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Certain items continue to be reported after destruction/collection #294

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@Fokson

I mentioned this in another issue, but thought I'd formalize it with its own issue.

  • Resource deposits ( the temporary ones found with [getResourceDeposit]) continue to be reported after being destroyed or mined out, but disappear after reloading the game
  • Cassettes, etc ( via [getUnlockItems]) continue to be reported after collection, regardless of reloading
  • Gas Pillars ( via [getHazards]) continue to be reported after destruction, regardless of reloading.

I haven't noticed any other objects exhibit this behaviour yet.

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