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[BUG] Multi Proxy #67

@nivcoo

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@nivcoo

Hello,

When we want to use multi proxy through docker we can't set one as server and other like client because the first one can be closed and a new one can be opnned after.

I can have server "manager" i already used it for all my server but it's a paper server so i suggested something simple.

Allow backends and velocity to be client and server. After that we will place our scripts on proxy side or paper side (where is the server it's more logical).

And after that create a new execute target like :

    - id: "CURRENT_SERVER"
      location: VELOCITY

For exemple i need to use this script :

version: 2
name: skyblock
description: Send the player to the Skyblock
enabled: true
aliases: [sky]

permissions:
  enabled: true
  silent: false

register:
  - id: "login_01"
    location: BACKEND
  - id: "login_02"
    location: BACKEND
  - id: "login_03"
    location: BACKEND

defaults:
  run-as: PLAYER
  execute:
    - id: "CURRENT_SERVER"
      location: VELOCITY
  server:
    target-required: false
    schedule-online: false
    timeout: 5s
  delay: 0s
  cooldown: 0s

args: []

commands:
  - command: "skyblock"

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