property - - CocosSharp.CCPoint - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Field - - System.Boolean - - - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Field - - CocosSharp.CCSize - - - To be added. - To be added. - - - - - - Field - - System.String - - - To be added. - To be added. - - - - - - Field - - System.String - - - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Field - - System.Boolean - - - To be added. - To be added. - - - - - - Field - - CocosSharp.CCSprite - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - Purges the cached data. - Removes from memory the cached configurations and the atlas name dictionary. v0.99.3 - - - - - - - Property - - System.Single - - - Changes both X and Y scale factor of the node. - To be added. - - Changes both X and Y scale factor of the node. - 1.0 is the default scale factor. It modifies the X and Y scale at the same time. - - - - - - - - Property - - System.Single - - - Changes the scale factor on X axis of this node - To be added. - - Changes the scale factor on X axis of this node - The deafult value is 1.0 if you haven't changed it before - - - - - - - - Property - - System.Single - - - Changes the scale factor on Y axis of this node - To be added. - - Changes the scale factor on Y axis of this node - The Default value is 1.0 if you haven't changed it before. - - - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Property - - System.String - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Field - - CocosSharp.CCVerticalTextAlignment - - - To be added. - To be added. - - - - - - Property - - CocosSharp.CCVerticalTextAlignment - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/CCLabelFormat.xml b/docs/en/CocosSharp/CCLabelFormat.xml new file mode 100644 index 000000000..1aecf2798 --- /dev/null +++ b/docs/en/CocosSharp/CCLabelFormat.xml @@ -0,0 +1,188 @@ + + + + + CocosSharp + + + System.Object + + + + System.IDisposable + + + + To be added. + To be added. + + + + + + Constructor + + + To be added. + To be added. + + + + + + Constructor + + + + + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCTextAlignment + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCLabelFormat + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Object + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Property + + CocosSharp.CCLabelFormatFlags + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCVerticalTextAlignment + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCLabelLineBreak + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCLabelFormat + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCLabelFormat + + + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCLabelFormatFlags.xml b/docs/en/CocosSharp/CCLabelFormatFlags.xml new file mode 100644 index 000000000..09aeefddd --- /dev/null +++ b/docs/en/CocosSharp/CCLabelFormatFlags.xml @@ -0,0 +1,76 @@ + + + + + CocosSharp + + + System.Enum + + + + System.Flags + + + + To be added. + To be added. + + + + + + Field + + CocosSharp.CCLabelFormatFlags + + + To be added. + + + + + + Field + + CocosSharp.CCLabelFormatFlags + + + To be added. + + + + + + Field + + CocosSharp.CCLabelFormatFlags + + + To be added. + + + + + + Field + + CocosSharp.CCLabelFormatFlags + + + To be added. + + + + + + Field + + CocosSharp.CCLabelFormatFlags + + + To be added. + + + + diff --git a/docs/en/CocosSharp/CCLabelLineBreak.xml b/docs/en/CocosSharp/CCLabelLineBreak.xml new file mode 100644 index 000000000..21e9102a9 --- /dev/null +++ b/docs/en/CocosSharp/CCLabelLineBreak.xml @@ -0,0 +1,49 @@ + + + + + CocosSharp + + + System.Enum + + + To be added. + To be added. + + + + + + Field + + CocosSharp.CCLabelLineBreak + + + To be added. + + + + + + Field + + CocosSharp.CCLabelLineBreak + + + To be added. + + + + + + Field + + CocosSharp.CCLabelLineBreak + + + To be added. + + + + diff --git a/docs/en/CocosSharp/CCLabelTTF.xml b/docs/en/CocosSharp/CCLabelTTF.xml deleted file mode 100644 index 9c5785256..000000000 --- a/docs/en/CocosSharp/CCLabelTTF.xml +++ /dev/null @@ -1,611 +0,0 @@ - - - - - CocosSharp - - - CocosSharp.CCSprite - - - - CocosSharp.ICCTextContainer - - - - - is a subclass of TextureNode that knows how to render text labels. - - - All features from TextureNode are valid in - - - objects are slow. Consider using or instead. - - - - Custom ttf file can be put in assets/ or external storage that the Application can access. LabelTTF*label1=LabelTTF::create("alignmentleft","ADamnMess",fontSize,blockSize,kTextAlignmentLeft,kVerticalTextAlignmentCenter);LabelTTF*label2=LabelTTF::create("alignmentright","/mnt/sdcard/ScissorCuts.ttf",fontSize,blockSize,kTextAlignmentLeft,kVerticalTextAlignmentCenter); - - - LabelTTF*label1=LabelTTF::create( - "alignmentleft" - , - "ADamnMess" - ,fontSize,blockSize, - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - kTextAlignmentLeft,kVerticalTextAlignmentCenter); - - - LabelTTF*label2=LabelTTF::create( - "alignmentright" - , - "/mnt/sdcard/ScissorCuts.ttf" - ,fontSize,blockSize, - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - kTextAlignmentLeft,kVerticalTextAlignmentCenter); - - - - LabelTTF*label1=LabelTTF::create( - "alignmentleft" - , - "ADamnMess" - ,fontSize,blockSize, - - LabelTTF*label1=LabelTTF::create( - - - - LabelTTF::create - "alignmentleft" - - , - - "ADamnMess" - - - ,fontSize,blockSize, - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - kTextAlignmentLeft,kVerticalTextAlignmentCenter); - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - kTextAlignmentLeft,kVerticalTextAlignmentCenter); - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - LabelTTF*label2=LabelTTF::create( - "alignmentright" - , - "/mnt/sdcard/ScissorCuts.ttf" - ,fontSize,blockSize, - - LabelTTF*label2=LabelTTF::create( - - - - LabelTTF::create - "alignmentright" - - , - - "/mnt/sdcard/ScissorCuts.ttf" - - ,fontSize,blockSize, - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - kTextAlignmentLeft,kVerticalTextAlignmentCenter); - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - kTextAlignmentLeft,kVerticalTextAlignmentCenter); - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Constructor - - - Creates an label. - - - - - - - Constructor - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCSize - - - To be added. - To be added. - To be added. - - - - - - Property - - System.String - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Single - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCTextAlignment - - - To be added. - To be added. - To be added. - - - - - - Field - - System.String - - - To be added. - To be added. - - - - - - Property - - System.String - - - To be added. - To be added. - To be added. - - - - - - Method - - System.String - - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCVerticalTextAlignment - - - To be added. - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/CCGlesVersion.xml b/docs/en/CocosSharp/CCLabelType.xml similarity index 50% rename from docs/en/CocosSharp/CCGlesVersion.xml rename to docs/en/CocosSharp/CCLabelType.xml index b6efab9c3..a637b19a5 100644 --- a/docs/en/CocosSharp/CCGlesVersion.xml +++ b/docs/en/CocosSharp/CCLabelType.xml @@ -1,56 +1,61 @@ - - - + + + CocosSharp System.Enum + + + System.Flags + + To be added. To be added. - - - + + + Field - CocosSharp.CCGlesVersion + CocosSharp.CCLabelType To be added. - - - + + + Field - CocosSharp.CCGlesVersion + CocosSharp.CCLabelType To be added. - - - + + + Field - CocosSharp.CCGlesVersion + CocosSharp.CCLabelType To be added. - - - + + + Field - CocosSharp.CCGlesVersion + CocosSharp.CCLabelType To be added. diff --git a/docs/en/CocosSharp/CCLayer.xml b/docs/en/CocosSharp/CCLayer.xml index 90331f514..0ee2bccb1 100644 --- a/docs/en/CocosSharp/CCLayer.xml +++ b/docs/en/CocosSharp/CCLayer.xml @@ -49,28 +49,30 @@ - - + + Constructor + To be added. + To be added. To be added. To be added. - - + + Constructor - + - To be added. + To be added. To be added. To be added. To be added. @@ -91,6 +93,23 @@ To be added. + + + + Constructor + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + @@ -156,25 +175,24 @@ To be added. - - - - Property + + + + Field - CocosSharp.CCLayer + CocosSharp.CCCameraProjection To be added. - To be added. To be added. - - - + + + Property - CocosSharp.CCSize + CocosSharp.CCLayer To be added. @@ -256,14 +274,17 @@ - - + + Method System.Void - + + + + To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCLayerColor.xml b/docs/en/CocosSharp/CCLayerColor.xml index ea97d3da1..63358bf2d 100644 --- a/docs/en/CocosSharp/CCLayerColor.xml +++ b/docs/en/CocosSharp/CCLayerColor.xml @@ -32,80 +32,89 @@ - - + + Constructor - + + + - creates a with color. Width and height are the window size. - + To be added. + To be added. + To be added. - - + + Constructor + To be added. + To be added. To be added. To be added. - - + + Constructor - + + + To be added. To be added. To be added. To be added. - - + + Constructor + To be added. + To be added. To be added. To be added. - - + + Constructor - - + + + - To be added. + To be added. + To be added. To be added. To be added. To be added. - - - - Constructor - - - - + + + + Method + + System.Void + + - To be added. - To be added. To be added. To be added. @@ -158,38 +167,6 @@ - - - - Method - - System.Void - - - - Override this method to draw your own node. The following GL states will be enabled by default: - - Override this method to draw your own node. The following GL states will be enabled by default: - - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - - @@ -245,5 +222,21 @@ To be added. + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCLayerMultiplex.xml b/docs/en/CocosSharp/CCLayerMultiplex.xml index 82d38a5ba..c3ac7898b 100644 --- a/docs/en/CocosSharp/CCLayerMultiplex.xml +++ b/docs/en/CocosSharp/CCLayerMultiplex.xml @@ -28,16 +28,6 @@ - - - - Constructor - - - creates a with one or more layers using a variable argument list. - - - @@ -58,12 +48,12 @@ - - + + Constructor - - + + To be added. @@ -73,12 +63,12 @@ - - + + Constructor - - + + @@ -96,7 +86,7 @@ - + Property @@ -108,25 +98,9 @@ To be added. - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - + + + Property System.Int32 @@ -138,24 +112,11 @@ - - + + Property - CocosSharp.CCAction - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Collections.Generic.Dictionary<System.Int32,CocosSharp.CCLayer> + CocosSharp.CCFiniteTimeAction To be added. @@ -190,11 +151,11 @@ - - + + Property - CocosSharp.CCAction + CocosSharp.CCFiniteTimeAction To be added. @@ -229,25 +190,8 @@ - - - Method - - CocosSharp.CCLayer - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - + + Method CocosSharp.CCLayer @@ -256,7 +200,7 @@ - To be added. + To be added. To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCLens3DState.xml b/docs/en/CocosSharp/CCLens3DState.xml index 51f49f266..9a55f5b08 100644 --- a/docs/en/CocosSharp/CCLens3DState.xml +++ b/docs/en/CocosSharp/CCLens3DState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCTMXOrientation.xml b/docs/en/CocosSharp/CCLineCap.xml similarity index 54% rename from docs/en/CocosSharp/CCTMXOrientation.xml rename to docs/en/CocosSharp/CCLineCap.xml index e9124933d..81e757f8f 100644 --- a/docs/en/CocosSharp/CCTMXOrientation.xml +++ b/docs/en/CocosSharp/CCLineCap.xml @@ -1,6 +1,6 @@ - - - + + + CocosSharp @@ -12,34 +12,34 @@ To be added. - - - + + + Field - CocosSharp.CCTMXOrientation + CocosSharp.CCLineCap To be added. - - - + + + Field - CocosSharp.CCTMXOrientation + CocosSharp.CCLineCap To be added. - - - + + + Field - CocosSharp.CCTMXOrientation + CocosSharp.CCLineCap To be added. diff --git a/docs/en/CocosSharp/CCLiquidState.xml b/docs/en/CocosSharp/CCLiquidState.xml index d6331e912..cc0190bf9 100644 --- a/docs/en/CocosSharp/CCLiquidState.xml +++ b/docs/en/CocosSharp/CCLiquidState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCLog+LogDelegate.xml b/docs/en/CocosSharp/CCLog+LogDelegate.xml new file mode 100644 index 000000000..f74081cae --- /dev/null +++ b/docs/en/CocosSharp/CCLog+LogDelegate.xml @@ -0,0 +1,29 @@ + + + + + CocosSharp + + + System.Delegate + + + + + + + System.ParamArray + + + + + + System.Void + + + To be added. + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCLog.xml b/docs/en/CocosSharp/CCLog.xml index 43335ba97..55669008d 100644 --- a/docs/en/CocosSharp/CCLog.xml +++ b/docs/en/CocosSharp/CCLog.xml @@ -1,6 +1,6 @@ - - + + CocosSharp @@ -13,32 +13,6 @@ To be added. - - - - Constructor - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - @@ -63,5 +37,17 @@ To be added. + + + + Field + + CocosSharp.CCLog+LogDelegate + + + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCMaskedSprite.xml b/docs/en/CocosSharp/CCMaskedSprite.xml index ec87b257f..e84079e2b 100644 --- a/docs/en/CocosSharp/CCMaskedSprite.xml +++ b/docs/en/CocosSharp/CCMaskedSprite.xml @@ -97,7 +97,7 @@ - + Property diff --git a/docs/en/CocosSharp/CCMathHelper.xml b/docs/en/CocosSharp/CCMathHelper.xml index f6b811380..72a538c77 100644 --- a/docs/en/CocosSharp/CCMathHelper.xml +++ b/docs/en/CocosSharp/CCMathHelper.xml @@ -93,6 +93,27 @@ To be added. + + + + Method + + System.Single + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + @@ -106,6 +127,32 @@ To be added. + + + + Field + + System.Single + + 1.570796 + + To be added. + To be added. + + + + + + Field + + System.Single + + 0.7853982 + + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCMenu.xml b/docs/en/CocosSharp/CCMenu.xml index 6a19479b0..227aaa226 100644 --- a/docs/en/CocosSharp/CCMenu.xml +++ b/docs/en/CocosSharp/CCMenu.xml @@ -296,6 +296,19 @@ To be added. + + + + Property + + CocosSharp.CCScene + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCMenuItemFont.xml