diff --git a/Sounds/ingame1_zabiden.mmpz b/Sounds/ingame1_zabiden.mmpz index 1c31260..4c93c95 100644 Binary files a/Sounds/ingame1_zabiden.mmpz and b/Sounds/ingame1_zabiden.mmpz differ diff --git a/Sounds/ingame1_zabiden.ogg b/Sounds/ingame1_zabiden.ogg index 5073c58..ac92adc 100644 Binary files a/Sounds/ingame1_zabiden.ogg and b/Sounds/ingame1_zabiden.ogg differ diff --git a/Sounds/ingame2_zabiden.mmpz b/Sounds/ingame2_zabiden.mmpz index 66dd415..04f496f 100644 Binary files a/Sounds/ingame2_zabiden.mmpz and b/Sounds/ingame2_zabiden.mmpz differ diff --git a/Sounds/ingame2_zabiden.ogg b/Sounds/ingame2_zabiden.ogg index 350a97c..f465905 100644 Binary files a/Sounds/ingame2_zabiden.ogg and b/Sounds/ingame2_zabiden.ogg differ diff --git a/Sounds/menu_zabiden.ogg b/Sounds/menu_zabiden.ogg index 6161662..81310d9 100644 Binary files a/Sounds/menu_zabiden.ogg and b/Sounds/menu_zabiden.ogg differ diff --git a/data/sprites.dat b/data/sprites.dat index b7e8eb3..a8c9d59 100644 Binary files a/data/sprites.dat and b/data/sprites.dat differ diff --git a/src/preference.h b/src/preference.h index b3253a2..8fb1a51 100644 --- a/src/preference.h +++ b/src/preference.h @@ -117,7 +117,7 @@ struct sNewPreference int LevelMax[3] { 0, 0, 0 }; // One per difficulty int FullScreen { true }; int Language { -1 }; // locale index - float Volume { (float)SDL_MIX_MAXVOLUME }; // audio volume + float Volume { (float)SDL_MIX_MAXVOLUME/2 }; // audio volume float VolumeM { (float)SDL_MIX_MAXVOLUME }; // music volume struct sScore Sco[8]; // store scores eAudioTheme AudioTheme { mZabiden }; // which audio theme to use