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openaiexample.py
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136 lines (108 loc) · 4.08 KB
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import gym
import random
import numpy as np
import tflearn
from tflearn.layers.core import input_data,dropout,fully_connected
from tflearn.layers.estimator import regression
from statistics import mean, median
from collections import Counter
LR = 1e-3
env = gym.make("CartPole-v1")
env.reset()
goal_steps = 500
score_requirement = 50
initial_games = 10000 # might need to modify
def some_random_games_first():
for episode in range(100):
env.reset()
for t in range(goal_steps):
#env.render()
action = env.action_space.sample()
observation, reward, done, info = env.step(action)
if done:
break
#some_random_games_first()
def initial_population():
training_data = []
scores = []
accepted_score = []
for _ in range(initial_games):
score =0
game_memory = []
prev_observation = []
for _ in range(goal_steps):
action = random.randrange(0,2)
observation, reward, done, info = env.step(action)
if len(prev_observation) > 0:
game_memory.append([prev_observation,action])
prev_observation = observation
score += reward
if done:
break
if score >= score_requirement:
accepted_score.append(score)
for data in game_memory:
if data[1] == 1:
output = [0,1]
elif data[1] == 0:
output = [1,0]
training_data.append([data[0],output])
env.reset()
scores.append(score)
training_data_save = np.array(training_data)
np.save('saved.npy',training_data_save)
print('Average accepted score:', mean(accepted_score))
print('Median accpeted score:',median(accepted_score))
print(Counter(accepted_score))
return training_data
def neural_network_model(input_size):
network = input_data(shape=[None,input_size,1],name = 'input')
network = fully_connected(network, 128, activation='relu') # rectified linear
network = dropout(network, 0.8)
network = fully_connected(network, 256, activation='relu') # rectified linear
network = dropout(network, 0.8)
network = fully_connected(network, 512, activation='relu') # rectified linear
network = dropout(network, 0.8)
network = fully_connected(network, 256, activation='relu') # rectified linear
network = dropout(network, 0.8)
network = fully_connected(network, 128, activation='relu') # rectified linear
network = dropout(network, 0.8)
network = fully_connected(network,2,activation='softmax') # lookup what softmax is
network = regression(network,optimizer='adam',learning_rate=LR,
loss = 'categorical_crossentropy', name = 'targets')
model = tflearn.DNN(network,tensorboard_dir='log')
return model
def train_model(training_data,model=False):
x = np.array([i[0] for i in training_data]).reshape(-1,len(training_data[0][0]),1)
y = [i[1] for i in training_data]
if not model:
model = neural_network_model(input_size = len(x[0]))
model.fit({'input':x}, {'targets':y}, n_epoch=3,snapshot_step=500,show_metric=True,run_id='openaistuff')
return model
training_data = initial_population()
model = train_model(training_data)
model.save("modeltest.model")
scores = []
choices = []
for each_game in range(20):
score = 0
game_memory = []
prev_obs = []
env.reset()
for _ in range(goal_steps):
env.render()
if len(prev_obs) == 0:
action = random.randrange(0,2)
else:
action = np.argmax(model.predict(prev_obs.reshape(-1,len(prev_obs),1))[0])
choices.append(action)
new_observation, reward, done, info = env.step(action)
prev_obs = new_observation
game_memory.append([new_observation,action])
score += reward
if done:
break
scores.append(score)
print("average score", sum(scores)/len(scores))
print('Choice 1: {}, Choice 2: {}'.format(choices.count(1)/len(choices),
choices.count(0)/len(choices)))