b/docs/en/CocosSharp/CCMenuItemFont.xml index 0cecfa19f..b7fd9d4df 100644 --- a/docs/en/CocosSharp/CCMenuItemFont.xml +++ b/docs/en/CocosSharp/CCMenuItemFont.xml @@ -1,11 +1,11 @@ - - + + CocosSharp - CocosSharp.CCMenuItemLabelTTF + CocosSharp.CCMenuItemLabel diff --git a/docs/en/CocosSharp/CCMenuItemLabelTTF.xml b/docs/en/CocosSharp/CCMenuItemLabelTTF.xml deleted file mode 100644 index a7e732b75..000000000 --- a/docs/en/CocosSharp/CCMenuItemLabelTTF.xml +++ /dev/null @@ -1,84 +0,0 @@ - - - - - CocosSharp - - - CocosSharp.CCMenuItemLabelBase - - - - To be added. - To be added. - - - - - - Constructor - - - - - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCLabelTtf - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCScene - - - To be added. - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/CCMotionStreak.xml b/docs/en/CocosSharp/CCMotionStreak.xml index 671b4766e..bff947fc2 100644 --- a/docs/en/CocosSharp/CCMotionStreak.xml +++ b/docs/en/CocosSharp/CCMotionStreak.xml @@ -89,38 +89,6 @@ - - - - Method - - System.Void - - - - Override this method to draw your own node. The following GL states will be enabled by default: - - Override this method to draw your own node. The following GL states will be enabled by default: - - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - - @@ -237,5 +205,21 @@ To be added. + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosDenshion/CCMusicPlayer.xml b/docs/en/CocosSharp/CCMusicPlayer.xml similarity index 84% rename from docs/en/CocosDenshion/CCMusicPlayer.xml rename to docs/en/CocosSharp/CCMusicPlayer.xml index 4b5114f57..c5e3fe50c 100644 --- a/docs/en/CocosDenshion/CCMusicPlayer.xml +++ b/docs/en/CocosSharp/CCMusicPlayer.xml @@ -1,11 +1,11 @@ - - - + + + CocosSharp - CocosDenshion.CCMusicPlayerCore + CocosSharp.CCMusicPlayerCore @@ -96,19 +96,19 @@ - - + + Method System.Void - + To be added. - To be added. + To be added. To be added. To be added. @@ -168,6 +168,19 @@ To be added. + + + + Method + + System.Void + + + + To be added. + To be added. + + @@ -194,6 +207,19 @@ To be added. + + + + Method + + System.Void + + + + To be added. + To be added. + + diff --git a/docs/en/CocosDenshion/CCMusicPlayerCore.xml b/docs/en/CocosSharp/CCMusicPlayerCore.xml similarity index 99% rename from docs/en/CocosDenshion/CCMusicPlayerCore.xml rename to docs/en/CocosSharp/CCMusicPlayerCore.xml index e3ca4a09b..c58676eaa 100644 --- a/docs/en/CocosDenshion/CCMusicPlayerCore.xml +++ b/docs/en/CocosSharp/CCMusicPlayerCore.xml @@ -1,4 +1,4 @@ - + diff --git a/docs/en/CocosSharp/CCNearAndFarClipping.xml b/docs/en/CocosSharp/CCNearAndFarClipping.xml new file mode 100644 index 000000000..845645f48 --- /dev/null +++ b/docs/en/CocosSharp/CCNearAndFarClipping.xml @@ -0,0 +1,161 @@ + + + + + CocosSharp + + + System.ValueType + + + + To be added. + To be added. + + + + + + Constructor + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Field + + System.Single + + + To be added. + To be added. + + + + + + Method + + System.Int32 + + + + To be added. + To be added. + To be added. + + + + + + Field + + System.Single + + + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCNode.xml b/docs/en/CocosSharp/CCNode.xml index befa798fe..3fa2e20df 100644 --- a/docs/en/CocosSharp/CCNode.xml +++ b/docs/en/CocosSharp/CCNode.xml @@ -48,7 +48,8 @@ Default Constructor for CCNode. - + + @@ -61,7 +62,8 @@ A CCSize structure that specifies the ContentSize of the CCNode being created. Constructor that creates a CCNode with the ContentSize initialized to contentSize - + + @@ -114,27 +116,7 @@ - - - Method - - System.Void - - - - - - A child node - Adds a child to the container with z order and tag - - Adds a child to the container with z order and tag - If the child is added to a 'running' node, then 'onEnter' and 'onEnterTransitionDidFinish' will be called immediately. - - - - - - + Method @@ -148,7 +130,8 @@ A child node The order which the child will be drawin in the Scene Graph Adds a child to the container with the z order specified - + + @@ -168,7 +151,8 @@ The order which the child will be drawn in the Scene Graph User defined value given to the child so that it can be referenced later Adds a child to the container with the z order specifed and a user defined value - + + @@ -186,8 +170,10 @@ The custom event name to be added The action that is triggered. Adds a custom event listener to this node that will trigger the Action passed. - - + + + + @@ -937,19 +923,6 @@ - - - - Property - - CocosSharp.CCApplication - - - To be added. - To be added. - To be added. - - @@ -1400,7 +1373,7 @@ - + Method System.Void @@ -1427,29 +1400,29 @@ To be added. - - - + + + Method System.Void - Override this method to draw your own node. - When extending a CCNode this is usually one of the methods that is overridden if user wants to represent something to the user. + To be added. + To be added. - - - - Method + + + + Property - System.Void + CocosSharp.CCGameView - To be added. + To be added. To be added. @@ -1511,35 +1484,6 @@ - - - - Property - - System.Single - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCGridBase - - - Changes a grid object that is used when applying effects - To be added. - - Changes a grid object that is used when applying effects - - - - @@ -1717,19 +1661,6 @@ To be added. - - - - Property - - System.Int32 - - - To be added. - To be added. - To be added. - - @@ -1821,32 +1752,6 @@ To be added. - - - - Property - - System.UInt32 - - - Returns the arrival order, indecates which children is added previously. - To be added. - - Returns the arrival order, indecates which children is added previously. - - - setOrderOfArrival(unsigned int) - - The arrival order. - - - setOrderOfArrival(unsigned int) - - setOrderOfArrival(unsigned int) - The arrival order. - - - @@ -1964,7 +1869,7 @@ - + Property @@ -1977,7 +1882,7 @@ - + Property @@ -2180,6 +2085,19 @@ To be added. + + + + Property + + CocosSharp.CCRenderer + + + To be added. + To be added. + To be added. + + @@ -2429,6 +2347,23 @@ To be added. + + + + Method + + System.Threading.Tasks.Task<CocosSharp.CCActionState> + + + + + + To be added. + To be added. + To be added. + To be added. + + @@ -2452,6 +2387,29 @@ To be added. + + + + Method + + System.Threading.Tasks.Task<CocosSharp.CCActionState> + + + + + + System.ParamArray + + + + + + To be added. + To be added. + To be added. + To be added. + + @@ -2765,8 +2723,8 @@ - - + + Method System.Void @@ -2871,32 +2829,6 @@ To be added. - - - - Method - - System.Void - - - - Performs OpenGL view-matrix transformation based on position, scale, rotation and other attributes. - - - - - - - Method - - System.Void - - - - Performs OpenGL view-matrix transformation of it's ancestors. Generally the ancestors are already transformed, but in certain cases (eg: attaching a FBO) It's necessary to transform the ancestors again. - - - @@ -3008,10 +2940,7 @@ Color of parent Propagates the children nodes with the Color of their parent Override this method to control how the color value is propogated to the children of this node. - - - - + @@ -3028,10 +2957,7 @@ Opacity of parent Propogates the children nodes with Opacity of their parent Override this method to control how the opacity value is propogated to the children of this node. - - - - + @@ -3102,20 +3028,8 @@ Gets/Sets Z vertex of this node. Float value of the Z vertex - - - - - - - Property - - CocosSharp.CCViewport - - - Viewport of the Scene - A viewport that is specified on the Scene - This is automatically created by the scene if a custom viewport is not passed to the scene constructor. + + @@ -3128,7 +3042,8 @@ Override this method when developer wants to be notified when the Scenes viewport values change. - + + @@ -3158,7 +3073,8 @@ Override this method when you want to be notified when the Visible Bounds of the node changes. - + + @@ -3175,8 +3091,8 @@ - - + + Method System.Void @@ -3187,17 +3103,36 @@ - - - - Property + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method - CocosSharp.CCWindow + System.Void + + + - This is the windows that this node is associated to - Created Window - The window is set during scene creationg. + To be added. + To be added. + To be added. @@ -3214,20 +3149,8 @@ Point to be transformed. This will transform the x,y values to the Parent space. A CCPoint with transformed x,y values - - - - - - - Property - - Microsoft.Xna.Framework.Matrix - - - To be added. - To be added. - To be added. + + diff --git a/docs/en/CocosSharp/CCNodeGrid.xml b/docs/en/CocosSharp/CCNodeGrid.xml new file mode 100644 index 000000000..5f2311dbd --- /dev/null +++ b/docs/en/CocosSharp/CCNodeGrid.xml @@ -0,0 +1,98 @@ + + + + + CocosSharp + + + CocosSharp.CCNode + + + + To be added. + To be added. + + + + + + Constructor + + + To be added. + To be added. + + + + + + Constructor + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCGridBase + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCNode + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCPageTurn3DState.xml b/docs/en/CocosSharp/CCPageTurn3DState.xml index 0934bd42b..1c34b9eba 100644 --- a/docs/en/CocosSharp/CCPageTurn3DState.xml +++ b/docs/en/CocosSharp/CCPageTurn3DState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCParallaxNode.xml b/docs/en/CocosSharp/CCParallaxNode.xml index 687707f0a..3d08becd5 100644 --- a/docs/en/CocosSharp/CCParallaxNode.xml +++ b/docs/en/CocosSharp/CCParallaxNode.xml @@ -109,16 +109,19 @@ - - + + Method System.Void - + + + - Visits this node's children and draw them recursively. - + To be added. + To be added. + To be added. diff --git a/docs/en/CocosSharp/CCParticleBatchNode.xml b/docs/en/CocosSharp/CCParticleBatchNode.xml deleted file mode 100644 index c5ffeb61a..000000000 --- a/docs/en/CocosSharp/CCParticleBatchNode.xml +++ /dev/null @@ -1,326 +0,0 @@ - - - - - CocosSharp - - - CocosSharp.CCNode - - - - CocosSharp.ICCTexture - - - - is like a batch node: if it contains children, it will draw them in 1 single OpenGL call (often known as "batch draw"). - - - is like a batch node: if it contains children, it will draw them in 1 single OpenGL call (often known as "batch draw"). - - A can reference one and only one texture (one image file, one texture atlas). Only the ParticleSystems that are contained in that texture can be added to the . All ParticleSystems added to a are drawn in one OpenGL ES draw call. If the ParticleSystems are not added to a then an OpenGL ES draw call will be needed for each one, which is less efficient. - - - - - Limitations: - - Most efficient usage - - - At the moment only ParticleSystemQuad is supported - - At the moment only ParticleSystemQuad is supported - - All systems need to be drawn with the same parameters, blend function, aliasing, texture - - All systems need to be drawn with the same parameters, blend function, aliasing, texture - - Initialize the ParticleBatchNode with the texture and enough capacity for all the particle systems - - Initialize the ParticleBatchNode with the texture and enough capacity for all the particle systems - - Initialize all particle systems and add them as child to the batch node v1.1 - - Initialize all particle systems and add them as child to the batch node v1.1 - - - - - - - Constructor - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - A child node - Z order for drawing priority. Please refer to setZOrder(int) - A interger to identify the node easily. Please refer to setTag(int) - Adds a child to the container with z order and tag - - Adds a child to the container with z order and tag - If the child is added to a 'running' node, then 'onEnter' and 'onEnterTransitionDidFinish' will be called immediately. - - - - - - - - Property - - CocosSharp.CCAffineTransform - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCBlendFunc - - - Returns the blending function that is currently being used. - To be added. - - Returns the blending function that is currently being used. - - A structure with source and destination factor which specified pixel arithmetic. - - A structure with source and destination factor which specified pixel arithmetic. - - - - - - - - Property - - CocosSharp.CCSize - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - disables a particle by inserting a 0'd quad into the texture atlas - - - - - - - Method - - System.Void - - - - Override this method to draw your own node. The following GL states will be enabled by default: - - Override this method to draw your own node. The following GL states will be enabled by default: - - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - - - - - - Field - - System.Int32 - - 500 - - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - remove child from the - - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - An already added child node. It MUST be already added. - Z order for drawing priority. Please refer to setZOrder(int) - Reorders a child according to a new z value. - - Reorders a child according to a new z value. - - - - - - - - Property - - CocosSharp.CCTexture2D - - - Sets a new texuture. It will be retained. - To be added. - - Sets a new texuture. It will be retained. - - - - - - - - Property - - CocosSharp.CCTextureAtlas - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - Visits this node's children and draw them recursively. - - - - - diff --git a/docs/en/CocosSharp/CCParticleExplosion.xml b/docs/en/CocosSharp/CCParticleExplosion.xml index a0adef15d..bacdb6e17 100644 --- a/docs/en/CocosSharp/CCParticleExplosion.xml +++ b/docs/en/CocosSharp/CCParticleExplosion.xml @@ -16,14 +16,16 @@ - - + + Constructor + To be added. + To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCParticleFire.xml b/docs/en/CocosSharp/CCParticleFire.xml index 4b5aefb4e..c67e4a1b0 