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AsyncFlow.uplugin
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47 lines (46 loc) · 1.06 KB
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "AsyncFlow",
"Description": "C++20 coroutine framework for Unreal Engine. Provides TTask<T>, CO_CONTRACT, co_verifyf, and a comprehensive library of engine-integration awaiters.",
"Category": "Programming",
"CreatedBy": "José M. Nieves - https://github.com/nievesj/AsyncFlow",
"EnabledByDefault": true,
"CanContainContent": false,
"IsBetaVersion": true,
"Modules": [
{
"Name": "AsyncFlow",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "AsyncFlowGAS",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "AsyncFlowAI",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "AsyncFlowEditor",
"Type": "Editor",
"LoadingPhase": "Default"
},
{
"Name": "AsyncFlowBlueprint",
"Type": "Runtime",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "GameplayAbilities",
"Enabled": true,
"Optional": true
}
]
}