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build.lua
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32 lines (28 loc) · 1.2 KB
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-- configuration file for platform independent love powered building tool https://github.com/ellraiser/love-build
return {
-- basic settings:
name = 'Panel Attack', -- name of the game for your executable
developer = 'Panel Attack Devs', -- dev name used in metadata of the file
--output = '../dev-build', -- output location for your game, defaults to $SAVE_DIRECTORY
version = '2.0', -- 'version' of your game, used to make a version folder in output
love = '12.0', -- version of LÖVE to use, must match github releases
ignore = { -- folders/files to ignore in your project
'updater/tests',
'.DS_Store',
'.gitignore',
'.vscode',
'https',
'https.so',
'https.dll'
},
icon = 'icon.png', -- 256x256px PNG icon for game, will be converted for you
-- optional settings:
use32bit = false, -- set true to build windows 32-bit as well as 64-bit
libs = { -- files to place in output directly rather than fuse
-- windows = {'https/win64/https.dll'}, -- can specify per platform or "all"
-- macos = {'https/macos/https.so'},
-- linux = {'https/linux/https.so'}
all = {}
},
platforms = {'linux', 'windows, macos'} -- set if you only want to build for a specific platform
}