100644 --- a/docs/en/CocosSharp/CCParticleFire.xml +++ b/docs/en/CocosSharp/CCParticleFire.xml @@ -16,14 +16,16 @@ - - + + Constructor + To be added. + To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCParticleFireworks.xml b/docs/en/CocosSharp/CCParticleFireworks.xml index f62faf32e..400c235b4 100644 --- a/docs/en/CocosSharp/CCParticleFireworks.xml +++ b/docs/en/CocosSharp/CCParticleFireworks.xml @@ -16,14 +16,16 @@ - - + + Constructor + To be added. + To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCParticleFlower.xml b/docs/en/CocosSharp/CCParticleFlower.xml index 9a2908289..6f6d0774f 100644 --- a/docs/en/CocosSharp/CCParticleFlower.xml +++ b/docs/en/CocosSharp/CCParticleFlower.xml @@ -16,14 +16,16 @@ - - + + Constructor + To be added. + To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCParticleGalaxy.xml b/docs/en/CocosSharp/CCParticleGalaxy.xml index ff2c68f04..146bc9d19 100644 --- a/docs/en/CocosSharp/CCParticleGalaxy.xml +++ b/docs/en/CocosSharp/CCParticleGalaxy.xml @@ -16,14 +16,16 @@ - - + + Constructor + To be added. + To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCParticleMeteor.xml b/docs/en/CocosSharp/CCParticleMeteor.xml index 51382af28..900aa5cb8 100644 --- a/docs/en/CocosSharp/CCParticleMeteor.xml +++ b/docs/en/CocosSharp/CCParticleMeteor.xml @@ -16,14 +16,16 @@ - - + + Constructor + To be added. + To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCParticleRain.xml b/docs/en/CocosSharp/CCParticleRain.xml index 1011f92f7..3e91290b7 100644 --- a/docs/en/CocosSharp/CCParticleRain.xml +++ b/docs/en/CocosSharp/CCParticleRain.xml @@ -16,14 +16,16 @@ - - + + Constructor + To be added. + To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCParticleSmoke.xml b/docs/en/CocosSharp/CCParticleSmoke.xml index 678d849c7..5480b43f1 100644 --- a/docs/en/CocosSharp/CCParticleSmoke.xml +++ b/docs/en/CocosSharp/CCParticleSmoke.xml @@ -16,14 +16,16 @@ - - + + Constructor + To be added. + To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCParticleSnow.xml b/docs/en/CocosSharp/CCParticleSnow.xml index c656ee3be..35fd2cfc0 100644 --- a/docs/en/CocosSharp/CCParticleSnow.xml +++ b/docs/en/CocosSharp/CCParticleSnow.xml @@ -16,14 +16,16 @@ - - + + Constructor + To be added. + To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCParticleSpiral.xml b/docs/en/CocosSharp/CCParticleSpiral.xml index 14646fdd7..35dd15154 100644 --- a/docs/en/CocosSharp/CCParticleSpiral.xml +++ b/docs/en/CocosSharp/CCParticleSpiral.xml @@ -16,14 +16,16 @@ - - + + Constructor + To be added. + To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCParticleSun.xml b/docs/en/CocosSharp/CCParticleSun.xml index 698b2377d..41174925a 100644 --- a/docs/en/CocosSharp/CCParticleSun.xml +++ b/docs/en/CocosSharp/CCParticleSun.xml @@ -16,29 +16,33 @@ - - + + Constructor + To be added. + To be added. To be added. To be added. - - + + Constructor + To be added. To be added. + To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCParticleSystem.xml b/docs/en/CocosSharp/CCParticleSystem.xml index ddd50c960..b61e4c01b 100644 --- a/docs/en/CocosSharp/CCParticleSystem.xml +++ b/docs/en/CocosSharp/CCParticleSystem.xml @@ -1,6 +1,6 @@ - - + + CocosSharp @@ -8,9 +8,6 @@ CocosSharp.CCNode - - CocosSharp.ICCTexture - @@ -277,45 +274,6 @@ To be added. - - - - Property - - CocosSharp.CCParticleBatchNode - - - setBatchNode - To be added. - - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCBlendFunc - - - setBlendFunc - To be added. - - - @@ -550,19 +508,6 @@ To be added. - - - - Property - - CocosSharp.CCLayer - - - To be added. - To be added. - To be added. - - @@ -827,19 +772,6 @@ To be added. - - - - Property - - CocosSharp.CCScene - - - To be added. - To be added. - To be added. - - @@ -1024,19 +956,6 @@ To be added. - - - - Property - - CocosSharp.CCTexture2D - - - setTexture - To be added. - - - diff --git a/docs/en/CocosSharp/CCParticleSystemCache.xml b/docs/en/CocosSharp/CCParticleSystemCache.xml index dd1429deb..ec69f3b47 100644 --- a/docs/en/CocosSharp/CCParticleSystemCache.xml +++ b/docs/en/CocosSharp/CCParticleSystemCache.xml @@ -21,14 +21,11 @@ - - + + Constructor - - - + - To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCParticleSystemQuad.xml b/docs/en/CocosSharp/CCParticleSystemQuad.xml index e63e0451f..a76275310 100644 --- a/docs/en/CocosSharp/CCParticleSystemQuad.xml +++ b/docs/en/CocosSharp/CCParticleSystemQuad.xml @@ -54,7 +54,7 @@ - + Constructor @@ -83,67 +83,48 @@ To be added. - - - + + + Property - CocosSharp.CCParticleBatchNode + System.Boolean - setBatchNode + To be added. To be added. - + To be added. - - - - Method + + + + Property - CocosSharp.CCParticleSystemQuad + CocosSharp.CCBlendFunc - To be added. - To be added. + To be added. To be added. - - - + + + Method - System.Void + CocosSharp.CCParticleSystemQuad - Override this method to draw your own node. The following GL states will be enabled by default: - - Override this method to draw your own node. The following GL states will be enabled by default: - - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - + To be added. + To be added. + To be added. - + Property @@ -194,5 +175,21 @@ To be added. + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCPoint.xml b/docs/en/CocosSharp/CCPoint.xml index e9eabbc5f..4330204b6 100644 --- a/docs/en/CocosSharp/CCPoint.xml +++ b/docs/en/CocosSharp/CCPoint.xml @@ -789,6 +789,25 @@ + + + + Method + + CocosSharp.CCPoint + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + @@ -923,6 +942,25 @@ + + + + Method + + CocosSharp.CCPoint + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + @@ -1110,6 +1148,20 @@ + + + + Method + + CocosSharp.CCPoint + + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCPoint3.xml b/docs/en/CocosSharp/CCPoint3.xml index 47ac41c4e..37fb071bc 100644 --- a/docs/en/CocosSharp/CCPoint3.xml +++ b/docs/en/CocosSharp/CCPoint3.xml @@ -115,6 +115,20 @@ To be added. + + + + Method + + System.String + + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCPrimitiveBatch.xml b/docs/en/CocosSharp/CCPrimitiveBatch.xml index 352350031..30292895b 100644 --- a/docs/en/CocosSharp/CCPrimitiveBatch.xml +++ b/docs/en/CocosSharp/CCPrimitiveBatch.xml @@ -70,6 +70,26 @@ To be added. + + + + Method + + System.Void + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + @@ -139,34 +159,5 @@ To be added. - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - diff --git a/docs/en/CocosSharp/CCProgressTimer.xml b/docs/en/CocosSharp/CCProgressTimer.xml index 98038b925..32d51f927 100644 --- a/docs/en/CocosSharp/CCProgressTimer.xml +++ b/docs/en/CocosSharp/CCProgressTimer.xml @@ -74,38 +74,6 @@ - - - - Method - - System.Void - - - - Override this method to draw your own node. The following GL states will be enabled by default: - - Override this method to draw your own node. The following GL states will be enabled by default: - - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - - @@ -213,5 +181,37 @@ To be added. + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCRect.xml b/docs/en/CocosSharp/CCRect.xml index f47449efa..bbc224193 100644 --- a/docs/en/CocosSharp/CCRect.xml +++ b/docs/en/CocosSharp/CCRect.xml @@ -169,6 +169,20 @@ To be added. + + + + Method + + CocosSharp.CCRect + + + + To be added. + To be added. + To be added. + + @@ -186,6 +200,23 @@ To be added. + + + + Method + + CocosSharp.CCRect + + + + + + To be added. + To be added. + To be added. + To be added. + + @@ -391,6 +422,25 @@ To be added. + + + + Method + + CocosSharp.CCRect + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCRenderCommand.xml b/docs/en/CocosSharp/CCRenderCommand.xml new file mode 100644 index 000000000..60e8605a9 --- /dev/null +++ b/docs/en/CocosSharp/CCRenderCommand.xml @@ -0,0 +1,209 @@ + + + + + CocosSharp + + + System.Object + + + + System.IComparable<CocosSharp.CCRenderCommand> + + + System.IDisposable + + + + + System.Diagnostics.DebuggerDisplay("{DebugDisplayString,nq}") + + + + To be added. + To be added. + + + + + + Constructor + + + To be added. + To be added. + + + + + + Constructor + + + + + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Int32 + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + CocosSharp.CCRenderCommand + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Single + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Int64 + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Method + + System.String + + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCAffineTransform + + + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCRenderTexture.xml b/docs/en/CocosSharp/CCRenderTexture.xml index dd68e76de..07041534f 100644 --- a/docs/en/CocosSharp/CCRenderTexture.xml +++ b/docs/en/CocosSharp/CCRenderTexture.xml @@ -1,13 +1,17 @@ - - + + CocosSharp - CocosSharp.CCNode + System.Object - + + + System.IDisposable + + is a generic rendering target. To render things into it, simply construct a render target, call begin on it, call visit on any cocos scenes or objects to render them, and call end. For convenience, render texture adds a sprite as it's display child with the results, so you can simply add the render texture to your scene and treat it like any other CocosNode. There are also functions for saving the render texture to disk in PNG or JPG format. @@ -47,8 +51,8 @@ - - + + Method System.Void @@ -60,142 +64,104 @@ - - + + Method System.Void - - - - + + + - To be added. - To be added. - To be added. - To be added. - starts rendering to the texture while clearing the texture first. This is more efficient then calling -clear first and then -begin + To be added. + To be added. + To be added. + To be added. To be added. - - + + Method System.Void - - - - - + + + + + + To be added. To be added. To be added. To be added. - To be added. + To be added. + To be added. To be added. To be added. - - - + + + Method System.Void - - - - - - - - + - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. To be added. To be added. - - - - Method - - System.Void - - - - - - - - - To be added. - To be added. - To be added. - To be added. - clears the texture with a color - - - - - - + + + Method System.Void - + - To be added. - Value for clearDepth. Valid only when autoDraw is true. + To be added. + To be added. To be added. - - - + + + Method System.Void - - - + - To be added. - Value for clear Stencil. Valid only when autoDraw is true - To be added. + ends grabbing + - - - + + + Method System.Void - ends grabbing - + To be added. + To be added. @@ -231,7 +197,7 @@ - + Property diff --git a/docs/en/CocosSharp/CCRenderer.xml b/docs/en/CocosSharp/CCRenderer.xml new file mode 100644 index 000000000..415add131 --- /dev/null +++ b/docs/en/CocosSharp/CCRenderer.xml @@ -0,0 +1,33 @@ + + + + + CocosSharp + + + System.Object + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCReuseGrid.xml b/docs/en/CocosSharp/CCReuseGrid.xml index 41d01cd53..697f93f85 100644 --- a/docs/en/CocosSharp/CCReuseGrid.xml +++ b/docs/en/CocosSharp/CCReuseGrid.xml @@ -40,6 +40,23 @@ To be added. + + + + Method + + CocosSharp.CCNodeGrid + + + + + + To be added. + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCReuseGridState.xml b/docs/en/CocosSharp/CCReuseGridState.xml index 80e0148ea..714b67613 100644 --- a/docs/en/CocosSharp/CCReuseGridState.xml +++ b/docs/en/CocosSharp/CCReuseGridState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCRipple3DState.xml b/docs/en/CocosSharp/CCRipple3DState.xml index 4d986042e..a6c0a07b3 100644 --- a/docs/en/CocosSharp/CCRipple3DState.xml +++ b/docs/en/CocosSharp/CCRipple3DState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCScene.xml b/docs/en/CocosSharp/CCScene.xml index 03593da65..f00c99e26 100644 --- a/docs/en/CocosSharp/CCScene.xml +++ b/docs/en/CocosSharp/CCScene.xml @@ -60,65 +60,75 @@ public class AppDelegate : CCApplicationDelegate - - + + Constructor - + - Reference scene. - Creates a scence by replicating the provided scene's Window, Viewport and Director. - - + To be added. + To be added. + To be added. - - + + Constructor - + - Window associated with the new scene. - Creates a scene and sets the window associated with it. + Reference scene. + Creates a scence by replicating the provided scene's Window, Viewport and Director. - - - - Constructor + + + + Method + + + System.Obsolete("CCScene: AddChild is obsolete. Use AddLayer instead") + + + + System.Void + - - + + + - Window associated with the new scene. - Director associated with the new scene. - Creates a scene and sets the window and director associated with it. - - + To be added. + To be added. + To be added. + To be added. + To be added. - - - - Constructor + + + + Method + + System.Void + - - - + + + - Window associated with the new scene. - Viewport associated with the new scene. - Director associated with the new scene. - Creates a scene and sets the window, viewport and director associated with it. - - + To be added. + To be added. + To be added. + To be added. + To be added. @@ -149,21 +159,8 @@ public class AppDelegate : CCApplicationDelegate - - - - Property - - CocosSharp.CCSize - - - To be added. - To be added. - To be added. - - - + Property @@ -177,12 +174,12 @@ public class AppDelegate : CCApplicationDelegate - - - + + + Property - System.Boolean + CocosSharp.CCGameView To be added. @@ -190,26 +187,25 @@ public class AppDelegate : CCApplicationDelegate To be added. - - - + + + Property - CocosSharp.CCScene + System.Boolean - Returns this instance. - - - This is an overwritten method from CCNode that just returns this instance. + To be added. + To be added. + To be added. - - - + + + Property - CocosSharp.CCSceneResolutionPolicy + CocosSharp.CCLayer To be added. @@ -217,19 +213,18 @@ public class AppDelegate : CCApplicationDelegate