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settings.py
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52 lines (43 loc) · 1016 Bytes
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import pygame
pygame.init()
#### SCREEN SETTINGS ####
WIDTH = 1280
HEIGHT = 720
GRID_WIDTH = WIDTH - 152 - 24 * 2
GRID_HEIGHT = HEIGHT - 24 * 2
#### BUTTON SETTINGS ####
# DIMENSIONS OF MAIN-MENU BUTTONS
MAIN_BUTTON_Y = 530
MAIN_BUTTON_WIDTH = 200
MAIN_BUTTON_HEIGHT = 80
MAIN_BUTTON_SPACE = 30
# DIMENSIONS OF GRID BUTTONS
GRID_BUTTON_WIDTH = 148
GRID_BUTTON_HEIGHT = 40
GRID_BUTTON_SPACE = 20
GRID_BUTTON_START = 340
#### COLOR SETTINGS ####
BLACK = (0, 0, 0)
GRAY = (34, 40, 49)
WHITE = (255, 255, 255)
RED = (255, 0, 0)
ACIDLIME = (187, 223, 50)
LEMON = (239, 253, 95)
AZURE = (0, 127, 255)
MINT = (152, 255, 152)
TOMATO = (255, 99, 71)
ELECTRICINDIGO = (111, 0, 255)
ROYALBLUE = (72, 118, 255)
SPRINGGREEN = (0, 255, 127)
TAN = (255, 165, 79)
#### GRID SETTINGS ####
# GS-GRID START
GS_X = 176
GS_Y = 24
# GE-GRID END
GE_X = 1256
GE_Y = 696
#### FONT SETTINGS ####
FONT = 'Courier New'
#### COORDINATES OF BORDER ####
wall_nodes_coordinate_list = []