LaunchDarkly is a feature management platform that serves over 100 billion feature flags daily to help teams build better software, faster. Get started using LaunchDarkly today!
This version of the LaunchDarkly SDK has been tested with iOS 12 and across mobile, desktop, watch, and tv devices.
LaunchDarkly supports multiple methods for installing the library in a project. Once installed, head over to the SDK documentation for complete instructions on getting started with using the SDK.
CocoaPods is a dependency manager for Objective-C and Swift, which automates and simplifies the process of using 3rd-party libraries like LaunchDarkly in your projects. You can install it with the following command:
$ gem install cocoapods- To integrate LaunchDarkly into your Xcode project using CocoaPods, specify it in your
Podfile:
use_frameworks!
target 'YourTargetName' do
pod 'LaunchDarkly', '4.4.1'
end- Then, run the following command from the project directory that contains the podfile:
$ pod install- Import the LaunchDarkly client into your project:
Objective-C
@import LaunchDarkly;Swift
import LaunchDarklyCarthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthageTo integrate LaunchDarkly into your Xcode project using Carthage, specify it in your Cartfile:
github "launchdarkly/ios-client-sdk" "4.4.1"
Run carthage update to build the framework. Optionally, specify the --platform to build only the frameworks that support your platform(s).
Drag the built Darkly.framework from your platform's Carthage/Build folder into your Xcode project under Embedded Binaries. For non-iOS frameworks the framework includes the platform, e.g. Darkly_tvOS.framework
Follow the instructions at Getting Started to finish the setup. Your app may not build until you add the run script phase to copy-frameworks to your target(s).
- On the root folder of the project, git clone the following two repositiories.
git clone https://github.com/launchdarkly/ios-client-sdkgit clone https://github.com/launchdarkly/ios-eventsource
- Go to the
ios-eventsourcefolder.
- If CocoaPods is installed on your system, do the following:
- run
pod deintegrate. - Open
LDEventSource.workspace. - Delete
Pods.xcodeprojin the Project Navigator. - Close
LDEventSource.workspace. - Delete
PodfileandPodfile.lockfrom theios-eventsourcefolder.
- run
- If CocoaPods is not installed on your system, do the following:
- Delete
DarklyEventSource.podspec,Podfile,Podfile.lockand the entirePodsfolder. - Open
LDEventSource.xcodeproj. - Delete the
Podsgroup in the Project Navigator. - Open the
Frameworksgroup in the Project Navigator. - Remove any
Podsframeworks or static libraries from the group. - Select
DarklyEventSourcein the Project Navigator. - Select
DarklyEventSource-iOSin the Targets pane. - Select the General tab.
- Remove any
Podsframework fromLinked Frameworks and Libraries. - Repeat for each target, including
DarklyEventSourceTests. - Select the Build Phases tab.
- Remove
[CP] Check Pods Manifest.lock. - Repeat for each target.
- Close
LDEventSource.xcodeproj.
- Delete
- Go to the
ios-client-sdkfolder.
- If CocoaPods is installed on your system, do the following:
- run
pod deintegrate. - Open
LaunchDarkly.workspace. - Delete
Pods.xcodeprojin the Project Navigator. - Close
LaunchDarkly.workspace. - Delete
PodfileandPodfile.lockfrom theios-client-sdkfolder.
- run
- If CocoaPods is not installed, do the following:
- Delete
LaunchDarkly.podspec,Podfile,Podfile.lockand the entirePodsfolder. - Open
LaunchDarkly.xcodeproj. - Delete the
Podsgroup in the Project Navigator. - Open the
Frameworksgroup in the Project Navigator. - Remove any
Podsframeworks or static libraries from the group. - Select
LaunchDarklyin the Project Navigator. - Select
LaunchDarkly_iOSin the Targets pane. - Select the General tab.
- Remove any
Podsframework fromLinked Frameworks and Libraries. - Repeat for each target.
- Select the Build Phases tab.
- Remove
[CP] Check Pods Manifest.lock. - Repeat for each target, including
LaunchDarklyTests. - Still in Build Phases tab,remove the
Run Scriptbuild phase, and repeat for each target as well.
- Delete
- Go to the
ios-client-sdk. - Remove
Cartfile,Cartfile.resolved, and the entireCarthagefolder. - Open
LaunchDarkly.xcodeprojif needed. - Remove
CarthageFrameworksin the Project Navigator. - Open
Frameworksin the Project Navigator. - Remove all
DarklyEventSource.frameworkreferences. - Close
LaunchDarkly.xcodeproj.
NOTE: If you want to install LaunchDarkly without using frameworks see Install LaunchDarkly without frameworks below.
11. Create a Frameworks folder at the root of your project.
12. For each supported platform, create a sub-folder with the platform title inside of Frameworks.
13. Build DarklyEventSource.framework
- Open
LDEventsource.xcodeproj. - Select the scheme for your app's platform.
- Select the target device.
- Build.
- Open
Productsin the Project Navigator. - Ctrl-Click the
DarklyEventSource.frameworkfile just built. - Select
Show in Finder. - Copy the
DarklyEventSource.frameworkinto theFrameworkssub-folder for the platform. - Repeat for each supported platform.
- Close
LDEventsource.xcodeproj.
- Build
LaunchDarkly.framework
- Open
LaunchDarkly.xcodeproj. - Select
LaunchDarklyproject in the Project Navigator. - Select the target for your app's platform.
- Select the General tab.
- From the Frameworks folder created previously, drag the
DarklyEventSource.frameworkfor the matching platform intoLinked Frameworks and Libraries. - Open the Build Settings tab.