To be added. - - - + + + Property - CocosSharp.CCViewport + CocosSharp.CCScene - The viewport associated with this scene. + Returns this instance. - - + This is an overwritten method from CCNode that just returns this instance. @@ -245,31 +240,5 @@ public class AppDelegate : CCApplicationDelegate To be added. - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Property - - CocosSharp.CCWindow - - - The window associated with this scene. - To be added. - To be added. - - diff --git a/docs/en/CocosSharp/CCScriptEngineManager.xml b/docs/en/CocosSharp/CCScriptEngineManager.xml deleted file mode 100644 index 8c838264a..000000000 --- a/docs/en/CocosSharp/CCScriptEngineManager.xml +++ /dev/null @@ -1,66 +0,0 @@ - - - - - CocosSharp - - - System.Object - - - - is a singleton which holds an object instance of ScriptEngineProtocl It helps cocos2d-x and the user code to find back LuaEngine object v0.99.5-x-0.8.5 - - - - - - - Constructor - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Property - - CocosSharp.ICCScriptingEngine - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCScriptEngineManager - - - To be added. - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/CCShaky3DState.xml b/docs/en/CocosSharp/CCShaky3DState.xml index 9f638a36c..b06b32691 100644 --- a/docs/en/CocosSharp/CCShaky3DState.xml +++ b/docs/en/CocosSharp/CCShaky3DState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCShakyTiles3DState.xml b/docs/en/CocosSharp/CCShakyTiles3DState.xml index da1022cb2..600a8d2ed 100644 --- a/docs/en/CocosSharp/CCShakyTiles3DState.xml +++ b/docs/en/CocosSharp/CCShakyTiles3DState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCShatteredTiles3DState.xml b/docs/en/CocosSharp/CCShatteredTiles3DState.xml index 326c28633..5b3f801bb 100644 --- a/docs/en/CocosSharp/CCShatteredTiles3DState.xml +++ b/docs/en/CocosSharp/CCShatteredTiles3DState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCShuffleTilesState.xml b/docs/en/CocosSharp/CCShuffleTilesState.xml index eb919edc5..f201f7713 100644 --- a/docs/en/CocosSharp/CCShuffleTilesState.xml +++ b/docs/en/CocosSharp/CCShuffleTilesState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCSize.xml b/docs/en/CocosSharp/CCSize.xml index d1b1fbf7c..a7a215e23 100644 --- a/docs/en/CocosSharp/CCSize.xml +++ b/docs/en/CocosSharp/CCSize.xml @@ -133,6 +133,18 @@ To be added. + + + + Field + + CocosSharp.CCSize + + + To be added. + To be added. + + @@ -152,6 +164,25 @@ To be added. + + + + Method + + CocosSharp.CCSize + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + @@ -226,6 +257,25 @@ To be added. + + + + Method + + CocosSharp.CCSize + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCSizeI.xml b/docs/en/CocosSharp/CCSizeI.xml index ea7715adb..ca68d92de 100644 --- a/docs/en/CocosSharp/CCSizeI.xml +++ b/docs/en/CocosSharp/CCSizeI.xml @@ -58,6 +58,20 @@ To be added. + + + + Method + + System.String + + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCSplitColsState.xml b/docs/en/CocosSharp/CCSplitColsState.xml index 2450d7d21..2358c0877 100644 --- a/docs/en/CocosSharp/CCSplitColsState.xml +++ b/docs/en/CocosSharp/CCSplitColsState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. @@ -49,12 +49,12 @@ - - - + + + Property - CocosSharp.CCRect + CocosSharp.CCSize To be added. diff --git a/docs/en/CocosSharp/CCSplitRowsState.xml b/docs/en/CocosSharp/CCSplitRowsState.xml index 9d2c79f90..fd7a28099 100644 --- a/docs/en/CocosSharp/CCSplitRowsState.xml +++ b/docs/en/CocosSharp/CCSplitRowsState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. @@ -49,12 +49,12 @@ - - - + + + Property - CocosSharp.CCRect + CocosSharp.CCSize To be added. diff --git a/docs/en/CocosSharp/CCSprite.xml b/docs/en/CocosSharp/CCSprite.xml index 288a17d9a..7c655591f 100644 --- a/docs/en/CocosSharp/CCSprite.xml +++ b/docs/en/CocosSharp/CCSprite.xml @@ -1,6 +1,6 @@ - + CocosSharp @@ -149,30 +149,6 @@ To be added. - - - - Method - - System.Void - - - - - - - - A child node - Z order for drawing priority. Please refer to setZOrder(int) - A interger to identify the node easily. Please refer to setTag(int) - Adds a child to the container with z order and tag - - Adds a child to the container with z order and tag - If the child is added to a 'running' node, then 'onEnter' and 'onEnterTransitionDidFinish' will be called immediately. - - - - @@ -186,19 +162,6 @@ - - - - Property - - CocosSharp.CCSpriteBatchNode - - - Sets the batch node to sprite This method is not recommended for game developers. Sample code for using batch node SpriteBatchNode*batch=SpriteBatchNode::create("Images/grossini_dance_atlas.png",15);Sprite*sprite=Sprite::createWithTexture(batch->getTexture(),Rect(0,0,57,57));batch->addChild(sprite);layer->addChild(batch); - To be added. - - - @@ -248,52 +211,43 @@ To be added. - - - - Method + + + + Property - System.Void + System.Boolean - - - - To be added. To be added. + To be added. To be added. - - - - Method + + + + Property - System.Void + System.Single - - Override this method to draw your own node. The following GL states will be enabled by default: - - Override this method to draw your own node. The following GL states will be enabled by default: - - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCSize + + + To be added. + To be added. + To be added. @@ -328,6 +282,19 @@ + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + @@ -384,25 +351,9 @@ - - - - Property - - System.Byte - - - Changes the opacity. - To be added. - - Changes the opacity. - - - - - - - + + + Method System.Void @@ -413,59 +364,22 @@ To be added. - - - + + + Property - CocosSharp.CCPoint + System.Byte - Changes the position (x,y) of the node in OpenGL coordinates + Changes the opacity. To be added. - Changes the position (x,y) of the node in OpenGL coordinates - Usually we use Point(x,y) to compose Point object. The original point (0,0) is at the left-bottom corner of screen. For example, this codesnip sets the node in the center of screen. Sizesize=Director::getInstance()->getWinSize();node->setPosition(Point(size.width/2,size.height/2)) - - - Sizesize=Director::getInstance()->getWinSize(); - - - node->setPosition(Point(size.width/2,size.height/2)) - - - - Sizesize=Director::getInstance()->getWinSize(); - - Sizesize=Director::getInstance()->getWinSize(); - - - - Director::getInstance - getWinSize - - node->setPosition(Point(size.width/2,size.height/2)) - - node->setPosition(Point(size.width/2,size.height/2)) - - - + Changes the opacity. - - - - Field - - CocosSharp.CCV3F_C4B_T2F_Quad - - - To be added. - To be added. - - @@ -479,43 +393,6 @@ To be added. - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - The child node which will be removed. - true if all running actions and callbacks on the child node will be cleanup, false otherwise. - Removes a child from the container. It will also cleanup all running actions depending on the cleanup parameter. - - Removes a child from the container. It will also cleanup all running actions depending on the cleanup parameter. - - - - @@ -537,132 +414,20 @@ - - - - Property - - System.Single - - - Sets the rotation (angle) of the node in degrees. - To be added. - - Sets the rotation (angle) of the node in degrees. - 0 is the default rotation angle. Positive values rotate node clockwise, and negative values for anti-clockwise. - - - - - - - - Property - - System.Single - - - Sets the X rotation (angle) of the node in degrees which performs a horizontal rotational skew. - To be added. - - Sets the X rotation (angle) of the node in degrees which performs a horizontal rotational skew. - 0 is the default rotation angle. Positive values rotate node clockwise, and negative values for anti-clockwise. - - - - - - - - Property - - System.Single - - - Sets the Y rotation (angle) of the node in degrees which performs a vertical rotational skew. - To be added. - - Sets the Y rotation (angle) of the node in degrees which performs a vertical rotational skew. - 0 is the default rotation angle. Positive values rotate node clockwise, and negative values for anti-clockwise. - - - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Single - - - Changes the scale factor on X axis of this node - To be added. - - Changes the scale factor on X axis of this node - The deafult value is 1.0 if you haven't changed it before - - - - - - - - Property - - System.Single - - - Changes the scale factor on Y axis of this node - To be added. - - Changes the scale factor on Y axis of this node - The Default value is 1.0 if you haven't changed it before. - - - - - - - + + + Method System.Void - + + - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - + To be added. + To be added. To be added. To be added. @@ -685,53 +450,6 @@ To be added. - - - - Property - - System.Single - - - Changes the X skew angle of the node in degrees. - To be added. - - Changes the X skew angle of the node in degrees. - This angle describes the shear distortion in the X direction. Thus, it is the angle between the Y axis and the left edge of the shape The default skewX angle is 0. Positive values distort the node in a CW direction. - - - - - - - - Property - - System.Single - - - Changes the Y skew angle of the node in degrees. - To be added. - - Changes the Y skew angle of the node in degrees. - This angle describes the shear distortion in the Y direction. Thus, it is the angle between the X axis and the bottom edge of the shape The default skewY angle is 0. Positive values distort the node in a CCW direction. - - - - - - - - Method - - System.Void - - - - Sorts the children array once before drawing, instead of every time when a child is added or reordered. This appraoch can improves the performance massively. Don't call this manually unless a child added needs to be removed in the same frame - - - @@ -746,7 +464,7 @@ - + Property @@ -777,12 +495,12 @@ To be added. - - - + + + Property - CocosSharp.CCV3F_C4B_T2F_Quad + CocosSharp.CCSize To be added. @@ -816,9 +534,9 @@ To be added. - - - + + + Method System.Void @@ -829,5 +547,34 @@ To be added. + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCSpriteBatchNode.xml b/docs/en/CocosSharp/CCSpriteBatchNode.xml deleted file mode 100644 index 60a6b0248..000000000 --- a/docs/en/CocosSharp/CCSpriteBatchNode.xml +++ /dev/null @@ -1,571 +0,0 @@ - - - - - CocosSharp - - - CocosSharp.CCNode - - - - CocosSharp.ICCTexture - - - - is like a batch node: if it contains children, it will draw them in 1 single OpenGL call (often known as "batch draw"). - - - is like a batch node: if it contains children, it will draw them in 1 single OpenGL call (often known as "batch draw"). - - A can reference one and only one texture (one image file, one texture atlas). Only the Sprites that are contained in that texture can be added to the . All Sprites added to a are drawn in one OpenGL ES draw call. If the Sprites are not added to a then an OpenGL ES draw call will be needed for each one, which is less efficient. - - - - - Limitations: - - - v0.7.1 - - v0.7.1 - - The only object that is accepted as child (or grandchild, grand-grandchild, etc...) is Sprite or any subclass of Sprite. eg: particles, labels and layer can't be added to a SpriteBatchNode. - - The only object that is accepted as child (or grandchild, grand-grandchild, etc...) is Sprite or any subclass of Sprite. eg: particles, labels and layer can't be added to a SpriteBatchNode. - - Either all its children are Aliased or Antialiased. It can't be a mix. This is because "alias" is a property of the texture, and all the sprites share the same texture. - - Either all its children are Aliased or Antialiased. It can't be a mix. This is because "alias" is a property of the texture, and all the sprites share the same texture. - - - - - - - Constructor - - - creates a SpriteBatchNode with a file image (.png, .jpeg, .pvr, etc) and capacity of children. - The capacity will be increased in 33% in runtime if it run out of space. The file will be loaded using the TextureMgr. - To be added. - - - - - - Constructor - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - A child node - Z order for drawing priority. Please refer to setZOrder(int) - A interger to identify the node easily. Please refer to setTag(int) - Adds a child to the container with z order and tag - - Adds a child to the container with z order and tag - If the child is added to a 'running' node, then 'onEnter' and 'onEnterTransitionDidFinish' will be called immediately. - - - - - - - - Method - - CocosSharp.CCSpriteBatchNode - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCAffineTransform - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Int32 - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCBlendFunc - - - Returns the blending function that is currently being used. - To be added. - - Returns the blending function that is currently being used. - - A structure with source and destination factor which specified pixel arithmetic. - - A structure with source and destination factor which specified pixel arithmetic. - - - - - - - - Property - - CocosSharp.CCSize - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCRawList<CocosSharp.CCSprite> - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - Override this method to draw your own node. The following GL states will be enabled by default: - - Override this method to draw your own node. The following GL states will be enabled by default: - - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - - - - - - Method - - System.Int32 - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - Inserts a quad at a certain index into the texture atlas. The won't be added into the children array. This method should be called only when you are dealing with