From internal R5 test channel:
When the user spawns a UMG render, it gets added as RealityUMGRenderManager0 - 1 - 2.... as shown in the screenshot.
If the user deletes the graph and reloads it, the 0-1 shown in the screenshot becomes 2-3. If they do it again, it becomes 4-5 — so with each graph reload, the UMG path keeps changing. Would it be possible to make this fixed/consistent?
HTR (How To Reproduce):
- Spawn a UMG Renderer
- Save the graph
- Reload the graph
From internal R5 test channel:
When the user spawns a UMG render, it gets added as RealityUMGRenderManager0 - 1 - 2.... as shown in the screenshot.
If the user deletes the graph and reloads it, the 0-1 shown in the screenshot becomes 2-3. If they do it again, it becomes 4-5 — so with each graph reload, the UMG path keeps changing. Would it be possible to make this fixed/consistent?
HTR (How To Reproduce):