- Open
Framework Search Paths. - Add the path to the Frameworks sub-folder for the selected platform.
- Build.
- Open
Productsin the Project Navigator. - Ctrl-Click the
LaunchDarkly.frameworkfile just built. For non-iOS platforms be sure to select the framework containing the platform name. - Select
Show in Finder. - Copy the
LaunchDarkly.frameworkorLaunchDarkly_<platform>into theFrameworkssub-folder for the platform. - Repeat for each supported platform.
- Close
LaunchDarkly.xcodeproj.
- Add the frameworks to your project
- Open your project.
- Select your project in the Project Navigator.
- Select the target for your app's platform.
- Select the General tab.
- From the Frameworks folder created at step 11, drag the
DarklyEventSource.frameworkandLaunchDarkly.frameworkorLaunchDarkly_<platform>.frameworkfor the matching platform intoLinked Frameworks and Libraries. - Remove the frameworks just added from
Linked Frameworks and Libraries. The frameworks should remain visible in theFrameworksgroup in the Project Navigator. - Add the frameworks to the
Embedded Binaries. - Repeat for each target that uses LaunchDarkly.
- Close your project.
- Go to Final setup instructions below.
- Open your app's
.xcodeprojor.xcworkspacein XCode, whichever you normally use. - Add 2 sub-projects to your project for
LaunchDarklyandDarklyEventSource. These should be added hierarchically, with your project as the outermost project,LaunchDarklynested inside your project, andDarklyEventSourcenested inside ofLaunchDarkly. Before you begin, make sure Xcode does not haveLaunchDarklyorDarklyEventSourceopen in any window.
- Ctrl-click your project in the Project Navigator.
- Select
Add Files to "<yourProjectName>".... - Navigate to the
ios-client-sdkfolder. - Select
LaunchDarkly.xcodeproj. Make sure it is the project file, not the workspace file. You should now seeLaunchDarkly.xcodeprojnested inside your project. - Ctrl-click
LaunchDarkly.xcodeprojin the Project Navigator. - Select
Add Files to "LaunchDarkly.xcodeproj".... - Navigate to the
ios-eventsourcefolder. - Select
LDEventSource.xcodeproj. Make sure it is the project file, not the workspace file. You should now seeLDEventSource.xcodeprojnested inside theDarklyproject.
- Add
LaunchDarklyto your project.
- Select your project in the Project Navigator
- Select your target in the Targets pane.
- Select the
Build Phasestab. - Open
Target Dependencies. - Add the platform specific
LaunchDarkly_<platform>from theLaunchDarklyproject. - Repeat for each target that uses LaunchDarkly.
- Add
DarklyEventSourceto theLaunchDarklyproject.
- Select the
LaunchDarklyproject in the Project Navigator - Select your platform's target in the Targets pane.
- Select the
Build Phasestab. - Open
Target Dependencies. - Add the platform specific
DarklyEventSource_<platform>from theDarklyEventSourceproject. - Repeat for each platform target that uses LaunchDarkly.
- Go to Final setup instructions below.
- Import the SDK into your code:
- Add
@import LaunchDarkly;(Objective-c) orimport LaunchDarkly(Swift) to the source file that references LD classes. For non-iOS platforms, include the platform name, e.g.import LaunchDarkly_watchOS
- In
Build Settingsfor each target, setALWAYS_EMBED_SWIFT_STANDARD_LIBRARIEStoYes. - Delete derived data for your project, if necessary.
- Build your app for each target. If it fails, you may have skipped one of the steps above. Verify you have chosen the appropriate platform in each step.
- Run your app. If the app crashes, it is likely that either the incorrect platform was installed, or the
LaunchDarklyorDarklyEventSourcedependencies were incorrectly added, or that you may have to setALWAYS_EMBED_SWIFT_STANDARD_LIBRARIEStoYes.
Check out our documentation for in-depth instructions on configuring and using LaunchDarkly. You can also head straight to the complete reference guide for this SDK.
We run integration tests for all our SDKs using a centralized test harness. This approach gives us the ability to test for consistency across SDKs, as well as test networking behavior in a long-running application. These tests cover each method in the SDK, and verify that event sending, flag evaluation, stream reconnection, and other aspects of the SDK all behave correctly.
We encourage pull requests and other contributions from the community. Check out our contributing guidelines for instructions on how to contribute to this SDK.
- LaunchDarkly is a continuous delivery platform that provides feature flags as a service and allows developers to iterate quickly and safely. We allow you to easily flag your features and manage them from the LaunchDarkly dashboard. With LaunchDarkly, you can:
- Roll out a new feature to a subset of your users (like a group of users who opt-in to a beta tester group), gathering feedback and bug reports from real-world use cases.
- Gradually roll out a feature to an increasing percentage of users, and track the effect that the feature has on key metrics (for instance, how likely is a user to complete a purchase if they have feature A versus feature B?).
- Turn off a feature that you realize is causing performance problems in production, without needing to re-deploy, or even restart the application with a changed configuration file.
- Grant access to certain features based on user attributes, like payment plan (eg: users on the ‘gold’ plan get access to more features than users in the ‘silver’ plan). Disable parts of your application to facilitate maintenance, without taking everything offline.
- LaunchDarkly provides feature flag SDKs for a wide variety of languages and technologies. Check out our documentation for a complete list.
- Explore LaunchDarkly
- launchdarkly.com for more information
- docs.launchdarkly.com for our documentation and SDK reference guides
- apidocs.launchdarkly.com for our API documentation
- blog.launchdarkly.com for the latest product updates
- Feature Flagging Guide for best practices and strategies