very big AtlasSrite and when most of the won't be updated. For example: a tile map (TMXMap) or a label with lots of characters () - - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Int32 - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Int32 - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - The child node which will be removed. - true if all running actions and callbacks on the child node will be cleanup, false otherwise. - Removes a child from the container. It will also cleanup all running actions depending on the cleanup parameter. - - Removes a child from the container. It will also cleanup all running actions depending on the cleanup parameter. - - - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - removes a child given a certain index. It will also cleanup the running actions depending on the cleanup parameter. -Removing a child from a is very slow - - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - An already added child node. It MUST be already added. - Z order for drawing priority. Please refer to setZOrder(int) - Reorders a child according to a new z value. - - Reorders a child according to a new z value. - - - - - - - - Method - - System.Void - - - - Sorts the children array once before drawing, instead of every time when a child is added or reordered. This appraoch can improves the performance massively. Don't call this manually unless a child added needs to be removed in the same frame - - - - - - - Property - - CocosSharp.CCTexture2D - - - Sets a new texuture. It will be retained. - To be added. - - Sets a new texuture. It will be retained. - - - - - - - - Property - - CocosSharp.CCTextureAtlas - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - Updates a quad at a certain index into the texture atlas. The won't be added into the children array. This method should be called only when you are dealing with very big AtlasSrite and when most of the won't be updated. For example: a tile map (TMXMap) or a label with lots of characters () - - - - - - - Method - - System.Void - - - - Visits this node's children and draw them recursively. - - - - - diff --git a/docs/en/CocosSharp/CCSpriteFontCache.xml b/docs/en/CocosSharp/CCSpriteFontCache.xml index 6bd033a88..23b467620 100644 --- a/docs/en/CocosSharp/CCSpriteFontCache.xml +++ b/docs/en/CocosSharp/CCSpriteFontCache.xml @@ -1,6 +1,6 @@ - + CocosSharp @@ -38,21 +38,9 @@ To be added. - - - - Field - - System.String - - - To be added. - To be added. - - - - + + Property System.Single @@ -81,8 +69,8 @@ - - + + Method System.Void @@ -104,9 +92,9 @@ To be added. - - - + + + Property CocosSharp.CCSpriteFontCache diff --git a/docs/en/CocosSharp/CCSpriteFrameCache.xml b/docs/en/CocosSharp/CCSpriteFrameCache.xml index 3e0e8c2e9..0c1b58cba 100644 --- a/docs/en/CocosSharp/CCSpriteFrameCache.xml +++ b/docs/en/CocosSharp/CCSpriteFrameCache.xml @@ -143,19 +143,6 @@ To be added. - - - - Method - - System.Void - - - - To be added. - To be added. - - diff --git a/docs/en/CocosSharp/CCStats.xml b/docs/en/CocosSharp/CCStats.xml index a96116177..4c88f6cb0 100644 --- a/docs/en/CocosSharp/CCStats.xml +++ b/docs/en/CocosSharp/CCStats.xml @@ -23,38 +23,9 @@ To be added. - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - + + + Property System.Boolean @@ -65,12 +36,12 @@ To be added. - - - + + + Property - System.Boolean + System.UInt32 To be added. @@ -78,34 +49,5 @@ To be added. - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - diff --git a/docs/en/CocosSharp/CCStopGrid.xml b/docs/en/CocosSharp/CCStopGrid.xml index 4e4211f65..ccc5b6322 100644 --- a/docs/en/CocosSharp/CCStopGrid.xml +++ b/docs/en/CocosSharp/CCStopGrid.xml @@ -27,6 +27,23 @@ + + + + Method + + CocosSharp.CCNodeGrid + + + + + + To be added. + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCStopGridState.xml b/docs/en/CocosSharp/CCStopGridState.xml index b1405fee2..66bb84541 100644 --- a/docs/en/CocosSharp/CCStopGridState.xml +++ b/docs/en/CocosSharp/CCStopGridState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCTMXLayer.xml b/docs/en/CocosSharp/CCTMXLayer.xml deleted file mode 100644 index de2dbd95a..000000000 --- a/docs/en/CocosSharp/CCTMXLayer.xml +++ /dev/null @@ -1,492 +0,0 @@ - - - - - CocosSharp - - - CocosSharp.CCSpriteBatchNode - - - - - represents the TMX layer. - - - It is a subclass of . By default the tiles are rendered using a . If you modify a tile on runtime, then, that tile will become a , otherwise no objects are created. The benefits of using objects as tiles are: - - - - - - - If the layer contains a property named "cc_vertexz" with an integer (in can be positive or negative), then all the tiles belonging to the layer will use that value as their OpenGL vertex Z for depth. - On the other hand, if the "cc_vertexz" property has the "automatic" value, then the tiles will use an automatic vertex Z value. Also before drawing the tiles, GL_ALPHA_TEST will be enabled, and disabled after drawing them. The used alpha func will be: - glAlphaFunc( GL_GREATER, value ) - "value" by default is 0, but you can change it from Tiled by adding the "cc_alpha_func" property to the layer. The value 0 should work for most cases, but if you have tiles that are semi-transparent, then you might want to use a different value, like 0.5. - For further information, please see the programming guide: - - http://www.cocos2d-iphone.org/wiki/doku.php/prog_guide:tiled_maps - - http://www.cocos2d-iphone.org/wiki/doku.php/prog_guide:tiled_maps - - v0.8.1 Tiles can have tile flags for additional properties. At the moment only flip horizontal and flip vertical are used. These bit flags are defined in TMXXMLParser.h. - - 1.1 - - v0.8.1 Tiles can have tile flags for additional properties. At the moment only flip horizontal and flip vertical are used. These bit flags are defined in TMXXMLParser.h. - - 1.1 - - tiles (Sprite) can be rotated/scaled/moved with a nice API - - tiles (Sprite) can be rotated/scaled/moved with a nice API - - - - - - - Constructor - - - - - - - To be added. - To be added. - To be added. - creates a with an tileset info, a layer info and a map info - - - - - - - Method - - System.Void - - - - - - - - To be added. - To be added. - To be added. - doesn't support adding a manually. addchild(z, tag); is not supported on . Instead of setTileGID. - - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Property - - CocosSharp.CCLayer - - - To be added. - To be added. - To be added. - - - - - - Property - - System.String - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCTMXOrientation - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCSize - - - set# LayerSize - To be added. - - - - - - - Property - - CocosSharp.CCSize - - - set# MapTileSize - To be added. - - - - - - - Method - - CocosSharp.CCPoint - - - - - - To be added. - returns the position in points of a given tile coordinate - To be added. - - - - - - - Method - - CocosSharp.CCPoint - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Property - - System.Collections.Generic.Dictionary<System.String,System.String> - - - setProperties - To be added. - - - - - - - Method - - System.String - - - - - - To be added. - return the value for the specific property name - To be added. - - - - - - - Method - - System.Void - - - - dealloc the map that contains the tile position from memory. - Unless you want to know at runtime the tiles positions, you can safely call this method. If you are going to call layer->tileGIDAt() then, don't release the map - - - - - - - Method - - System.Void - - - - - - - The child node which will be removed. - true if all running actions and callbacks on the child node will be cleanup, false otherwise. - Removes a child from the container. It will also cleanup all running actions depending on the cleanup parameter. - - Removes a child from the container. It will also cleanup all running actions depending on the cleanup parameter. - - - - - - - - Method - - System.Void - - - - - - To be added. - removes a tile at given tile coordinate - - - - - - - Property - - CocosSharp.CCScene - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - sets the tile gid (gid = tile global id) at a given tile coordinate. The Tile GID can be obtained by using the method "tileGIDAt" or by using the TMX editor -> Tileset Mgr +1. If a tile is already placed at that position, then it will be removed. - - sets the tile gid (gid = tile global id) at a given tile coordinate. The Tile GID can be obtained by using the method "tileGIDAt" or by using the TMX editor -> Tileset Mgr +1. If a tile is already placed at that position, then it will be removed. - Use withFlags if the tile flags need to be changed as well - - - - - - - Method - - System.Void - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - CocosSharp.CCSprite - - - - - - To be added. - returns the tile (Sprite) at a given a tile coordinate. - The returned will be already added to the . Don't add it again. The can be treated like any other : rotated, scaled, translated, opacity, color, etc. You can remove either by calling: - To be added. - - - returns the tile (Sprite) at a given a tile coordinate. - The returned will be already added to the . Don't add it again. The can be treated like any other : rotated, scaled, translated, opacity, color, etc. You can remove either by calling: - returns the tile (Sprite) at a given a tile coordinate. - - - - - - - - layer->removeChild(sprite, cleanup); - - layer->removeChild(sprite, cleanup); - - or layer->removeTileAt(Point(x,y)); - - or layer->removeTileAt(Point(x,y)); - - - - - - - Method - - CocosSharp.CCSprite - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.UInt32 - - - - - - To be added. - returns the tile gid at a given tile coordinate. It also returns the tile flags. This method requires the the tile map has not been previously released (eg. don't call [layer releaseMap]) - To be added. - - - - - - - Method - - System.UInt32 - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.UInt32 - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.UInt32 - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Property - - System.UInt32[] - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCTMXTilesetInfo - - - setTileSet - To be added. - - - - - diff --git a/docs/en/CocosSharp/CCTMXTileFlags.xml b/docs/en/CocosSharp/CCTMXTileFlags.xml deleted file mode 100644 index a9cd4d9ac..000000000 --- a/docs/en/CocosSharp/CCTMXTileFlags.xml +++ /dev/null @@ -1,87 +0,0 @@ - - - - - CocosSharp - - - System.Object - - - - To be added. - To be added. - - - - - - Constructor - - - To be added. - To be added. - - - - - - Field - - System.UInt32 - - - To be added. - To be added. - - - - - - Field - - System.UInt32 - - - To be added. - To be added. - - - - - - Field - - System.UInt32 - - - To be added. - To be added. - - - - - - Field - - System.UInt32 - - - To be added. - To be added. - - - - - - Field - - System.UInt32 - - - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/CCTMXTiledMap.xml b/docs/en/CocosSharp/CCTMXTiledMap.xml deleted file mode 100644 index d440ee155..000000000 --- a/docs/en/CocosSharp/CCTMXTiledMap.xml +++ /dev/null @@ -1,272 +0,0 @@ - - - - - CocosSharp - - - CocosSharp.CCNode - - - - - knows how to parse and render a TMX map. - - - It adds support for the TMX tiled map format used by http://www.mapeditor.org It supports isometric, hexagonal and orthogonal tiles. It also supports object groups, objects, and properties. - http://www.mapeditor.org - Features: - - Limitations: - - Technical description: Each layer is created using an (subclass of ). If you have 5 layers, then 5 will be created, unless the layer visibility is off. In that case, the layer won't be created at all. You can obtain the layers ( objects) at runtime by: - - - - - - Each object group is created using a which is a subclass of MutableArray. You can obtain the object groups at runtime by: - - - Each object is a TMXObject. - Each property is stored as a key-value pair in an MutableDictionary. You can obtain the properties at runtime by: - map->propertyNamed(name_of_the_property); layer->propertyNamed(name_of_the_property); objectGroup->propertyNamed(name_of_the_property); object->propertyNamed(name_of_the_property); - - v0.8.1 - - v0.8.1 - - Each tile will be treated as an Sprite - - Each tile will be treated as an Sprite - - The sprites are created on demand. They will be created only when you call "layer->tileAt(position)" - - The sprites are created on demand. They will be created only when you call "layer->tileAt(position)" - - Each tile can be rotated / moved / scaled / tinted / "opaqued", since each tile is a Sprite - - Each tile can be rotated / moved / scaled / tinted / "opaqued", since each tile is a Sprite - - Tiles can be added/removed in runtime - - Tiles can be added/removed in runtime - - The z-order of the tiles can be modified in runtime - - The z-order of the tiles can be modified in runtime - - Each tile has an anchorPoint of (0,0) - - Each tile has an anchorPoint of (0,0) - - The anchorPoint of the TMXTileMap is (0,0) - - The anchorPoint of the TMXTileMap is (0,0) - - The TMX layers will be added as a child - - The TMX layers will be added as a child - - The TMX layers will be aliased by default - - The TMX layers will be aliased by default - - The tileset image will be loaded using the TextureCache - - The tileset image will be loaded using the TextureCache - - Each tile will have a unique tag - - Each tile will have a unique tag - - Each tile will have a unique z value. top-left: z=1, bottom-right: z=max z - - Each tile will have a unique z value. top-left: z=1, bottom-right: z=max z - - Each object group will be treated as an MutableArray - - Each object