-
Notifications
You must be signed in to change notification settings - Fork 4
Expand file tree
/
Copy pathWorker.h
More file actions
94 lines (70 loc) · 2.36 KB
/
Worker.h
File metadata and controls
94 lines (70 loc) · 2.36 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
// Aleth: Ethereum C++ client, tools and libraries.
// Copyright 2014-2019 Aleth Authors.
// Licensed under the GNU General Public License, Version 3.
#pragma once
#include <string>
#include <thread>
#include <atomic>
#include "Guards.h"
namespace dev
{
enum class IfRunning
{
Fail,
Join,
Detach
};
enum class WorkerState
{
Starting,
Started,
Stopping,
Stopped,
Killing
};
class Worker
{
protected:
Worker(std::string const& _name = "anon", unsigned _idleWaitMs = 30): m_name(_name), m_idleWaitMs(_idleWaitMs) {}
/// Move-constructor.
Worker(Worker&& _m) { std::swap(m_name, _m.m_name); }
/// Move-assignment.
Worker& operator=(Worker&& _m)
{
assert(&_m != this);
std::swap(m_name, _m.m_name);
return *this;
}
virtual ~Worker() { terminate(); }
/// Allows changing worker name if work is stopped.
void setName(std::string _n) { if (!isWorking()) m_name = _n; }
/// Starts worker thread; causes startedWorking() to be called.
void startWorking();
/// Stop worker thread; causes call to stopWorking().
void stopWorking();
/// Returns if worker thread is present.
bool isWorking() const { Guard l(x_work); return m_state == WorkerState::Started; }
/// Called after thread is started from startWorking().
virtual void startedWorking() {}
/// Called continuously following sleep for m_idleWaitMs.
virtual void doWork() {}
/// Overrides doWork(); should call shouldStop() often and exit when true.
virtual void workLoop();
bool shouldStop() const { return m_state != WorkerState::Started; }
/// Called when is to be stopped, just prior to thread being joined.
virtual void doneWorking() {}
/// Blocks caller into worker thread has finished.
// void join() const { Guard l(x_work); try { if (m_work) m_work->join(); } catch (...) {} }
/// Stop and never start again.
/// This has to be called in the destructor of any most derived class. Otherwise the worker thread will try to lookup vptrs.
/// It's OK to call terminate() in destructors of multiple derived classes.
void terminate();
private:
std::string m_name;
unsigned m_idleWaitMs = 0;
mutable Mutex x_work; ///< Lock for the network existance and m_state_notifier.
std::unique_ptr<std::thread> m_work; ///< The network thread.
mutable std::condition_variable m_state_notifier; //< Notification when m_state changes.
std::atomic<WorkerState> m_state = {WorkerState::Starting};
};
}