group will be treated as an MutableArray - - Object class which will contain all the properties in a dictionary - - Object class which will contain all the properties in a dictionary - - Properties can be assigned to the Map, Layer, Object Group, and Object - - Properties can be assigned to the Map, Layer, Object Group, and Object - - It only supports one tileset per layer. - - It only supports one tileset per layer. - - Embedded images are not supported - - Embedded images are not supported - - It only supports the XML format (the JSON format is not supported) - - It only supports the XML format (the JSON format is not supported) - - map->getChildByTag(tag_number); // 0=1st layer, 1=2nd layer, 2=3rd layer, etc... - - map->getChildByTag(tag_number); // 0=1st layer, 1=2nd layer, 2=3rd layer, etc... - - map->layerNamed(name_of_the_layer); - - map->layerNamed(name_of_the_layer); - - map->objectGroupNamed(name_of_the_object_group); - - map->objectGroupNamed(name_of_the_object_group); - - - - - - - Constructor - - - - - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - To be added. - To be added. - To be added. - - - - - - Method - - CocosSharp.CCTMXLayer - - - - - - To be added. - return the for the specific layer - To be added. - - - - - - - Property - - System.Int32 - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCSize - - - set# MapSize - To be added. - - - - - - - Method - - CocosSharp.CCTMXObjectGroup - - - - - - To be added. - return the for the specific group - To be added. - - - - - - - Method - - System.Collections.Generic.Dictionary<System.String,System.String> - - - - - - To be added. - return properties dictionary for tile GID - To be added. - - - - - - - Method - - System.String - - - - - - To be added. - return the value for the specific property name - To be added. - - - - - - - Property - - CocosSharp.CCSize - - - set# TileSize - To be added. - - - - - diff --git a/docs/en/CocosSharp/CCTextFieldTTF.xml b/docs/en/CocosSharp/CCTextField.xml similarity index 56% rename from docs/en/CocosSharp/CCTextFieldTTF.xml rename to docs/en/CocosSharp/CCTextField.xml index a9582d00c..7c5e66fb9 100644 --- a/docs/en/CocosSharp/CCTextFieldTTF.xml +++ b/docs/en/CocosSharp/CCTextField.xml @@ -1,23 +1,20 @@ - - - + + + CocosSharp - CocosSharp.CCLabelTtf + CocosSharp.CCLabel - - + - - A simple text input field with TTF font. - + To be added. To be added. - + Constructor @@ -34,7 +31,26 @@ - + + + Constructor + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + Constructor @@ -55,7 +71,30 @@ - + + + Constructor + + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + Constructor @@ -77,6 +116,31 @@ To be added. + + + + Constructor + + + + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + @@ -90,18 +154,57 @@ To be added. + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + - - + + Event - CocosSharp.CCTextFieldTTFDelegate + CocosSharp.CCTextFieldDelegate To be added. To be added. + + + + Property + + System.Int32 + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + @@ -151,53 +254,52 @@ To be added. - - - + + + Method System.Void - - - - + - To be added. - To be added. To be added. To be added. - - - - Property + + + + Event - System.String + CocosSharp.CCTextFieldDelegate To be added. - To be added. To be added. - - - - Property + + + + Method - System.String + System.Void + + + + + To be added. + To be added. To be added. - To be added. To be added. - - - + + + Method System.Void @@ -208,41 +310,42 @@ To be added. - - - - Event + + + + Method - CocosSharp.CCTextFieldTTFDelegate + System.Void + To be added. To be added. - - - - Method + + + + Property - System.Void + System.String - To be added. + To be added. To be added. - - - - Method + + + + Property - System.Void + CocosSharp.CCColor4B - To be added. + To be added. To be added. @@ -259,6 +362,50 @@ To be added. + + + + Method + + System.Void + + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + System.String + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.ICCIMEDelegate + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCTextFieldTTFDelegate.xml b/docs/en/CocosSharp/CCTextFieldDelegate.xml similarity index 78% rename from docs/en/CocosSharp/CCTextFieldTTFDelegate.xml rename to docs/en/CocosSharp/CCTextFieldDelegate.xml index 565052a46..cdb2b9f71 100644 --- a/docs/en/CocosSharp/CCTextFieldTTFDelegate.xml +++ b/docs/en/CocosSharp/CCTextFieldDelegate.xml @@ -1,6 +1,6 @@ - - - + + + CocosSharp diff --git a/docs/en/CocosSharp/CCTextureCache.xml b/docs/en/CocosSharp/CCTextureCache.xml index 27223c915..1df9f5f0e 100644 --- a/docs/en/CocosSharp/CCTextureCache.xml +++ b/docs/en/CocosSharp/CCTextureCache.xml @@ -22,19 +22,6 @@ To be added. - - - - Constructor - - - - - To be added. - To be added. - To be added. - - @@ -276,19 +263,6 @@ To be added. - - - - Method - - System.Void - - - - To be added. - To be added. - - diff --git a/docs/en/CocosSharp/CCTileAnimationKeyFrame.xml b/docs/en/CocosSharp/CCTileAnimationKeyFrame.xml new file mode 100644 index 000000000..4483c3d6b --- /dev/null +++ b/docs/en/CocosSharp/CCTileAnimationKeyFrame.xml @@ -0,0 +1,58 @@ + + + + + CocosSharp + + + System.ValueType + + + + To be added. + To be added. + + + + + + Constructor + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + System.Int16 + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Int16 + + + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCTileDataCompressionType.xml b/docs/en/CocosSharp/CCTileDataCompressionType.xml new file mode 100644 index 000000000..c5d25e5ed --- /dev/null +++ b/docs/en/CocosSharp/CCTileDataCompressionType.xml @@ -0,0 +1,76 @@ + + + + + CocosSharp + + + System.Enum + + + + System.Flags + + + + To be added. + To be added. + + + + + + Field + + CocosSharp.CCTileDataCompressionType + + + To be added. + + + + + + Field + + CocosSharp.CCTileDataCompressionType + + + To be added. + + + + + + Field + + CocosSharp.CCTileDataCompressionType + + + To be added. + + + + + + Field + + CocosSharp.CCTileDataCompressionType + + + To be added. + + + + + + Field + + CocosSharp.CCTileDataCompressionType + + + To be added. + + + + diff --git a/docs/en/CocosSharp/CCDisplayOrientation.xml b/docs/en/CocosSharp/CCTileFlags.xml similarity index 51% rename from docs/en/CocosSharp/CCDisplayOrientation.xml rename to docs/en/CocosSharp/CCTileFlags.xml index ce487d343..ce64386cf 100644 --- a/docs/en/CocosSharp/CCDisplayOrientation.xml +++ b/docs/en/CocosSharp/CCTileFlags.xml @@ -1,6 +1,6 @@ - - - + + + CocosSharp @@ -17,67 +17,67 @@ To be added. - - - + + + Field - CocosSharp.CCDisplayOrientation + CocosSharp.CCTileFlags To be added. - - - + + + Field - CocosSharp.CCDisplayOrientation + CocosSharp.CCTileFlags To be added. - - - + + + Field - CocosSharp.CCDisplayOrientation + CocosSharp.CCTileFlags To be added. - - - + + + Field - CocosSharp.CCDisplayOrientation + CocosSharp.CCTileFlags To be added. - - - + + + Field - CocosSharp.CCDisplayOrientation + CocosSharp.CCTileFlags To be added. - - - + + + Field - CocosSharp.CCDisplayOrientation + CocosSharp.CCTileFlags To be added. diff --git a/docs/en/CocosSharp/CCTileGidAndFlags.xml b/docs/en/CocosSharp/CCTileGidAndFlags.xml new file mode 100644 index 000000000..c5a85815d --- /dev/null +++ b/docs/en/CocosSharp/CCTileGidAndFlags.xml @@ -0,0 +1,188 @@ + + + + + CocosSharp + + + System.ValueType + + + + To be added. + To be added. + + + + + + Constructor + + + + + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Field + + CocosSharp.CCTileGidAndFlags + + + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCTileFlags + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Int32 + + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Int16 + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Boolean + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCTMXLayerInfo.xml b/docs/en/CocosSharp/CCTileLayerInfo.xml similarity index 71% rename from docs/en/CocosSharp/CCTMXLayerInfo.xml rename to docs/en/CocosSharp/CCTileLayerInfo.xml index e5d342071..bb90192ed 100644 --- a/docs/en/CocosSharp/CCTMXLayerInfo.xml +++ b/docs/en/CocosSharp/CCTileLayerInfo.xml @@ -1,6 +1,6 @@ - - - + + + CocosSharp @@ -9,50 +9,29 @@ - - contains the information about the layers like: - - - - - - - This information is obtained from the TMX file. - - Layer name - - Layer name - - Layer size - - Layer size - - Layer opacity at creation time (it can be modified at runtime) - - Layer opacity at creation time (it can be modified at runtime) - - Whether the layer is visible (if it's not visible, then the CocosNode won't be created) - - Whether the layer is visible (if it's not visible, then the CocosNode won't be created) - + To be added. + To be added. - - + + Constructor - + + + + To be added. To be added. To be added. - - - + + + Property - CocosSharp.CCSize + CocosSharp.CCTileMapCoordinates To be added. @@ -99,12 +78,12 @@ To be added. - - - + + + Property - CocosSharp.CCPoint + System.UInt32 To be added. @@ -125,12 +104,12 @@ To be added. - - - + + + Property - System.Boolean + System.Collections.Generic.Dictionary<System.String,System.String> To be added. @@ -138,12 +117,12 @@ To be added. - - - + + + Property - System.Collections.Generic.Dictionary<System.String,System.String> + CocosSharp.CCPoint To be added. @@ -151,12 +130,12 @@ To be added. - - - + + + Property - System.UInt32[] + CocosSharp.CCTileGidAndFlags[] To be added. diff --git a/docs/en/CocosSharp/CCTileMap.xml b/docs/en/CocosSharp/CCTileMap.xml new file mode 100644 index 000000000..399775e9c --- /dev/null +++ b/docs/en/CocosSharp/CCTileMap.xml @@ -0,0 +1,215 @@ + + + + + CocosSharp + + + CocosSharp.CCLayerColor + + + + To be added. + To be added. + + + + + + Constructor + + + + + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Method + + CocosSharp.CCTileMapLayer + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCTileMapCoordinates + + + To be added. + To be added. + To be added. + + + + + + Method + + System.String + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + CocosSharp.CCTileMapObjectGroup + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCNode + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Collections.Generic.Dictionary<System.String,System.String> + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCSize + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCTileMapType + + + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCTileMapAtlas.xml b/docs/en/CocosSharp/CCTileMapAtlas.xml deleted file mode 100644 index bc8d8597c..000000000 --- a/docs/en/CocosSharp/CCTileMapAtlas.xml +++ /dev/null @@ -1,147 +0,0 @@ - - - - - CocosSharp - - - CocosSharp.CCAtlasNode - - - - - is a subclass of . - - - It knows how to render a map based of tiles. The tiles must be in a .PNG format while the map must be a .TGA file. - For more information regarding the format, please see this post: http://www.cocos2d-iphone.org/archives/27 - http://www.cocos2d-iphone.org/archives/27 - All features from are valid in - - - IMPORTANT: This class is deprecated. It is maintained for compatibility reasons only. You SHOULD not use this class. Instead, use the newer TMX file format: - - - - - - - - Constructor - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Property - - System.Int32 - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Collections.Generic.Dictionary<CocosSharp.CCGridSize,System.Int32> - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - dealloc the map from memory - - - - - - - Method - - System.Void - - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - CocosSharp.CCColor4B - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - updates the Atlas (indexed vertex array). Shall be overridden in subclasses - - - - - diff --git a/docs/en/CocosSharp/CCTileMapCoordinates.xml b/docs/en/CocosSharp/CCTileMapCoordinates.xml new file mode 100644 index 000000000..b0c2651d9 --- /dev/null +++ b/docs/en/CocosSharp/CCTileMapCoordinates.xml @@ -0,0 +1,107 @@ + + + + + CocosSharp + + + System.ValueType + + + + To be added. + To be added. + + + + + + Constructor + + + + + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Field + + System.Int32 + + + To be added. + To be added. + + + + + + Property + + CocosSharp.CCPoint + + + To be added. + To be added. + To be added. + + + + + + Field + + System.Int32 + + + To be added. + To be added. + + + + + + Property + + CocosSharp.CCSize + + + To be added. + To be added. + To be added. + + + + + + Field + + CocosSharp.CCTileMapCoordinates + + + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCTMXMapInfo.xml b/docs/en/CocosSharp/CCTileMapInfo.xml similarity index 56% rename from docs/en/CocosSharp/CCTMXMapInfo.xml rename to docs/en/CocosSharp/CCTileMapInfo.xml index 617840e0e..ce224f61a 100644 --- a/docs/en/CocosSharp/CCTMXMapInfo.xml +++ b/docs/en/CocosSharp/CCTileMapInfo.xml @@ -1,58 +1,20 @@ - - - + + + CocosSharp System.Object - - - CocosSharp.ICCSAXDelegator - - + - - contains the information about the map like: - - - - - - - And it also contains: - - This information is obtained from the TMX file. - - Map orientation (hexagonal, isometric or orthogonal) - - Map orientation (hexagonal, isometric or orthogonal) - - Tile size - - Tile size - - Map size - - Map size - - Layers (an array of TMXLayerInfo objects) - - Layers (an array of TMXLayerInfo objects) - - Tilesets (an array of TMXTilesetInfo objects) - - Tilesets (an array of TMXTilesetInfo objects) - - ObjectGroups (an array of TMXObjectGroupInfo objects) - - ObjectGroups (an array of TMXObjectGroupInfo objects) - + To be added. + To be added. - + Constructor @@ -65,14 +27,14 @@ - - + + Constructor - + - To be added. + To be added. To be added. To be added. @@ -95,12 +57,12 @@ To be added. - - - + + + Property - System.Int32 + CocosSharp.CCTileMapCoordinates To be added. @@ -108,25 +70,12 @@ To be added. - - - + + + Property - CocosSharp.CCSize - - - set# MapSize - To be added. - - - - - - - Property - - System.Int32 + CocosSharp.CCTileMapType To be added. @@ -135,11 +84,11 @@ - - + + Property - System.UInt32 + System.Int16 To be added. @@ -148,38 +97,25 @@ - - + + Method System.Void - + To be added. - To be added. + To be added. To be added. To be added. To be added. - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - @@ -200,25 +136,25 @@ To be added. - - - + + + Property - CocosSharp.CCSize + System.String - set# TileSize + To be added. To be added. - + To be added. - - - + + + Property - System.String + CocosSharp.CCSize To be added. diff --git a/docs/en/CocosSharp/CCTileMapLayer.xml b/docs/en/CocosSharp/CCTileMapLayer.xml new file mode 100644 index 000000000..e72236ded --- /dev/null +++ b/docs/en/CocosSharp/CCTileMapLayer.xml @@ -0,0 +1,573 @@ + + + + + CocosSharp + + + CocosSharp.CCNode + + + + System.IDisposable + + + + To be added. + To be added. + + + + + + Constructor + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Method + + CocosSharp.CCTileMapCoordinates + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + System.Single + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCSize + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + CocosSharp.CCSprite + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + CocosSharp.CCSprite + + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + System.Boolean + + + To be added. + To be added. + To be added. + + + + + + Property + + System.String + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Collections.Generic.Dictionary<System.String,System.String> + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCTileMapCoordinates + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCTileMapType + + + To be added. + To be added. + To be added. + + + + + + Property + + System.Byte + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Property + + System.Collections.Generic.Dictionary<System.Int16,CocosSharp.CCRepeatForever> + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCSize + + + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCTileMapCoordinates + + + To be added. + To be added. + To be added. + + + + + + Method + + CocosSharp.CCTileGidAndFlags + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + CocosSharp.CCTileGidAndFlags + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + CocosSharp.CCPoint + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + CocosSharp.CCPoint + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + CocosSharp.CCPoint + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Property + + CocosSharp.CCSize + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Single + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Single + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Single + + + + + + + To be added. + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + System.Void + + + + To be added. + To be added. + + + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCTMXObjectGroup.xml b/docs/en/CocosSharp/CCTileMapObjectGroup.xml similarity index 83% rename from docs/en/CocosSharp/CCTMXObjectGroup.xml rename to docs/en/CocosSharp/CCTileMapObjectGroup.xml index 5c0f2c15e..9ac56011a 100644 --- a/docs/en/CocosSharp/CCTMXObjectGroup.xml +++ b/docs/en/CocosSharp/CCTileMapObjectGroup.xml @@ -1,6 +1,6 @@ - - - + + + CocosSharp @@ -9,14 +9,12 @@ - - represents the TMX object group. - - + To be added. + To be added. - + Constructor @@ -50,10 +48,9 @@ To be added. - return the dictionary for the specific object name. - It will return the 1st object found on the array for the given name. + To be added. To be added. - + To be added. @@ -64,9 +61,9 @@ System.Collections.Generic.List<System.Collections.Generic.Dictionary<System.String,System.String>> - setObjects + To be added. To be added. - + To be added. @@ -77,9 +74,9 @@ CocosSharp.CCPoint - set# PositionOffset + To be added. To be added. - + To be added. @@ -90,9 +87,9 @@ System.Collections.Generic.Dictionary<System.String,System.String> - setProperties + To be added. To be added. - + To be added. @@ -107,9 +104,9 @@ To be added. - return the value for the specific property name + To be added. To be added. - + To be added. diff --git a/docs/en/CocosSharp/CCTMXProperty.xml b/docs/en/CocosSharp/CCTileMapProperty.xml similarity index 59% rename from docs/en/CocosSharp/CCTMXProperty.xml rename to docs/en/CocosSharp/CCTileMapProperty.xml index bba6fbbe1..aae39fe69 100644 --- a/docs/en/CocosSharp/CCTMXProperty.xml +++ b/docs/en/CocosSharp/CCTileMapProperty.xml @@ -1,6 +1,6 @@ - - - + + + CocosSharp @@ -14,10 +14,10 @@ - + Field - CocosSharp.CCTMXProperty + CocosSharp.CCTileMapProperty To be added. @@ -25,10 +25,10 @@ - + Field - CocosSharp.CCTMXProperty + CocosSharp.CCTileMapProperty To be added. @@ -36,10 +36,10 @@ - + Field - CocosSharp.CCTMXProperty + CocosSharp.CCTileMapProperty To be added. @@ -47,10 +47,10 @@ - + Field - CocosSharp.CCTMXProperty + CocosSharp.CCTileMapProperty To be added. @@ -58,10 +58,10 @@ - + Field - CocosSharp.CCTMXProperty + CocosSharp.CCTileMapProperty To be added. @@ -69,10 +69,21 @@ - + Field - CocosSharp.CCTMXProperty + CocosSharp.CCTileMapProperty + + + To be added. + + + + + + Field + + CocosSharp.CCTileMapProperty To be added. diff --git a/docs/en/CocosSharp/CCTileMapType.xml b/docs/en/CocosSharp/CCTileMapType.xml new file mode 100644 index 000000000..8143cb906 --- /dev/null +++ b/docs/en/CocosSharp/CCTileMapType.xml @@ -0,0 +1,71 @@ + + + + + CocosSharp + + + System.Enum + + + To be added. + To be added. + + + + + + Field + + CocosSharp.CCTileMapType + + + To be added. + + + + + + Field + + CocosSharp.CCTileMapType + + + To be added. + + + + + + Field + + CocosSharp.CCTileMapType + + + To be added. + + + + + + Field + + CocosSharp.CCTileMapType + + + To be added. + + + + + + Field + + CocosSharp.CCTileMapType + + + To be added. + + + + diff --git a/docs/en/CocosSharp/CCTMXTilesetInfo.xml b/docs/en/CocosSharp/CCTileSetInfo.xml similarity index 61% rename from docs/en/CocosSharp/CCTMXTilesetInfo.xml rename to docs/en/CocosSharp/CCTileSetInfo.xml index 6f96fdc44..3ff8de381 100644 --- a/docs/en/CocosSharp/CCTMXTilesetInfo.xml +++ b/docs/en/CocosSharp/CCTileSetInfo.xml @@ -1,6 +1,6 @@ - - - + + + CocosSharp @@ -9,44 +9,12 @@ - - contains the information about the tilesets like: - - - - - - - This information is obtained from the TMX file. - - Tileset name - - Tileset name - - Tileset spacing - - Tileset spacing - - Tileset margin - - Tileset margin - - size of the tiles - - size of the tiles - - Image used for the tiles - - Image used for the tiles - - Image size - - Image size - + To be added. + To be added. - + Constructor @@ -55,12 +23,12 @@ To be added. - - - + + + Property - System.UInt32 + System.Int32 To be added. @@ -68,12 +36,12 @@ To be added. - - - + + + Property - CocosSharp.CCSize + System.Int16 To be added. @@ -81,9 +49,9 @@ To be added. - - - + + + Property System.Int32 @@ -107,15 +75,28 @@ To be added. - - - + + + + Property + + CocosSharp.CCTexture2D + + + To be added. + To be added. + To be added. + + + + + Method CocosSharp.CCRect - + To be added. @@ -124,9 +105,9 @@ To be added. - - - + + + Property System.String @@ -137,9 +118,22 @@ To be added. - - - + + + + Property + + CocosSharp.CCSize + + + To be added. + To be added. + To be added. + + + + + Property System.Int32 @@ -150,9 +144,9 @@ To be added. - - - + + + Property CocosSharp.CCSize diff --git a/docs/en/CocosSharp/CCTiledGrid3D.xml b/docs/en/CocosSharp/CCTiledGrid3D.xml index 68cc204dc..6ff9398bd 100644 --- a/docs/en/CocosSharp/CCTiledGrid3D.xml +++ b/docs/en/CocosSharp/CCTiledGrid3D.xml @@ -14,17 +14,17 @@ - - + + Constructor - + To be added. - To be added. + To be added. To be added. To be added. To be added. diff --git a/docs/en/CocosSharp/CCTiledGrid3DActionState.xml b/docs/en/CocosSharp/CCTiledGrid3DActionState.xml index 04769eba7..53cc578a5 100644 --- a/docs/en/CocosSharp/CCTiledGrid3DActionState.xml +++ b/docs/en/CocosSharp/CCTiledGrid3DActionState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCTransitionCrossFade.xml b/docs/en/CocosSharp/CCTransitionCrossFade.xml index 9ed7c4c88..63d227f8d 100644 --- a/docs/en/CocosSharp/CCTransitionCrossFade.xml +++ b/docs/en/CocosSharp/CCTransitionCrossFade.xml @@ -30,38 +30,6 @@ To be added. - - - - Method - - System.Void - - - - Override this method to draw your own node. The following GL states will be enabled by default: - - Override this method to draw your own node. The following GL states will be enabled by default: - - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_VERTEX_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_COLOR_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - glEnable(GL_TEXTURE_2D); AND YOU SHOULD NOT DISABLE THEM AFTER DRAWING YOUR NODE But if you enable any other GL state, you should disable it after drawing your node. - - - @@ -75,18 +43,5 @@ To be added. - - - - Method - - System.Void - - - - Event callback that is invoked every time the leaves the 'stage'. If the leaves the 'stage' with a transition, this event is called when the transition finishes. During onExit you can't access a sibling node. If you override onExit, you shall call its parent's one, e.g., Node::onExit(). - - - diff --git a/docs/en/CocosSharp/CCTransitionFade.xml b/docs/en/CocosSharp/CCTransitionFade.xml index 14e648f77..112395ea9 100644 --- a/docs/en/CocosSharp/CCTransitionFade.xml +++ b/docs/en/CocosSharp/CCTransitionFade.xml @@ -47,18 +47,6 @@ To be added. - - - - Field - - CocosSharp.CCColor4B - - - To be added. - To be added. - - diff --git a/docs/en/CocosSharp/CCTransitionZoomFlipX.xml b/docs/en/CocosSharp/CCTransitionZoomFlipX.xml index 6c3d1713d..8c61f7767 100644 --- a/docs/en/CocosSharp/CCTransitionZoomFlipX.xml +++ b/docs/en/CocosSharp/CCTransitionZoomFlipX.xml @@ -32,6 +32,19 @@ To be added. + + + + Method + + System.Void + + + + To be added. + To be added. + + @@ -45,19 +58,6 @@ To be added. - - - - Method - - System.Void - - - - Event callback that is invoked every time when enters the 'stage'. If the enters the 'stage' with a transition, this event is called when the transition starts. During onEnter you can't access a "sister/brother" node. If you override onEnter, you shall call its parent's one, e.g., Node::onEnter(). - - - diff --git a/docs/en/CocosSharp/CCTurnOffTilesState.xml b/docs/en/CocosSharp/CCTurnOffTilesState.xml index f56c80dc1..f3518f6c6 100644 --- a/docs/en/CocosSharp/CCTurnOffTilesState.xml +++ b/docs/en/CocosSharp/CCTurnOffTilesState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCTwirlState.xml b/docs/en/CocosSharp/CCTwirlState.xml index 6e483d91f..a9ba51b6a 100644 --- a/docs/en/CocosSharp/CCTwirlState.xml +++ b/docs/en/CocosSharp/CCTwirlState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCUserDefault.xml b/docs/en/CocosSharp/CCUserDefault.xml index cc09681db..f9df82bfc 100644 --- a/docs/en/CocosSharp/CCUserDefault.xml +++ b/docs/en/CocosSharp/CCUserDefault.xml @@ -9,7 +9,8 @@ - + + diff --git a/docs/en/CocosSharp/CCV3F_C4B.xml b/docs/en/CocosSharp/CCV3F_C4B.xml new file mode 100644 index 000000000..c470fa0fa --- /dev/null +++ b/docs/en/CocosSharp/CCV3F_C4B.xml @@ -0,0 +1,100 @@ + + + + + CocosSharp + + + System.ValueType + + + + Microsoft.Xna.Framework.Graphics.IVertexType + + + + To be added. + To be added. + + + + + + Constructor + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Constructor + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Field + + CocosSharp.CCColor4B + + + To be added. + To be added. + + + + + + Property + + Microsoft.Xna.Framework.Graphics.VertexDeclaration + + + To be added. + To be added. + To be added. + + + + + + Field + + Microsoft.Xna.Framework.Graphics.VertexDeclaration + + + To be added. + To be added. + + + + + + Field + + CocosSharp.CCVertex3F + + + To be added. + To be added. + + + + diff --git a/docs/en/CocosSharp/CCV3F_C4B_T2F_Quad.xml b/docs/en/CocosSharp/CCV3F_C4B_T2F_Quad.xml index 2eb208b4f..047dc8bbf 100644 --- a/docs/en/CocosSharp/CCV3F_C4B_T2F_Quad.xml +++ b/docs/en/CocosSharp/CCV3F_C4B_T2F_Quad.xml @@ -12,6 +12,11 @@ Microsoft.Xna.Framework.Graphics.IVertexType + + + System.Diagnostics.DebuggerDisplay("{DebugDisplayString,nq}") + + 4 Vertex3FTex2FColor4B @@ -80,6 +85,20 @@ To be added. + + + + Method + + System.String + + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCVector2.xml b/docs/en/CocosSharp/CCVector2.xml index 41ea3a3c8..cfda3e167 100644 --- a/docs/en/CocosSharp/CCVector2.xml +++ b/docs/en/CocosSharp/CCVector2.xml @@ -22,6 +22,19 @@ To be added. + + + + Constructor + + + + + To be added. + To be added. + To be added. + + @@ -89,6 +102,49 @@ To be added. + + + + Property + + System.Single + + + To be added. + To be added. + To be added. + + + + + + Method + + System.Single + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Field + + System.Int32 + + -1 + + To be added. + To be added. + + @@ -234,6 +290,19 @@ To be added. + + + + Field + + System.Int32 + + 1 + + To be added. + To be added. + + @@ -1039,6 +1108,40 @@ To be added. + + + + Method + + CocosSharp.CCVector2 + + + + + + To be added. + To be added. + To be added. + To be added. + + + + + + Method + + CocosSharp.CCVector2 + + + + + + To be added. + To be added. + To be added. + To be added. + + @@ -1078,6 +1181,23 @@ To be added. + + + + Method + + System.Int32 + + + + + + To be added. + To be added. + To be added. + To be added. + + @@ -1279,6 +1399,22 @@ To be added. + + + + Method + + System.Void + + + + + + To be added. + To be added. + To be added. + + diff --git a/docs/en/CocosSharp/CCVertex3F.xml b/docs/en/CocosSharp/CCVertex3F.xml index 32db6ca5e..7fe81f508 100644 --- a/docs/en/CocosSharp/CCVertex3F.xml +++ b/docs/en/CocosSharp/CCVertex3F.xml @@ -8,6 +8,11 @@ System.ValueType + + + System.Diagnostics.DebuggerDisplay("{DebugDisplayString,nq}") + + A vertex composed of 2 floats: x, y v3.0 diff --git a/docs/en/CocosSharp/CCSceneResolutionPolicy.xml b/docs/en/CocosSharp/CCViewResolutionPolicy.xml similarity index 66% rename from docs/en/CocosSharp/CCSceneResolutionPolicy.xml rename to docs/en/CocosSharp/CCViewResolutionPolicy.xml index f88cffec6..dede05217 100644 --- a/docs/en/CocosSharp/CCSceneResolutionPolicy.xml +++ b/docs/en/CocosSharp/CCViewResolutionPolicy.xml @@ -1,6 +1,6 @@ - - - + + + CocosSharp @@ -14,10 +14,10 @@ - + Field - CocosSharp.CCSceneResolutionPolicy + CocosSharp.CCViewResolutionPolicy To be added. @@ -25,10 +25,10 @@ - + Field - CocosSharp.CCSceneResolutionPolicy + CocosSharp.CCViewResolutionPolicy To be added. @@ -36,10 +36,10 @@ - + Field - CocosSharp.CCSceneResolutionPolicy + CocosSharp.CCViewResolutionPolicy To be added. @@ -47,10 +47,10 @@ - + Field - CocosSharp.CCSceneResolutionPolicy + CocosSharp.CCViewResolutionPolicy To be added. @@ -58,10 +58,10 @@ - + Field - CocosSharp.CCSceneResolutionPolicy + CocosSharp.CCViewResolutionPolicy To be added. @@ -69,10 +69,10 @@ - + Field - CocosSharp.CCSceneResolutionPolicy + CocosSharp.CCViewResolutionPolicy To be added. diff --git a/docs/en/CocosSharp/CCViewport.xml b/docs/en/CocosSharp/CCViewport.xml deleted file mode 100644 index 7cb44383f..000000000 --- a/docs/en/CocosSharp/CCViewport.xml +++ /dev/null @@ -1,147 +0,0 @@ - - - - - CocosSharp - - - System.Object - - - - Represents an area of the render target that should be used when drawing. - - - - The viewport itself does not specify the particular render - target. Instead, a CCViewport object can be associated to a - scene to affects its - rendering. - - - - A CCScene scene maintains a CCViewport instance variable. - - - -// Custom viewport -// -// As with the default, with the exception that the scene uses a custom viewport - -public class AppDelegate : CCApplicationDelegate -{ - public override void ApplicationDidFinishLaunching(CCApplication application, CCWindow mainWindow) - { - mainWindow.SetDesignResolutionSize(960, 640, CCSceneResolutionPolicy.ShowAll); - - // Specify the ratio of the screen to occupy - // Note: top-left corner represents origin in screen space - CCViewport topLeftViewport = new CCViewport(new CCRect(0.0f, 0.0f, 0.5f, 0.5f)); - - var scene = new CCScene(mainWindow, topLeftViewport); - - // Make sure we set custom policy, or else we to default to policy set by window - // i.e. CCSceneResolutionPolicy.ShowAll implies that entire screen is used - scene.SceneResolutionPolicy = CCSceneResolutionPolicy.Custom; - - var layer = new MyLayer(); - - scene.AddChild(layer); - sharedWindow.RunWithScene(scene); - } -} - - - - - - - - - Constructor - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Constructor - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Property - - System.Single - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCRect - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCRect - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCViewportResolutionPolicy - - - To be added. - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/CCWaves3DState.xml b/docs/en/CocosSharp/CCWaves3DState.xml index e3a21215b..1b055f016 100644 --- a/docs/en/CocosSharp/CCWaves3DState.xml +++ b/docs/en/CocosSharp/CCWaves3DState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCWavesState.xml b/docs/en/CocosSharp/CCWavesState.xml index 7c6317b25..271f5e0f4 100644 --- a/docs/en/CocosSharp/CCWavesState.xml +++ b/docs/en/CocosSharp/CCWavesState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCWavesTiles3DState.xml b/docs/en/CocosSharp/CCWavesTiles3DState.xml index ad7b1943a..0fc35a66a 100644 --- a/docs/en/CocosSharp/CCWavesTiles3DState.xml +++ b/docs/en/CocosSharp/CCWavesTiles3DState.xml @@ -14,12 +14,12 @@ - - + + Constructor - + To be added. diff --git a/docs/en/CocosSharp/CCWindow.xml b/docs/en/CocosSharp/CCWindow.xml deleted file mode 100644 index a75d6c604..000000000 --- a/docs/en/CocosSharp/CCWindow.xml +++ /dev/null @@ -1,466 +0,0 @@ - - - - - CocosSharp - - - System.Object - - - - Represents a window in a game. Currently, there is only support for single-windowed applications. - - - - A CCWindow maintains a list of objects. During a window's - draw call, the window iterates through each its directors and - asks each of their corresponding running scene's to redraw - themselves. - - - - - - - - Property - - CocosSharp.CCAccelerometer - - - Accesses the accelerator. - - - - - - - - - - Method - - System.Void - - - - - - Scene director to add to this window. - Adds a scene director to the window. - - If the provided scene director is the first scene director that this window has, it becomes the . - - - - - - - Property - - System.Boolean - - - Controls whether the window can be resized by the user. - To be added. - On platforms that allow window resizing, this controls whether the user can resize the window. - - - - - - Property - - System.Double - - - Time in seconds used for animation. - - - - - - - - - - Property - - CocosSharp.CCApplication - - - Points to the CCApplication that owns this CCWindow. - - - - - - - - - - Property - - CocosSharp.CCDisplayOrientation - - - The current orientation of the display. - - - - - - - - - - Property - - CocosSharp.CCDirector - - - Contains the scene director in current use. - - - - - - - - - - Property - - CocosSharp.CCSceneResolutionPolicy - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCSize - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Boolean - - - Controls the displaying of developer statistics on top of the rendered content. - - - - This turns on a developer time/debugging tool to show statistics on the screen about what is taking place. - - - - - - - Method - - System.Void - - - - - - Snapshot of the game timing state expressed in values that can be used both by variable-step (real time) or fixed-step (game time) games. - Method invoked to draw the contents of the window. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Field - - System.String - - - To be added. - To be added. - - - - - - Field - - System.String - - - To be added. - To be added. - - - - - - Field - - System.String - - - To be added. - To be added. - - - - - - Field - - System.String - - - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - Snapshot of the game timing state expressed in values that can be used both by variable-step (real time) or fixed-step (game time) games. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCNode - - - To be added. - To be added. - To be added. - - - - - - Property - - System.Boolean - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - To be added. - To be added. - To be added. - - - - - - Method - - System.Void - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCStats - - - To be added. - To be added. - To be added. - - - - - - Property - - CocosSharp.CCDisplayOrientation - - - Controls the screen orientations that are supported by this window. - - - - - - - - - - Property - - CocosSharp.CCSize - - - To be added. - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/CCTMXLayerAttrib.xml b/docs/en/CocosSharp/GlyphCollection.xml similarity index 53% rename from docs/en/CocosSharp/CCTMXLayerAttrib.xml rename to docs/en/CocosSharp/GlyphCollection.xml index 3794910c8..a87a363a1 100644 --- a/docs/en/CocosSharp/CCTMXLayerAttrib.xml +++ b/docs/en/CocosSharp/GlyphCollection.xml @@ -1,6 +1,6 @@ - - - + + + CocosSharp @@ -12,45 +12,45 @@ To be added. - - - + + + Field - CocosSharp.CCTMXLayerAttrib + CocosSharp.GlyphCollection To be added. - - - + + + Field - CocosSharp.CCTMXLayerAttrib + CocosSharp.GlyphCollection To be added. - - - + + + Field - CocosSharp.CCTMXLayerAttrib + CocosSharp.GlyphCollection To be added. - - - + + + Field - CocosSharp.CCTMXLayerAttrib + CocosSharp.GlyphCollection To be added. diff --git a/docs/en/CocosSharp/ICCIMEDelegate.xml b/docs/en/CocosSharp/ICCIMEDelegate.xml index 5af1880a7..74ae796d3 100644 --- a/docs/en/CocosSharp/ICCIMEDelegate.xml +++ b/docs/en/CocosSharp/ICCIMEDelegate.xml @@ -52,14 +52,26 @@ To be added. + + + + Property + + System.String + + + To be added. + To be added. + To be added. + + - - - Method + + + Event - System.Void + System.EventHandler<CocosSharp.CCIMEKeybardEventArgs> - To be added. To be added. @@ -107,99 +119,88 @@ To be added. - - - - Method + + + + Event - System.String + System.EventHandler<CocosSharp.CCIMEKeybardEventArgs> - To be added. - To be added. To be added. - - - - Method + + + + Event - System.Void + System.EventHandler<CocosSharp.CCIMEKeyboardNotificationInfo> - - - - - To be added. - To be added. To be added. To be added. - - - - Method + + + + Event - System.Void + System.EventHandler<CocosSharp.CCIMEKeyboardNotificationInfo> - - - - To be added. To be added. To be added. - - - - Method + + + + Event - System.Void + System.EventHandler<CocosSharp.CCIMEKeyboardNotificationInfo> - - - - To be added. To be added. To be added. - - - - Method + + + + Event - System.Void + System.EventHandler<CocosSharp.CCIMEKeyboardNotificationInfo> - - - - To be added. To be added. To be added. - - - - Method + + + + Event + + System.EventHandler<CocosSharp.CCIMEKeybardEventArgs> + + + To be added. + To be added. + + + + + + Property - System.Void + CocosSharp.CCTextField - - - - To be added. To be added. + To be added. To be added. diff --git a/docs/en/CocosSharp/ICCScriptingEngine.xml b/docs/en/CocosSharp/ICCScriptingEngine.xml deleted file mode 100644 index 27fbf29b3..000000000 --- a/docs/en/CocosSharp/ICCScriptingEngine.xml +++ /dev/null @@ -1,228 +0,0 @@ - - - - - CocosSharp - - - System.Object - - - - To be added. - To be added. - - - - - - Constructor - - - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Int32 - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/ICCTextFieldDelegate.xml b/docs/en/CocosSharp/ICCTextFieldDelegate.xml deleted file mode 100644 index d4d4277a5..000000000 --- a/docs/en/CocosSharp/ICCTextFieldDelegate.xml +++ /dev/null @@ -1,107 +0,0 @@ - - - - - CocosSharp - - - - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - To be added. - To be added. - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - - - To be added. - To be added. - To be added. - To be added. - To be added. - To be added. - - - - diff --git a/docs/en/CocosSharp/OrientationExtension.xml b/docs/en/CocosSharp/OrientationExtension.xml deleted file mode 100644 index 6c966d647..000000000 --- a/docs/en/CocosSharp/OrientationExtension.xml +++ /dev/null @@ -1,34 +0,0 @@ - - - - - CocosSharp - - - System.Object - - - - To be added. - To be added. - - - - - - Method - - System.Boolean - - - - - - To be added. - To be added. - To be added. - To be added. - - - - diff --git a/docs/en/index.xml b/docs/en/index.xml index a9dc12193..979f3478e 100644 --- a/docs/en/index.xml +++ b/docs/en/index.xml @@ -1,18 +1,18 @@ - + - System.Diagnostics.Debuggable(System.Diagnostics.DebuggableAttribute+DebuggingModes.IgnoreSymbolStoreSequencePoints | System.Diagnostics.DebuggableAttribute+DebuggingModes.DisableOptimizations) + System.Diagnostics.Debuggable(System.Diagnostics.DebuggableAttribute+DebuggingModes.DisableOptimizations | System.Diagnostics.DebuggableAttribute+DebuggingModes.IgnoreSymbolStoreSequencePoints) System.Reflection.AssemblyCompany("Open Source Software Provided As-Is") - System.Reflection.AssemblyCopyright("Copyright © Cocos2D-XNA Team; TotallyEvil Entertainment, LLC.") + System.Reflection.AssemblyDescription("CocosSharp for Mac OSX") - System.Reflection.AssemblyDescription("Cocos2D-XNA for Mac OSX") + System.Reflection.AssemblyInformationalVersion("1.7.1.0") System.Reflection.AssemblyProduct("CocosSharp") @@ -38,6 +38,36 @@ System.Runtime.CompilerServices.InternalsVisibleTo("Microsoft.Xna.Framework.Content") + + System.Runtime.CompilerServices.InternalsVisibleTo("CocosSharp.Content.Pipeline.Importers") + + + System.Runtime.CompilerServices.InternalsVisibleTo("Microsoft.Xna.Framework.Content") + + + System.Runtime.CompilerServices.InternalsVisibleTo("CocosSharp.Content.Pipeline.Importers") + + + System.Runtime.CompilerServices.InternalsVisibleTo("Microsoft.Xna.Framework.Content") + + + System.Runtime.CompilerServices.InternalsVisibleTo("CocosSharp.Content.Pipeline.Importers") + + + System.Runtime.CompilerServices.InternalsVisibleTo("Microsoft.Xna.Framework.Content") + + + System.Runtime.CompilerServices.InternalsVisibleTo("CocosSharp.Content.Pipeline.Importers") + + + System.Runtime.CompilerServices.InternalsVisibleTo("Microsoft.Xna.Framework.Content") + + + System.Runtime.CompilerServices.InternalsVisibleTo("CocosSharp.Content.Pipeline.Importers") + + + System.Runtime.CompilerServices.InternalsVisibleTo("Microsoft.Xna.Framework.Content") + System.Runtime.CompilerServices.RuntimeCompatibility(WrapNonExceptionThrows=true) @@ -56,10 +86,6 @@ - - - - @@ -89,9 +115,8 @@ - - + @@ -122,8 +147,8 @@ - + @@ -131,9 +156,6 @@ - - - @@ -177,6 +199,8 @@ + + @@ -230,14 +254,17 @@ - - + + + - - - + + + + + @@ -249,6 +276,7 @@ + @@ -261,19 +289,22 @@ - - - + + + + + + @@ -284,8 +315,6 @@ - - @@ -295,7 +324,11 @@ + + + + @@ -304,7 +337,6 @@ - @@ -350,6 +382,8 @@ + + @@ -372,10 +406,8 @@ - - @@ -403,7 +435,6 @@ - @@ -418,30 +449,32 @@ - - + + + + - + + + + + + + + + + + - - - - - - - - - - @@ -491,32 +524,29 @@ + - - + - + - - - @@ -532,27 +562,4 @@ CocosSharp - - - - - - - - - ExtensionMethod - - System.Boolean - - - - - - To be added. - To be added. - - - - -